Player Matchup

Apollo
Apollo
BusinessTime524
Apollo
Level 126
God Stats
0W - 2L
1,227 SR
Queue Stats
264W - 237L
1,474 Elo+
Solo
Ymir
Ymir
QUIN_2020
Ymir
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 28L
1,472 Elo+
Solo
Freya
Freya
Staximus369
Freya
Level 102
God Stats
2W - 1L
1,130 SR
Queue Stats
126W - 184L
1,392 Elo+
Solo
Kali
Kali
lexumillion
Kali
Level 62
God Stats
2W - 1L
1,815 SR
Queue Stats
150W - 167L
1,373 Elo+
Solo
Cerberus
Cerberus
rSystemzz
Cerberus
Level 88
God Stats
2W - 1L
1,806 SR
Queue Stats
107W - 113L
1,411 Elo+
Solo
Team Averages
Level 88
1,496 SR
1,424 Elo+

VS

Team Averages
Level 88
1,353 SR
1,420 Elo+
Merlin
Merlin
Prismaticality
Merlin
Level 25
God Stats
1W - 0L
1,269 SR
Queue Stats
29W - 81L
1,238 Elo+
Solo
Yu Huang
Yu Huang
Rapina092
Yu Huang
Level 55
God Stats
5W - 4L
1,383 SR
Queue Stats
380W - 376L
1,489 Elo+
Solo
Maui
Maui
Roc Daddi
Maui
Level 148
God Stats
1W - 4L
1,114 SR
Queue Stats
333W - 370L
1,432 Elo+
Solo
Xing Tian
Xing Tian
jalix6657
Xing Tian
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 69L
1,480 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
prototype-10987
Ah Muzen Cab
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
174W - 172L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 4
8,924
811
5,820
11,754
5,398
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
13
1 / 8 / 4
8,050
732
8,850
22,037
27,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
3 / 8 / 4
8,906
810
6,915
13,492
5,916
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 9 / 5
7,193
654
5,537
14,453
7,159
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
rSystemzz
Cerberus
12
0 / 7 / 6
6,937
631
8,901
17,644
16,926
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 2 / 21
10,816
983
26,622
9,106
5,037
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
Rapina092
Yu Huang
16
13 / 2 / 17
10,418
947
14,733
7,491
3,870
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
15
1 / 2 / 32
9,696
881
7,535
17,100
17,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xing Tian
jalix6657
Xing Tian
16
7 / 2 / 27
9,827
893
9,753
14,607
13,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
prototype-10987
Ah Muzen Cab
15
4 / 3 / 23
9,285
844
13,011
10,586
5,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
159
7
Kills
39
39
Deaths
11
23
Assists
120
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
14
2
21
12.25
L
Ymir
1
8
4
0.38
W
Yu Huang
Rapina092
Yu Huang
13
2
17
10.75
W
Maui
1
2
32
8.5
L
3
8
4
0.63
W
Xing Tian
jalix6657
Xing Tian
7
2
27
10.25
L
1
9
5
0.39
W
Ah Muzen Cab
prototype-10987
Ah Muzen Cab
4
3
23
5.17
L
Cerberus
rSystemzz
Cerberus
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,023
Damage
71,654
79,380
Taken
58,890
62,640
Mitigated
45,218
9,786
Healing
19,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,820
2,494
359
974
11,754
5,398
1,547
8,996
2,731
0
18,204
W
26,622
3,635
838
1,167
9,106
5,037
3,632
3,738
5,368
40,989
0
L
Ymir
8,850
1,532
214
938
22,037
27,241
0
13,573
8,396
21,196
0
W
Yu Huang
Rapina092
Yu Huang
14,733
1,504
420
562
7,491
3,870
1,006
3,594
3,897
30,514
0
W
Maui
7,535
1,142
4,343
4,972
17,100
17,512
206
7,161
9,939
10,945
855
L
6,915
2,060
456
1,987
13,492
5,916
376
9,965
3,452
10,643
0
W
Xing Tian
jalix6657
Xing Tian
9,753
700
2,697
2,690
14,607
13,739
314
6,017
8,590
13,505
1,187
L
5,537
2,148
370
1,239
14,453
7,159
0
11,434
2,951
0
9,340
W
Ah Muzen Cab
prototype-10987
Ah Muzen Cab
13,011
6,508
848
970
10,586
5,060
2,708
3,129
7,457
0
23,106
L
Cerberus
rSystemzz
Cerberus
8,901
431
378
2,871
17,644
16,926
0
12,301
5,249
14,941
1,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,010
Gold Earned
50,042
120
Minions Killed
115
0
Camps Cleared
0
847,300
Distance Traveled
1,023,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,924
811
40
4
0
177,115
0
W
Merlin
10,816
983
37
3
0
194,321
0
L
Ymir
8,050
732
25
2
0
153,030
0
W
Yu Huang
10,418
947
40
4
0
211,009
0
W
Maui
9,696
881
8
1
0
214,066
0
L
Freya
8,906
810
15
1
0
163,584
0
W
Xing Tian
9,827
893
5
0
0
216,724
0
L
Kali
7,193
654
2
0
0
179,813
0
W
Ah Muzen Cab
9,285
844
25
2
0
187,230
0
L
Cerberus
6,937
631
38
3
0
173,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role