Player Matchup

Ganesha
Ganesha
ElrubiusomgTY
Ganesha
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,204 Elo+
Party 3
Izanami
Izanami
Hikaruen
Izanami
Level 7
God Stats
1W - 1L
1,774 SR
Queue Stats
1W - 1L
1,705 Elo+
Party 3
Sobek
Sobek
MeinSun
Sobek
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,300 Elo+
Party 3
Tsukuyomi
Tsukuyomi
furygameX
Tsukuyomi
Level 64
God Stats
0W - 1L
1,281 SR
Queue Stats
3W - 6L
1,389 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
kefla2
Morgan Le Fay
Level 95
God Stats
7W - 9L
1,743 SR
Queue Stats
430W - 418L
1,396 Elo+
Solo
Team Averages
Level 61
1,560 SR
1,399 Elo+

VS

Team Averages
Level 117
1,433 SR
1,480 Elo+
Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ViniPipi
Ymir
Level 85
God Stats
27W - 16L
1,580 SR
Queue Stats
242W - 260L
1,532 Elo+
Solo
Zhong Kui
Zhong Kui
jaminsaunders04
Zhong Kui
Level 79
God Stats
4W - 12L
1,119 SR
Queue Stats
122W - 143L
1,379 Elo+
Party 2
Loki
Loki
oxablod
Loki
Level 127
God Stats
5W - 6L
1,469 SR
Queue Stats
408W - 379L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
0 / 1 / 6
6,163
514
5,733
9,578
7,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
Hikaruen
Izanami
8
0 / 5 / 2
5,166
431
1,681
7,225
2,343
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
MeinSun
Sobek
9
0 / 3 / 2
5,702
475
3,283
11,030
7,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
furygameX
Tsukuyomi
12
7 / 3 / 1
7,579
632
7,702
9,497
4,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
kefla2
Morgan Le Fay
12
2 / 5 / 0
6,551
546
5,341
9,438
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
4 / 2 / 2
7,776
648
7,090
8,668
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
 
Eset
12
3 / 3 / 4
7,263
605
4,305
7,407
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
11
3 / 2 / 8
6,872
573
6,637
9,289
4,489
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
jaminsaunders04
Zhong Kui
13
2 / 1 / 3
8,067
672
10,070
9,892
7,002
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
oxablod
Loki
15
5 / 1 / 3
8,520
710
5,969
7,697
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
9
Kills
17
17
Deaths
9
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
2
2
2.5
W
Eset
 
Eset
3
3
4
1.67
L
Ganesha
0
1
6
3
L
Izanami
Hikaruen
Izanami
0
5
2
0.2
L
Sobek
MeinSun
Sobek
0
3
2
0.33
W
Ymir
3
2
8
3.5
L
Tsukuyomi
furygameX
Tsukuyomi
7
3
1
2.5
W
Zhong Kui
jaminsaunders04
Zhong Kui
2
1
3
3.5
L
Morgan Le Fay
kefla2
Morgan Le Fay
2
5
0
0.4
W
Loki
oxablod
Loki
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,740
Damage
34,071
46,768
Taken
42,953
25,523
Mitigated
20,628
8,682
Healing
15,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,090
5,836
0
3,922
8,668
3,420
3,976
1,276
7,392
0
62,479
W
Eset
 
Eset
4,305
6
110
1,662
7,407
2,940
717
4,025
3,382
40,421
0
L
Ganesha
5,733
845
0
2,491
9,578
7,744
0
4,029
5,549
24,868
0
L
Izanami
Hikaruen
Izanami
1,681
1,425
0
221
7,225
2,343
0
1,860
5,365
0
15,400
L
Sobek
MeinSun
Sobek
3,283
848
0
4,286
11,030
7,072
0
7,807
3,223
21,627
0
W
Ymir
6,637
1,066
0
3,035
9,289
4,489
139
4,002
5,287
21,020
0
L
Tsukuyomi
furygameX
Tsukuyomi
7,702
2,247
0
839
9,497
4,091
0
2,973
6,524
0
41,477
W
Zhong Kui
jaminsaunders04
Zhong Kui
10,070
1,917
0
6,276
9,892
7,002
275
3,111
6,781
61,118
0
L
Morgan Le Fay
kefla2
Morgan Le Fay
5,341
982
0
845
9,438
4,273
0
4,343
5,095
52,064
0
W
Loki
oxablod
Loki
5,969
1,472
0
421
7,697
2,777
0
1,943
5,754
0
62,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,161
Gold Earned
38,498
247
Minions Killed
390
0
Camps Cleared
0
1,145,662
Distance Traveled
1,180,642
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,776
648
107
9
0
212,667
0
W
Eset
7,263
605
70
6
0
232,687
4
L
Ganesha
6,163
514
18
2
0
269,079
0
L
Izanami
5,166
431
31
3
0
215,261
0
L
Sobek
5,702
475
43
4
0
189,936
3
W
Ymir
6,872
573
19
2
0
229,375
2
L
Tsukuyomi
7,579
632
67
6
0
249,764
0
W
Zhong Kui
8,067
672
97
8
0
203,873
0
L
Morgan Le Fay
6,551
546
88
7
0
221,622
0
W
Loki
8,520
710
97
8
0
302,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role