Player Matchup

Hel
Hel
 
Hel
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Domi3797
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,455 Elo+
Solo
Vamana
Vamana
MagicalMur 24
Vamana
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 127L
1,563 Elo+
Party 1
Anubis
Anubis
OOgddogOO
Anubis
Level 86
God Stats
6W - 11L
1,393 SR
Queue Stats
310W - 339L
1,573 Elo+
Solo
Mercury
Mercury
x215 SnAcKiN
Mercury
Level 158
God Stats
1W - 7L
1,158 SR
Queue Stats
189W - 190L
1,492 Elo+
Party 1
Team Averages
Level 116
1,410 SR
1,517 Elo+

VS

Team Averages
Level 121
1,478 SR
1,486 Elo+
Skadi
Skadi
 
Skadi
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Kanned_iced
Medusa
Level 142
God Stats
2W - 3L
1,366 SR
Queue Stats
264W - 273L
1,509 Elo+
Solo
Fenrir
Fenrir
OutofNoobyNames
Fenrir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,354 Elo+
Solo
Hachiman
Hachiman
PooterShooter
Hachiman
Level 156
God Stats
2W - 1L
1,525 SR
Queue Stats
177W - 163L
1,551 Elo+
Solo
Hel
Hel
xxJMLxx
Hel
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 44L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
1 / 2 / 6
8,226
686
5,402
11,912
9,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Izanami
Domi3797
Izanami
15
1 / 4 / 5
8,701
725
9,548
10,031
4,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 5
8,792
733
13,456
15,968
19,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
OOgddogOO
Anubis
14
0 / 5 / 4
8,215
685
7,019
10,725
6,763
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
x215 SnAcKiN
Mercury
15
4 / 4 / 2
8,994
750
11,941
13,355
6,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
2 / 2 / 9
8,942
745
12,695
14,744
6,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
16
1 / 1 / 12
9,238
770
9,565
9,110
4,189
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 3 / 11
9,783
815
11,702
13,014
10,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
PooterShooter
Hachiman
17
5 / 1 / 11
9,921
827
13,994
12,495
7,720
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
16
6 / 1 / 10
9,691
808
10,471
10,476
5,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
8
Kills
18
18
Deaths
8
22
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
2
6
2
W
Skadi
 
Skadi
2
2
9
3.25
L
Izanami
Domi3797
Izanami
1
4
5
0.88
W
Medusa
1
1
12
7
L
2
3
5
1.5
L
Anubis
OOgddogOO
Anubis
0
5
4
0.4
W
4
3
11
3.17
W
Hachiman
PooterShooter
Hachiman
5
1
11
10.5
L
Mercury
x215 SnAcKiN
Mercury
4
4
2
1.25
W
Hel
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,366
Damage
58,427
61,991
Taken
59,839
47,910
Mitigated
34,175
21,852
Healing
40,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,402
150
7,988
5,605
11,912
9,839
160
2,818
9,052
12,834
0
W
Skadi
 
Skadi
12,695
3,782
1,525
3,022
14,744
6,366
2,743
3,199
11,058
0
31,321
L
Izanami
Domi3797
Izanami
9,548
5,762
300
849
10,031
4,837
2,540
1,690
8,236
0
21,116
W
Medusa
9,565
3,523
950
981
9,110
4,189
2,677
2,393
6,548
0
28,981
L
13,456
4,271
524
2,327
15,968
19,646
597
3,244
12,657
0
19,367
L
Anubis
OOgddogOO
Anubis
7,019
0
587
1,662
10,725
6,763
0
1,288
9,309
23,318
0
W
11,702
1,980
0
1,968
13,014
10,560
650
2,009
10,791
0
18,750
W
Hachiman
PooterShooter
Hachiman
13,994
8,271
1,104
2,790
12,495
7,720
1,460
2,518
9,758
0
31,166
L
Mercury
x215 SnAcKiN
Mercury
11,941
2,623
847
1,163
13,355
6,825
1,523
1,431
11,737
0
20,192
W
Hel
10,471
688
20,429
7,777
10,476
5,340
516
2,302
8,036
14,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,928
Gold Earned
47,575
114
Minions Killed
134
0
Camps Cleared
0
1,093,424
Distance Traveled
1,176,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,226
686
14
1
0
202,237
0
W
Skadi
8,942
745
38
3
0
239,996
0
L
Izanami
8,701
725
35
3
0
219,498
0
W
Medusa
9,238
770
38
3
0
232,203
0
L
Vamana
8,792
733
8
1
0
224,198
0
L
Anubis
8,215
685
38
3
0
205,633
0
W
Fenrir
9,783
815
13
1
0
232,455
0
W
Hachiman
9,921
827
38
3
0
214,071
0
L
Mercury
8,994
750
19
2
0
241,858
0
W
Hel
9,691
808
7
1
0
257,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role