Player Matchup

Persephone
Persephone
ArchMageTalaftia
Persephone
Level 61
God Stats
4W - 1L
1,603 SR
Queue Stats
120W - 128L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
Asphyxiator
Sun Wukong
Level 145
God Stats
4W - 1L
1,715 SR
Queue Stats
70W - 84L
1,548 Elo+
Solo
Ullr
Ullr
NexuSh4me
Ullr
Level 185
God Stats
3W - 8L
1,548 SR
Queue Stats
484W - 460L
1,511 Elo+
Solo
Skadi
Skadi
NiKGurs
Skadi
Level 78
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 60L
1,250 Elo+
Solo
Maui
Maui
rob-20-
Maui
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 104L
1,478 Elo+
Solo
Team Averages
Level 115
1,573 SR
1,456 Elo+

VS

Team Averages
Level 148
1,523 SR
1,502 Elo+
Vulcan
Vulcan
CF I STE
Vulcan
Level 157
God Stats
0W - 2L
1,187 SR
Queue Stats
68W - 70L
1,566 Elo+
Solo
Kumbhakarna
Kumbhakarna
Soloƒεί
Kumbhakarna
Level 158
God Stats
1W - 1L
1,701 SR
Queue Stats
214W - 204L
1,482 Elo+
Solo
Anhur
Anhur
TheWitchKing-666
Anhur
Level 179
God Stats
2W - 2L
1,715 SR
Queue Stats
357W - 337L
1,496 Elo+
Solo
King Arthur
King Arthur
hattan2021
King Arthur
Level 103
God Stats
9W - 12L
1,489 SR
Queue Stats
1,053W - 1,056L
1,434 Elo+
Solo
Odin
Odin
xCzamilx
Odin
Level 142
God Stats
3W - 5L
1,523 SR
Queue Stats
132W - 157L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ArchMageTalaftia
Persephone
19
5 / 3 / 17
11,983
749
20,550
10,755
6,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Asphyxiator
Sun Wukong
18
7 / 6 / 10
11,411
713
16,226
23,682
29,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
18
2 / 3 / 17
10,449
653
13,793
14,845
8,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
NiKGurs
Skadi
19
10 / 6 / 6
11,670
729
18,719
16,954
10,677
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Maui
rob-20-
Maui
19
1 / 2 / 17
11,554
722
6,787
19,421
21,392
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CF I STE
Vulcan
20
6 / 3 / 10
12,020
751
29,029
10,138
6,016
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Soloƒεί
Kumbhakarna
16
2 / 11 / 10
10,458
654
10,464
24,714
14,986
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
3 / 3 / 10
10,317
645
9,066
14,132
8,299
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
hattan2021
King Arthur
18
4 / 5 / 9
10,794
675
10,823
19,489
33,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
17
5 / 3 / 12
10,797
675
14,792
19,422
23,363
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
71
25
Kills
20
20
Deaths
25
67
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Persephone
ArchMageTalaftia
Persephone
5
3
17
4.5
W
Sun Wukong
Asphyxiator
Sun Wukong
7
6
10
2
L
Vulcan
CF I STE
Vulcan
6
3
10
3.67
W
Ullr
2
3
17
3.5
W
Skadi
NiKGurs
Skadi
10
6
6
2.17
L
Kumbhakarna
Soloƒεί
Kumbhakarna
2
11
10
0.64
L
3
3
10
2.67
L
King Arthur
hattan2021
King Arthur
4
5
9
1.7
W
Maui
rob-20-
Maui
1
2
17
4.75
L
Odin
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,075
Damage
74,174
85,657
Taken
87,895
75,373
Mitigated
86,157
27,564
Healing
28,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
ArchMageTalaftia
Persephone
20,550
1,263
1,598
2,691
10,755
6,080
0
4,658
6,088
45,042
0
W
Sun Wukong
Asphyxiator
Sun Wukong
16,226
1,503
463
4,022
23,682
29,035
335
9,984
13,698
0
27,998
L
Vulcan
CF I STE
Vulcan
29,029
7,939
0
1,169
10,138
6,016
136
3,147
6,991
57,472
0
W
Ullr
13,793
2,624
2,371
2,438
14,845
8,189
337
8,241
6,604
0
28,490
W
Skadi
NiKGurs
Skadi
18,719
9,417
744
1,536
16,954
10,677
1,684
9,230
7,724
0
39,666
L
Kumbhakarna
Soloƒεί
Kumbhakarna
10,464
366
3,584
2,711
24,714
14,986
0
6,142
18,572
25,627
0
L
9,066
5,388
2,175
3,545
14,132
8,299
764
6,761
7,371
0
21,213
L
King Arthur
hattan2021
King Arthur
10,823
433
1,026
3,085
19,489
33,493
0
5,677
13,812
0
23,327
W
Maui
rob-20-
Maui
6,787
1,378
5,998
5,703
19,421
21,392
147
8,849
10,572
18,680
0
L
Odin
14,792
2,027
4,669
6,826
19,422
23,363
293
5,610
13,812
2,129
19,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,067
Gold Earned
54,386
205
Minions Killed
169
0
Camps Cleared
0
1,397,870
Distance Traveled
1,379,475
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,983
749
69
4
0
260,669
0
W
Sun Wukong
11,411
713
22
1
0
288,991
0
L
Vulcan
12,020
751
83
5
0
339,056
0
W
Ullr
10,449
653
27
2
0
290,478
0
W
Skadi
11,670
729
58
4
0
255,077
0
L
Kumbhakarna
10,458
654
26
2
0
259,750
0
L
Anhur
10,317
645
28
2
0
242,423
0
L
King Arthur
10,794
675
22
1
0
247,191
0
W
Maui
11,554
722
29
2
0
302,655
0
L
Odin
10,797
675
10
1
0
291,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role