Player Matchup

Horus
Horus
Fabled F8
Horus
Level 44
God Stats
4W - 4L
1,564 SR
Queue Stats
8W - 14L
1,397 Elo+
Party 2
Ravana
Ravana
SAVisear
Ravana
Level 120
God Stats
4W - 7L
1,342 SR
Queue Stats
512W - 485L
1,471 Elo+
Solo
Kali
Kali
chillthriller-_-
Kali
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 105L
1,324 Elo+
Solo
Izanami
Izanami
gru4774
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,189 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
scpx343417
Morgan Le Fay
Level 84
God Stats
8W - 9L
1,534 SR
Queue Stats
172W - 147L
1,448 Elo+
Solo
Team Averages
Level 61
1,488 SR
1,366 Elo+

VS

Team Averages
Level 73
1,579 SR
1,443 Elo+
Vamana
Vamana
ATG x IPOST
Vamana
Level 113
God Stats
3W - 0L
1,512 SR
Queue Stats
283W - 274L
1,473 Elo+
Solo
Anubis
Anubis
Cheek Inspector
Anubis
Level 61
God Stats
8W - 2L
1,642 SR
Queue Stats
81W - 80L
1,423 Elo+
Party 1
Xing Tian
Xing Tian
Th1rdDegree6451
Xing Tian
Level 60
God Stats
6W - 11L
1,385 SR
Queue Stats
55W - 68L
1,393 Elo+
Solo
Izanami
Izanami
ThatOneGuyAiden
Izanami
Level 67
God Stats
8W - 6L
1,676 SR
Queue Stats
157W - 131L
1,485 Elo+
Solo
Fenrir
Fenrir
Tyyy14
Fenrir
Level 64
God Stats
5W - 1L
1,682 SR
Queue Stats
63W - 57L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Fabled F8
Horus
5
0 / 7 / 0
3,684
409
535
8,803
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
SAVisear
Ravana
8
2 / 0 / 0
5,153
573
2,806
2,906
1,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 1 / 0
4,609
512
1,157
6,953
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
gru4774
Izanami
1
0 / 0 / 0
3,192
355
0
0
0
Morgan Le Fay
scpx343417
Morgan Le Fay
9
1 / 2 / 0
4,905
545
5,421
5,622
2,009
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
9
5 / 2 / 2
5,925
658
5,837
7,413
3,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 1
5,558
618
2,724
5,504
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xing Tian
Th1rdDegree6451
Xing Tian
8
1 / 1 / 1
4,778
531
2,180
6,303
3,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 0 / 0
6,248
694
254
2,479
903
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fenrir
Tyyy14
Fenrir
10
2 / 0 / 1
5,458
606
1,450
5,335
1,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
3
Kills
10
10
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vamana
5
2
2
3
W
1
0
1
1.5
L
Horus
Fabled F8
Horus
0
7
0
0
L
Ravana
SAVisear
Ravana
2
0
0
2
W
Xing Tian
Th1rdDegree6451
Xing Tian
1
1
1
1.5
W
1
0
0
1
W
Fenrir
Tyyy14
Fenrir
2
0
1
2.5
L
0
1
0
0
L
Izanami
gru4774
Izanami
0
0
0
0
L
Morgan Le Fay
scpx343417
Morgan Le Fay
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,919
Damage
12,445
24,284
Taken
27,034
10,031
Mitigated
12,041
4,360
Healing
8,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
5,837
3,174
0
2,439
7,413
3,517
0
0
7,413
0
30,620
W
2,724
261
0
3,069
5,504
2,462
444
3,025
2,479
42,807
0
L
Horus
Fabled F8
Horus
535
415
0
163
8,803
4,602
0
678
7,729
0
4,084
L
Ravana
SAVisear
Ravana
2,806
648
0
1,410
2,906
1,325
0
226
2,317
0
20,332
W
Xing Tian
Th1rdDegree6451
Xing Tian
2,180
352
0
512
6,303
3,192
0
1,562
4,741
14,657
0
W
254
142
0
1,403
2,479
903
70
0
2,479
0
56,156
W
Fenrir
Tyyy14
Fenrir
1,450
400
0
893
5,335
1,967
0
834
4,501
0
31,607
L
1,157
406
0
1,988
6,953
2,095
0
1,172
5,703
0
22,611
L
Izanami
gru4774
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
scpx343417
Morgan Le Fay
5,421
917
83
716
5,622
2,009
0
2,566
2,949
29,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,543
Gold Earned
27,967
126
Minions Killed
318
0
Camps Cleared
0
601,739
Distance Traveled
857,280
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,925
658
54
6
0
145,682
0
W
Anubis
5,558
618
73
8
0
165,993
3
L
Horus
3,684
409
5
1
0
156,973
0
L
Ravana
5,153
573
32
4
0
122,169
0
W
Xing Tian
4,778
531
16
2
0
165,849
0
W
Izanami
6,248
694
112
12
0
176,363
0
W
Fenrir
5,458
606
63
7
0
203,393
0
L
Kali
4,609
512
48
5
0
183,609
0
L
Izanami
3,192
355
0
0
0
0
0
L
Morgan Le Fay
4,905
545
41
5
0
138,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role