Player Matchup

Hachiman
Hachiman
ADCONLYY
Hachiman
Level 15
God Stats
3W - 4L
1,525 SR
Queue Stats
15W - 21L
1,459 Elo+
Party 1
Serqet
Serqet
Bishop9656
Serqet
Level 110
God Stats
0W - 1L
1,178 SR
Queue Stats
230W - 203L
1,598 Elo+
Party 2
Ix Chel
Ix Chel
Emababa
Ix Chel
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 86L
1,579 Elo+
Party 1
Janus
Janus
MeesterKeebs
Janus
Level 93
God Stats
18W - 15L
1,719 SR
Queue Stats
396W - 317L
1,586 Elo+
Solo
Sobek
Sobek
VyperHyper
Sobek
Level 127
God Stats
0W - 2L
1,496 SR
Queue Stats
195W - 148L
1,557 Elo+
Party 2
Team Averages
Level 91
1,484 SR
1,556 Elo+

VS

Team Averages
Level 108
1,680 SR
1,581 Elo+
Yu Huang
Yu Huang
AlphaClaps
Yu Huang
Level 120
God Stats
3W - 1L
1,946 SR
Queue Stats
170W - 118L
1,640 Elo+
Solo
Athena
Athena
GraevieBoatte
Athena
Level 121
God Stats
9W - 7L
1,782 SR
Queue Stats
298W - 242L
1,550 Elo+
Solo
Xbalanque
Xbalanque
NaJeZ
Xbalanque
Level 92
God Stats
20W - 14L
1,590 SR
Queue Stats
848W - 778L
1,533 Elo+
Solo
Cu Chulainn
Cu Chulainn
OneStorm
Cu Chulainn
Level 126
God Stats
4W - 6L
1,334 SR
Queue Stats
230W - 238L
1,525 Elo+
Solo
Thoth
Thoth
Zeltam52
Thoth
Level 83
God Stats
76W - 47L
1,751 SR
Queue Stats
133W - 95L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ADCONLYY
Hachiman
13
3 / 4 / 2
8,606
506
12,147
14,077
4,135
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Bishop9656
Serqet
17
5 / 4 / 3
10,141
597
6,763
12,001
5,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
Emababa
Ix Chel
14
5 / 5 / 3
9,092
535
17,169
15,093
5,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 1
8,143
479
2,596
12,090
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
12
1 / 0 / 6
8,219
483
5,586
19,299
17,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AlphaClaps
Yu Huang
19
11 / 2 / 4
11,828
696
11,896
12,019
5,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 3 / 6
8,609
506
5,172
14,189
13,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
NaJeZ
Xbalanque
16
1 / 2 / 3
9,886
582
9,718
16,236
6,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
OneStorm
Cu Chulainn
15
1 / 6 / 2
9,330
549
7,306
19,758
16,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thoth
Zeltam52
Thoth
15
5 / 1 / 4
9,919
583
17,893
5,317
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
14
Kills
19
19
Deaths
14
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ADCONLYY
Hachiman
3
4
2
1
W
Yu Huang
AlphaClaps
Yu Huang
11
2
4
6.5
L
Serqet
Bishop9656
Serqet
5
4
3
1.63
L
Ix Chel
Emababa
Ix Chel
5
5
3
1.3
W
1
3
6
1.33
L
0
6
1
0.08
W
Xbalanque
NaJeZ
Xbalanque
1
2
3
1.25
W
Cu Chulainn
OneStorm
Cu Chulainn
1
6
2
0.33
L
Sobek
1
0
6
4
W
Thoth
Zeltam52
Thoth
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,261
Damage
51,985
72,560
Taken
67,519
34,740
Mitigated
44,855
17,589
Healing
16,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ADCONLYY
Hachiman
12,147
8,927
0
5,584
14,077
4,135
998
4,580
9,497
0
67,982
W
Yu Huang
AlphaClaps
Yu Huang
11,896
1,359
0
625
12,019
5,794
0
4,449
7,215
101,626
0
L
Serqet
Bishop9656
Serqet
6,763
1,373
0
1,031
12,001
5,079
0
4,126
7,875
0
76,652
L
Ix Chel
Emababa
Ix Chel
17,169
3,022
816
3,997
15,093
5,053
0
6,874
8,219
64,913
0
W
5,172
1,671
0
2,443
14,189
13,868
56
6,228
7,707
24,822
0
L
2,596
336
0
930
12,090
3,115
0
10,523
1,567
62,361
0
W
Xbalanque
NaJeZ
Xbalanque
9,718
5,780
0
8,104
16,236
6,711
1,662
2,204
13,782
0
100,518
W
Cu Chulainn
OneStorm
Cu Chulainn
7,306
917
0
4,553
19,758
16,419
275
9,573
9,738
0
69,605
L
Sobek
5,586
595
0
5,231
19,299
17,358
0
8,858
10,441
28,170
0
W
Thoth
Zeltam52
Thoth
17,893
439
0
1,125
5,317
2,063
0
2,671
2,518
82,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,201
Gold Earned
49,572
475
Minions Killed
547
0
Camps Cleared
0
1,716,164
Distance Traveled
1,713,176
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,606
506
115
7
0
312,376
2
W
Yu Huang
11,828
696
128
8
0
360,715
0
L
Serqet
10,141
597
112
7
0
408,767
2
L
Ix Chel
9,092
535
93
5
0
285,339
6
W
Athena
8,609
506
30
2
0
365,315
5
L
Janus
8,143
479
114
7
0
331,792
6
W
Xbalanque
9,886
582
150
9
0
316,863
0
W
Cu Chulainn
9,330
549
112
7
0
315,262
7
L
Sobek
8,219
483
41
2
0
377,890
8
W
Thoth
9,919
583
127
7
0
355,021
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role