Player Matchup

Anhur
Anhur
Henuitv
Anhur
Level 50
God Stats
5W - 4L
1,441 SR
Queue Stats
46W - 58L
1,388 Elo+
Party 1
Ymir
Ymir
Lordgarou37
Ymir
Level 86
God Stats
23W - 20L
1,563 SR
Queue Stats
54W - 49L
1,471 Elo+
Party 3
Vulcan
Vulcan
Monraquilla-
Vulcan
Level 65
God Stats
13W - 8L
1,603 SR
Queue Stats
138W - 162L
1,423 Elo+
Party 1
Cabrakan
Cabrakan
Smoky_1983
Cabrakan
Level 63
God Stats
2W - 4L
1,648 SR
Queue Stats
113W - 133L
1,418 Elo+
Party 1
Loki
Loki
aymerik37000
Loki
Level 104
God Stats
0W - 3L
1,178 SR
Queue Stats
62W - 54L
1,477 Elo+
Party 3
Team Averages
Level 74
1,486 SR
1,435 Elo+

VS

Team Averages
Level 91
1,604 SR
1,469 Elo+
Ra
Ra
 
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Fawakaa
Awilix
Level 89
God Stats
130W - 83L
1,634 SR
Queue Stats
1,638W - 1,543L
1,491 Elo+
Solo
Izanami
Izanami
SilenceKills82
Izanami
Level 110
God Stats
28W - 13L
1,671 SR
Queue Stats
158W - 143L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
Xam3693
Cthulhu
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 173L
1,419 Elo+
Solo
Chang'e
Chang'e
XxSiBeRsHoTxX
Chang'e
Level 107
God Stats
2W - 1L
1,713 SR
Queue Stats
158W - 137L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Henuitv
Anhur
8
0 / 1 / 0
4,683
468
3,267
6,560
1,993
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 6 / 0
4,990
499
4,003
10,930
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
9
1 / 3 / 0
5,362
536
6,120
5,270
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Smoky_1983
Cabrakan
7
0 / 3 / 0
4,744
474
1,693
8,089
7,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 3 / 0
4,760
476
3,504
7,055
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
8 / 0 / 0
8,294
829
7,824
8,130
5,433
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Fawakaa
Awilix
10
4 / 0 / 2
6,325
633
4,198
6,221
2,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 0 / 2
6,494
649
4,608
5,491
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Xam3693
Cthulhu
8
1 / 0 / 4
5,806
581
3,448
5,902
3,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
10
1 / 2 / 2
5,941
594
3,721
7,847
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
16
16
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
0
0
8
W
Awilix
Fawakaa
Awilix
4
0
2
5
L
Anhur
Henuitv
Anhur
0
1
0
0
L
0
6
0
0
L
Vulcan
1
3
0
0.33
W
2
0
2
3
L
Cabrakan
Smoky_1983
Cabrakan
0
3
0
0
W
Cthulhu
Xam3693
Cthulhu
1
0
4
3
W
Chang'e
1
2
2
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,587
Damage
23,799
37,904
Taken
33,591
17,986
Mitigated
15,635
7,373
Healing
14,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,824
1,094
180
3,992
8,130
5,433
343
3,473
4,411
55,979
0
W
Awilix
Fawakaa
Awilix
4,198
1,939
0
1,426
6,221
2,264
0
1,719
4,502
0
38,572
L
Anhur
Henuitv
Anhur
3,267
2,186
104
2,463
6,560
1,993
0
1,222
5,338
0
26,278
L
4,003
993
52
1,042
10,930
4,798
0
6,421
4,052
23,798
0
L
Vulcan
6,120
2,114
0
477
5,270
1,963
0
3,751
1,505
36,891
0
W
4,608
3,458
81
2,583
5,491
1,662
414
977
4,514
0
54,365
L
Cabrakan
Smoky_1983
Cabrakan
1,693
233
0
1,099
8,089
7,014
0
996
7,093
9,750
0
W
Cthulhu
Xam3693
Cthulhu
3,448
390
1,265
1,753
5,902
3,775
144
1,653
4,168
13,626
0
W
Chang'e
3,721
155
378
2,658
7,847
2,501
527
3,627
4,180
32,232
0
L
3,504
784
0
2,136
7,055
2,218
0
2,029
4,923
0
25,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,539
Gold Earned
32,860
218
Minions Killed
345
0
Camps Cleared
0
1,015,084
Distance Traveled
1,025,158
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,294
829
98
10
0
177,417
1
W
Awilix
6,325
633
50
5
0
253,701
3
L
Anhur
4,683
468
42
4
0
189,380
0
L
Ymir
4,990
499
52
5
0
195,229
0
L
Vulcan
5,362
536
62
6
0
209,340
1
W
Izanami
6,494
649
114
11
0
173,739
0
L
Cabrakan
4,744
474
20
2
0
201,178
5
W
Cthulhu
5,806
581
21
2
0
213,182
1
W
Chang'e
5,941
594
62
6
0
207,119
0
L
Loki
4,760
476
42
4
0
219,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role