Player Matchup

Athena
Athena
AintYoFriendGuy
Athena
Level 69
God Stats
55W - 52L
1,415 SR
Queue Stats
83W - 94L
1,257 Elo+
Party 2
Aphrodite
Aphrodite
PabloXaniBar2097
Aphrodite
Level 84
God Stats
29W - 33L
1,479 SR
Queue Stats
43W - 54L
1,258 Elo+
Party 2
Pele
Pele
misspandamonium
Pele
Level 32
God Stats
8W - 6L
1,427 SR
Queue Stats
40W - 48L
1,275 Elo+
Solo
Team Averages
Level 62
1,441 SR
1,263 Elo+

VS

Team Averages
Level 57
1,500 SR
1,186 Elo+
Gilgamesh
Gilgamesh
BalljointsTtv
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 23L
992 Elo+
Party 1
Mercury
Mercury
DarthGamer22100
Mercury
Level 114
God Stats
4W - 3L
1,500 SR
Queue Stats
142W - 147L
1,420 Elo+
Solo
Hera
Hera
lilkush417
Hera
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 42L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 12
12,367
773
10,727
27,209
32,441
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
16
9 / 0 / 8
13,225
827
18,888
16,248
8,103
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 6 / 10
12,085
755
9,469
17,009
5,915
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BalljointsTtv
Gilgamesh
13
2 / 6 / 3
10,554
660
12,326
21,968
24,334
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
6 / 5 / 2
11,689
731
14,006
12,387
4,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 7 / 5
10,243
640
19,039
13,288
4,960
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
18
Kills
8
8
Deaths
18
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
L
Gilgamesh
BalljointsTtv
Gilgamesh
2
6
3
0.58
L
6
5
2
1.4
W
Aphrodite
9
0
8
13
L
0
7
5
0.36
W
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,084
Damage
45,371
60,466
Taken
47,643
46,459
Mitigated
33,391
30,254
Healing
2,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,727
3,823
738
2,892
27,209
32,441
705
8,987
18,222
29,549
0
L
Gilgamesh
BalljointsTtv
Gilgamesh
12,326
3,894
0
415
21,968
24,334
0
13,361
8,607
0
30,722
L
14,006
5,924
0
377
12,387
4,097
0
7,804
4,583
0
40,550
W
Aphrodite
18,888
3,883
11,309
11,270
16,248
8,103
1,217
6,049
10,199
68,366
0
L
19,039
5,109
605
1,263
13,288
4,960
0
9,145
4,143
49,721
0
W
9,469
2,068
0
4,045
17,009
5,915
693
4,811
12,198
0
47,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,677
Gold Earned
32,486
152
Minions Killed
115
0
Camps Cleared
0
882,151
Distance Traveled
744,777
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,367
773
20
1
0
319,760
0
L
Gilgamesh
10,554
660
30
2
0
250,346
0
L
Mercury
11,689
731
45
3
0
269,148
0
W
Aphrodite
13,225
827
75
5
0
273,824
0
L
Hera
10,243
640
40
3
0
225,283
2
W
Pele
12,085
755
57
4
0
288,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role