Player Matchup

Danzaburou
Danzaburou
Archenimie
Danzaburou
Level 123
God Stats
8W - 4L
1,690 SR
Queue Stats
102W - 106L
1,551 Elo+
Party 1
Khepri
Khepri
AresT72
Khepri
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 69L
1,537 Elo+
Solo
Janus
Janus
BoyScoutSenpai
Janus
Level 141
God Stats
4W - 5L
1,063 SR
Queue Stats
249W - 246L
1,501 Elo+
Party 1
Anhur
Anhur
GirlScoutSenpai
Anhur
Level 125
God Stats
1W - 2L
1,188 SR
Queue Stats
262W - 250L
1,484 Elo+
Party 1
Cerberus
Cerberus
Wrathion_57
Cerberus
Level 57
God Stats
1W - 2L
1,397 SR
Queue Stats
71W - 62L
1,486 Elo+
Solo
Team Averages
Level 103
1,368 SR
1,512 Elo+

VS

Team Averages
Level 104
1,546 SR
1,438 Elo+
Hun Batz
Hun Batz
JalenSpig
Hun Batz
Level 115
God Stats
2W - 4L
1,452 SR
Queue Stats
322W - 334L
1,463 Elo+
Solo
Fenrir
Fenrir
Yomm1
Fenrir
Level 170
God Stats
10W - 19L
1,569 SR
Queue Stats
599W - 629L
1,462 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZonaCat833
Ah Muzen Cab
Level 176
God Stats
35W - 22L
1,711 SR
Queue Stats
1,166W - 1,193L
1,482 Elo+
Solo
He Bo
He Bo
readfl
He Bo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 21L
1,282 Elo+
Solo
Skadi
Skadi
suanfonson9219
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Archenimie
Danzaburou
14
7 / 3 / 9
8,919
892
11,588
10,289
5,023
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
AresT72
Khepri
15
3 / 1 / 16
8,635
864
4,808
11,666
13,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
4 / 4 / 10
7,623
762
11,637
8,560
3,221
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 12
8,059
806
6,415
8,543
4,179
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Wrathion_57
Cerberus
16
5 / 0 / 15
9,305
931
10,322
10,881
12,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JalenSpig
Hun Batz
13
4 / 5 / 4
7,979
798
9,401
10,202
3,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Yomm1
Fenrir
12
2 / 5 / 3
7,059
706
8,033
11,950
7,860
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
ZonaCat833
Ah Muzen Cab
17
0 / 1 / 6
8,686
869
10,679
6,262
2,796
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
readfl
He Bo
12
1 / 5 / 4
6,875
688
8,793
7,436
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 7 / 5
6,941
694
7,907
11,441
4,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
31
23
Kills
9
9
Deaths
23
62
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Archenimie
Danzaburou
7
3
9
3.83
W
Khepri
AresT72
Khepri
3
1
16
11
W
4
4
10
2.25
W
4
1
12
10
L
Hun Batz
JalenSpig
Hun Batz
4
5
4
1.2
W
Cerberus
Wrathion_57
Cerberus
5
0
15
12.5
L
Fenrir
Yomm1
Fenrir
2
5
3
0.7
L
Ah Muzen Cab
ZonaCat833
Ah Muzen Cab
0
1
6
3
L
He Bo
readfl
He Bo
1
5
4
0.6
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,770
Damage
44,813
49,939
Taken
47,291
38,693
Mitigated
21,205
18,806
Healing
5,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Archenimie
Danzaburou
11,588
3,818
895
1,915
10,289
5,023
0
1,166
9,123
0
22,210
W
Khepri
AresT72
Khepri
4,808
348
2,193
3,459
11,666
13,589
0
3,702
7,964
17,456
0
W
11,637
373
2,894
1,042
8,560
3,221
0
281
8,279
13,828
0
W
6,415
2,011
370
835
8,543
4,179
0
508
8,035
0
16,997
L
Hun Batz
JalenSpig
Hun Batz
9,401
3,155
583
1,474
10,202
3,827
0
5,160
5,042
0
16,918
W
Cerberus
Wrathion_57
Cerberus
10,322
468
1,682
3,521
10,881
12,681
0
3,136
7,745
18,443
0
L
Fenrir
Yomm1
Fenrir
8,033
720
621
1,003
11,950
7,860
0
6,570
5,380
0
9,727
L
Ah Muzen Cab
ZonaCat833
Ah Muzen Cab
10,679
1,936
0
260
6,262
2,796
0
2,946
3,316
0
36,282
L
He Bo
readfl
He Bo
8,793
337
0
234
7,436
2,533
0
5,693
1,743
12,542
0
L
7,907
2,261
438
887
11,441
4,189
0
6,398
5,043
0
11,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,541
Gold Earned
37,540
120
Minions Killed
105
0
Camps Cleared
0
1,037,466
Distance Traveled
988,480
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,919
892
25
3
0
198,830
0
W
Khepri
8,635
864
20
2
0
213,914
0
W
Janus
7,623
762
10
1
0
202,204
0
W
Anhur
8,059
806
29
3
0
190,160
0
L
Hun Batz
7,979
798
9
1
0
196,816
0
W
Cerberus
9,305
931
36
4
0
232,358
0
L
Fenrir
7,059
706
4
0
0
198,080
0
L
Ah Muzen Cab
8,686
869
75
8
0
218,483
0
L
He Bo
6,875
688
13
1
0
206,659
0
L
Skadi
6,941
694
4
0
0
168,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role