Player Matchup

Kali
Kali
HG8_Juli
Kali
Level 79
God Stats
1W - 4L
1,528 SR
Queue Stats
16W - 41L
1,358 Elo+
Solo
Artemis
Artemis
MarcosM214
Artemis
Level 129
God Stats
110W - 80L
1,618 SR
Queue Stats
290W - 271L
1,499 Elo+
Solo
Bellona
Bellona
Needyjhio
Bellona
Level 263
God Stats
14W - 6L
1,758 SR
Queue Stats
1,056W - 976L
1,548 Elo+
Solo
Agni
Agni
naqdog
Agni
Level 146
God Stats
17W - 18L
1,474 SR
Queue Stats
275W - 253L
1,492 Elo+
Solo
Ganesha
Ganesha
thatguy1776
Ganesha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,440 Elo+
Solo
Team Averages
Level 137
1,576 SR
1,467 Elo+

VS

Team Averages
Level 103
1,546 SR
1,490 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
MGTOWMonk82
Maui
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Serqet
Serqet
MyNameIsOptical
Serqet
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 60L
1,489 Elo+
Party 1
Poseidon
Poseidon
Shepwes
Poseidon
Level 106
God Stats
16W - 11L
1,556 SR
Queue Stats
215W - 163L
1,458 Elo+
Party 1
Set
Set
Smubbles
Set
Level 96
God Stats
16W - 9L
1,675 SR
Queue Stats
51W - 54L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
9
1 / 5 / 3
6,149
473
3,592
13,124
4,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
MarcosM214
Artemis
13
3 / 1 / 1
7,379
568
12,560
6,868
2,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Needyjhio
Bellona
11
0 / 7 / 0
6,767
521
6,197
16,291
17,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Agni
naqdog
Agni
9
1 / 4 / 0
5,702
439
1,801
5,819
1,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ganesha
thatguy1776
Ganesha
10
0 / 4 / 0
6,410
493
3,420
14,654
9,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 2 / 1
6,660
512
3,034
9,275
3,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 0
6,450
496
1,019
7,551
6,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
8 / 1 / 6
8,882
683
13,983
10,065
4,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Shepwes
Poseidon
13
6 / 1 / 1
8,505
654
8,924
7,370
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 0 / 2
9,241
711
13,155
12,033
12,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
21
21
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
2
1
0.75
L
Kali
1
5
3
0.5
W
0
1
0
0
L
Artemis
MarcosM214
Artemis
3
1
1
3.5
W
8
1
6
11
L
Bellona
Needyjhio
Bellona
0
7
0
0
W
Poseidon
Shepwes
Poseidon
6
1
1
6.5
W
6
0
2
7
L
Agni
naqdog
Agni
1
4
0
0.25
L
Ganesha
thatguy1776
Ganesha
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,570
Damage
40,115
56,756
Taken
46,294
35,236
Mitigated
29,419
11,827
Healing
13,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,034
2,517
0
3,068
9,275
3,165
678
1,016
8,259
0
46,457
L
Kali
3,592
1,356
0
2,451
13,124
4,488
0
2,953
9,907
0
25,553
W
1,019
757
0
1,733
7,551
6,945
108
498
7,053
16,400
0
L
Artemis
MarcosM214
Artemis
12,560
5,919
0
1,276
6,868
2,245
0
1,230
5,554
0
58,666
W
13,983
4,025
0
1,799
10,065
4,548
0
533
9,532
0
60,748
L
Bellona
Needyjhio
Bellona
6,197
2,895
0
3,089
16,291
17,817
706
0
15,772
0
52,441
W
Poseidon
Shepwes
Poseidon
8,924
986
0
1,375
7,370
2,499
191
2,903
4,467
65,388
0
W
13,155
6,627
0
5,209
12,033
12,262
165
271
11,762
0
84,140
L
Agni
naqdog
Agni
1,801
219
0
484
5,819
1,572
0
2,815
3,004
25,421
0
L
Ganesha
thatguy1776
Ganesha
3,420
485
1,178
3,349
14,654
9,114
0
2,945
11,337
24,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,407
Gold Earned
39,738
295
Minions Killed
410
0
Camps Cleared
0
1,144,936
Distance Traveled
1,347,351
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,660
512
83
6
0
236,033
2
L
Kali
6,149
473
56
4
0
263,591
0
W
Maui
6,450
496
21
2
0
239,664
0
L
Artemis
7,379
568
94
7
0
230,325
1
W
Serqet
8,882
683
75
6
0
324,412
2
L
Bellona
6,767
521
84
6
0
254,201
0
W
Poseidon
8,505
654
106
8
0
267,778
2
W
Set
9,241
711
125
10
0
279,464
0
L
Agni
5,702
439
44
3
0
158,205
0
L
Ganesha
6,410
493
17
1
0
238,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role