Player Matchup

Poseidon
Poseidon
Demon_Gaming169
Poseidon
Level 27
God Stats
0W - 2L
1,286 SR
Queue Stats
10W - 16L
1,184 Elo+
Party 2
Apollo
Apollo
Fahdyam
Apollo
Level 99
God Stats
20W - 35L
1,358 SR
Queue Stats
662W - 652L
1,487 Elo+
Solo
Cliodhna
Cliodhna
alexzomboe67912
Cliodhna
Level 38
God Stats
5W - 7L
1,477 SR
Queue Stats
34W - 34L
1,296 Elo+
Party 2
Anubis
Anubis
ckeyes
Anubis
Level 76
God Stats
36W - 23L
1,306 SR
Queue Stats
76W - 77L
1,260 Elo+
Solo
Ymir
Ymir
itz_izie05
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 90L
1,223 Elo+
Party 2
Team Averages
Level 54
1,385 SR
1,290 Elo+

VS

Team Averages
Level 82
1,521 SR
1,351 Elo+
Sun Wukong
Sun Wukong
Evanw503
Sun Wukong
Level 89
God Stats
1W - 2L
1,718 SR
Queue Stats
4W - 7L
1,431 Elo+
Party 3
Baron Samedi
Baron Samedi
Jeff_Thekiller29
Baron Samedi
Level 39
God Stats
19W - 7L
1,500 SR
Queue Stats
218W - 221L
1,240 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Xabr Thunder
Kumbhakarna
Level 46
God Stats
4W - 1L
1,600 SR
Queue Stats
17W - 24L
1,346 Elo+
Party 3
Arachne
Arachne
flavourdave1986
Arachne
Level 156
God Stats
63W - 44L
1,513 SR
Queue Stats
452W - 448L
1,415 Elo+
Solo
Hachiman
Hachiman
yk_ken365
Hachiman
Level 79
God Stats
4W - 5L
1,272 SR
Queue Stats
169W - 157L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
0 / 9 / 1
9,680
440
4,938
15,278
5,801
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Fahdyam
Apollo
3
0 / 0 / 1
4,945
225
0
0
0
Cliodhna
18
4 / 7 / 2
11,899
541
15,442
26,579
13,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
ckeyes
Anubis
17
5 / 9 / 1
11,865
539
29,210
27,839
16,221
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 8 / 2
10,051
457
9,829
26,042
28,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Evanw503
Sun Wukong
20
8 / 2 / 9
13,177
599
20,514
23,607
20,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Jeff_Thekiller29
Baron Samedi
18
8 / 3 / 13
11,680
531
16,594
11,896
6,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
Xabr Thunder
Kumbhakarna
17
2 / 0 / 12
11,540
525
5,557
16,831
16,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
8 / 4 / 7
12,321
560
16,156
23,393
9,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
yk_ken365
Hachiman
20
7 / 2 / 3
12,797
582
20,406
22,722
10,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
77
11
Kills
33
33
Deaths
11
7
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
9
1
0.06
W
Sun Wukong
Evanw503
Sun Wukong
8
2
9
6.25
L
Apollo
Fahdyam
Apollo
0
0
1
0.5
W
Baron Samedi
Jeff_Thekiller29
Baron Samedi
8
3
13
4.83
W
Kumbhakarna
Xabr Thunder
Kumbhakarna
2
0
12
8
L
Cliodhna
4
7
2
0.71
L
Anubis
ckeyes
Anubis
5
9
1
0.61
W
8
4
7
2.88
L
2
8
2
0.38
W
Hachiman
yk_ken365
Hachiman
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,419
Damage
79,227
95,738
Taken
98,449
64,168
Mitigated
62,663
22,565
Healing
37,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
4,938
883
0
604
15,278
5,801
851
7,004
8,274
62,588
0
W
Sun Wukong
Evanw503
Sun Wukong
20,514
5,121
0
7,648
23,607
20,069
1,504
11,526
12,081
0
110,247
L
Apollo
Fahdyam
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Jeff_Thekiller29
Baron Samedi
16,594
1,379
2,036
3,190
11,896
6,254
1,057
4,877
7,019
54,414
0
W
Kumbhakarna
Xabr Thunder
Kumbhakarna
5,557
560
2,697
5,460
16,831
16,061
334
6,876
9,955
35,885
0
L
Cliodhna
15,442
3,753
0
8,839
26,579
13,394
0
4,844
21,735
0
98,840
L
Anubis
ckeyes
Anubis
29,210
201
0
11,259
27,839
16,221
785
3,466
24,373
106,426
0
W
16,156
11,473
0
3,030
23,393
9,438
7,633
13,670
9,723
0
84,214
L
9,829
2,663
656
1,207
26,042
28,752
485
6,837
19,205
61,956
0
W
Hachiman
yk_ken365
Hachiman
20,406
12,919
0
13,476
22,722
10,841
4,293
7,028
15,694
0
131,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,440
Gold Earned
61,515
493
Minions Killed
530
0
Camps Cleared
0
1,425,140
Distance Traveled
2,013,526
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,680
440
108
5
0
327,493
5
W
Sun Wukong
13,177
599
140
6
0
459,558
0
L
Apollo
4,945
225
0
0
0
0
0
W
Baron Samedi
11,680
531
62
3
0
370,795
0
W
Kumbhakarna
11,540
525
45
2
0
402,423
0
L
Cliodhna
11,899
541
148
7
0
431,349
0
L
Anubis
11,865
539
137
6
0
299,227
8
W
Arachne
12,321
560
120
5
0
430,416
0
L
Ymir
10,051
457
100
5
0
367,071
0
W
Hachiman
12,797
582
163
7
0
350,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role