Player Matchup

Scylla
Scylla
BaraQuan
Scylla
Level 194
God Stats
6W - 6L
1,513 SR
Queue Stats
348W - 360L
1,629 Elo+
Solo
Medusa
Medusa
IamScythed
Medusa
Level 158
God Stats
15W - 4L
1,948 SR
Queue Stats
660W - 629L
1,555 Elo+
Party 1
Chaac
Chaac
NarwhalWL
Chaac
Level 128
God Stats
2W - 0L
1,796 SR
Queue Stats
58W - 45L
1,540 Elo+
Party 4
Fenrir
Fenrir
SexMachine069
Fenrir
Level 148
God Stats
3W - 4L
1,115 SR
Queue Stats
336W - 276L
1,564 Elo+
Party 1
He Bo
He Bo
redkilla53
He Bo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 58L
1,543 Elo+
Party 4
Team Averages
Level 147
1,574 SR
1,566 Elo+

VS

Team Averages
Level 119
1,523 SR
1,559 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Esteban14
Osiris
Level 157
God Stats
9W - 6L
1,616 SR
Queue Stats
510W - 440L
1,574 Elo+
Party 2
Hera
Hera
Simptrolek12321
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,721 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BaraQuan
Scylla
15
1 / 2 / 16
8,629
863
11,211
7,527
3,686
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
IamScythed
Medusa
15
6 / 2 / 12
9,390
939
15,613
8,902
5,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
NarwhalWL
Chaac
16
6 / 1 / 12
10,193
1,019
8,470
12,234
11,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
3 / 2 / 10
8,559
856
6,743
13,201
14,865
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

He Bo
14
4 / 1 / 11
8,795
880
6,725
6,703
3,114
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
2 / 3 / 2
7,908
791
8,343
9,614
4,185
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ymir
 
Ymir
13
1 / 5 / 1
7,726
773
2,272
12,707
12,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
 
Izanami
11
0 / 4 / 1
6,728
673
4,062
9,129
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Esteban14
Osiris
16
3 / 4 / 5
9,032
903
15,257
13,026
13,544
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 4 / 2
8,529
853
7,351
8,249
3,617
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
19
20
Kills
8
8
Deaths
20
61
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
3
2
1
L
Ymir
 
Ymir
1
5
1
0.3
L
Izanami
 
Izanami
0
4
1
0.13
W
Scylla
BaraQuan
Scylla
1
2
16
4.5
L
Osiris
Esteban14
Osiris
3
4
5
1.38
W
Medusa
IamScythed
Medusa
6
2
12
6
W
Chaac
NarwhalWL
Chaac
6
1
12
12
W
3
2
10
4
L
2
4
2
0.75
W
He Bo
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,762
Damage
37,285
48,567
Taken
52,725
38,622
Mitigated
37,465
18,888
Healing
11,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
8,343
2,224
1,427
2,852
9,614
4,185
0
3,632
5,982
0
24,530
L
Ymir
 
Ymir
2,272
221
1,646
622
12,707
12,193
0
4,983
7,724
3,988
0
L
Izanami
 
Izanami
4,062
1,984
225
1,009
9,129
3,926
0
3,270
5,859
0
12,793
W
Scylla
BaraQuan
Scylla
11,211
934
444
1,237
7,527
3,686
1,827
922
6,605
21,338
0
L
Osiris
Esteban14
Osiris
15,257
4,158
237
2,057
13,026
13,544
0
3,936
9,090
0
22,426
W
Medusa
IamScythed
Medusa
15,613
4,473
0
2,020
8,902
5,197
3,685
3,064
5,838
0
28,015
W
Chaac
NarwhalWL
Chaac
8,470
551
1,896
4,669
12,234
11,760
597
1,469
10,765
0
21,076
W
6,743
1,137
1,274
3,760
13,201
14,865
78
3,027
10,174
0
11,563
L
7,351
509
504
698
8,249
3,617
0
2,115
6,134
17,979
0
W
He Bo
6,725
189
2,144
1,444
6,703
3,114
1,384
1,141
5,562
17,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,566
Gold Earned
39,923
120
Minions Killed
102
0
Camps Cleared
0
1,102,826
Distance Traveled
920,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,908
791
33
3
0
185,093
0
L
Ymir
7,726
773
6
1
0
148,489
0
L
Izanami
6,728
673
23
2
0
164,436
0
W
Scylla
8,629
863
25
3
0
199,795
0
L
Osiris
9,032
903
10
1
0
210,859
0
W
Medusa
9,390
939
38
4
0
204,574
0
W
Chaac
10,193
1,019
20
2
0
225,334
0
W
Fenrir
8,559
856
11
1
0
232,364
0
L
Hera
8,529
853
30
3
0
212,087
0
W
He Bo
8,795
880
26
3
0
240,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role