Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Uncrediblehulk
Medusa
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 90L
1,438 Elo+
Solo
Shiva
Shiva
frostysquirrels
Shiva
Level 87
God Stats
26W - 12L
1,709 SR
Queue Stats
1,442W - 1,475L
1,486 Elo+
Solo
Raijin
Raijin
ghostvjsp
Raijin
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 251L
1,381 Elo+
Solo
Team Averages
Level 112
1,542 SR
1,461 Elo+

VS

Team Averages
Level 124
1,552 SR
1,465 Elo+
Vulcan
Vulcan
ApoloRising
Vulcan
Level 127
God Stats
21W - 9L
1,697 SR
Queue Stats
439W - 459L
1,510 Elo+
Solo
Danzaburou
Danzaburou
DCGxDutch
Danzaburou
Level 146
God Stats
2W - 3L
1,336 SR
Queue Stats
150W - 141L
1,549 Elo+
Solo
Cthulhu
Cthulhu
Drizzt44
Cthulhu
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
206W - 208L
1,382 Elo+
Solo
Nu Wa
Nu Wa
This1guybrandon
Nu Wa
Level 124
God Stats
2W - 0L
1,777 SR
Queue Stats
125W - 148L
1,442 Elo+
Solo
Cerberus
Cerberus
ttwister11
Cerberus
Level 109
God Stats
5W - 2L
1,450 SR
Queue Stats
127W - 137L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
5 / 5 / 1
7,256
1,037
5,686
8,014
3,521
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
 
Ravana
12
3 / 4 / 3
6,288
898
3,475
7,207
5,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 4 / 3
5,720
817
4,536
9,005
4,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 2
6,597
942
5,543
7,593
6,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
ghostvjsp
Raijin
5
0 / 0 / 0
4,952
707
0
390
138

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
6 / 1 / 9
8,209
1,173
12,579
4,493
2,184
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
DCGxDutch
Danzaburou
13
6 / 2 / 6
8,056
1,151
4,624
4,840
2,118
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Drizzt44
Cthulhu
13
1 / 2 / 14
7,988
1,141
5,852
7,771
8,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 2 / 12
7,247
1,035
3,462
4,370
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
ttwister11
Cerberus
10
0 / 3 / 11
6,470
924
2,706
8,711
5,011
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
10
Kills
16
16
Deaths
10
9
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
5
1
1.1
L
Ravana
 
Ravana
3
4
3
1.13
W
Vulcan
6
1
9
10.5
W
Danzaburou
DCGxDutch
Danzaburou
6
2
6
4.5
W
Cthulhu
Drizzt44
Cthulhu
1
2
14
4
W
3
2
12
4.5
L
0
4
3
0.38
L
2
3
2
1
L
Raijin
ghostvjsp
Raijin
0
0
0
0
W
Cerberus
ttwister11
Cerberus
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,240
Damage
29,223
32,209
Taken
30,185
20,337
Mitigated
19,254
7,342
Healing
9,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,686
1,480
0
1,209
8,014
3,521
0
5,076
2,938
9,636
0
L
Ravana
 
Ravana
3,475
610
0
1,278
7,207
5,761
0
6,516
691
0
7,058
W
Vulcan
12,579
7,270
644
691
4,493
2,184
623
462
3,904
24,137
0
W
Danzaburou
DCGxDutch
Danzaburou
4,624
1,310
211
771
4,840
2,118
4,428
2,053
2,701
0
13,240
W
Cthulhu
Drizzt44
Cthulhu
5,852
287
471
1,743
7,771
8,600
81
1,347
6,091
14,669
0
W
3,462
946
645
1,074
4,370
1,341
1,535
913
3,329
5,778
0
L
4,536
1,401
365
1,769
9,005
4,152
0
7,296
1,709
0
13,988
L
5,543
61
674
2,047
7,593
6,765
0
5,321
2,272
0
11,475
L
Raijin
ghostvjsp
Raijin
0
0
0
0
390
138
0
390
0
0
0
W
Cerberus
ttwister11
Cerberus
2,706
109
793
2,351
8,711
5,011
32
911
7,451
5,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,813
Gold Earned
37,970
49
Minions Killed
93
0
Camps Cleared
0
500,038
Distance Traveled
694,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,256
1,037
6
1
0
116,823
0
L
Ravana
6,288
898
11
2
0
131,570
0
W
Vulcan
8,209
1,173
33
5
0
155,051
0
W
Danzaburou
8,056
1,151
19
3
0
122,205
0
W
Cthulhu
7,988
1,141
18
3
0
155,179
0
W
Nu Wa
7,247
1,035
9
1
0
132,992
0
L
Medusa
5,720
817
17
2
0
127,065
0
L
Shiva
6,597
942
15
2
0
124,580
0
L
Raijin
4,952
707
0
0
0
0
0
W
Cerberus
6,470
924
14
2
0
128,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role