Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Fluo_10K
Ah Muzen Cab
Level 157
God Stats
1W - 1L
1,188 SR
Queue Stats
113W - 129L
1,388 Elo+
Solo
Maui
Maui
Kamigaru
Maui
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 79L
1,511 Elo+
Solo
Freya
Freya
Kerbex92
Freya
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,494 Elo+
Solo
Cerberus
Cerberus
SzynekYo
Cerberus
Level 118
God Stats
2W - 6L
1,139 SR
Queue Stats
580W - 588L
1,469 Elo+
Solo
Janus
Janus
WHySoSeRiOuS025
Janus
Level 194
God Stats
5W - 5L
1,345 SR
Queue Stats
791W - 783L
1,569 Elo+
Solo
Team Averages
Level 123
1,334 SR
1,486 Elo+

VS

Team Averages
Level 78
1,458 SR
1,444 Elo+
Zeus
Zeus
KentavrIg
Zeus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 213L
1,524 Elo+
Solo
Hercules
Hercules
RANGENA
Hercules
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,410 Elo+
Party 1
Ah Puch
Ah Puch
Silencium93
Ah Puch
Level 71
God Stats
11W - 13L
1,321 SR
Queue Stats
587W - 594L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gjinn90
Ah Muzen Cab
Level 95
God Stats
4W - 6L
1,470 SR
Queue Stats
252W - 263L
1,485 Elo+
Solo
Ravana
Ravana
无罪救赎
Ravana
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fluo_10K
Ah Muzen Cab
20
6 / 3 / 31
13,028
814
25,389
19,063
12,143
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
19
4 / 2 / 26
12,662
791
5,173
18,484
25,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Freya
Kerbex92
Freya
20
15 / 4 / 13
13,872
867
26,608
20,583
12,452
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
SzynekYo
Cerberus
2
0 / 0 / 0
4,718
295
0
0
0
20
20 / 2 / 16
16,106
1,007
30,807
13,471
8,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
3 / 12 / 3
11,580
724
17,750
18,342
7,552
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
RANGENA
Hercules
18
2 / 11 / 2
10,957
685
7,503
29,233
39,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Silencium93
Ah Puch
19
2 / 6 / 5
11,547
722
16,002
15,303
5,929
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
gjinn90
Ah Muzen Cab
17
2 / 7 / 5
11,149
697
13,239
16,194
6,822
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ravana
17
1 / 9 / 3
10,243
640
6,626
29,209
26,243
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
28
45
Kills
10
11
Deaths
45
86
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Fluo_10K
Ah Muzen Cab
6
3
31
7.17
W
Maui
4
2
26
8.5
L
Zeus
3
12
3
0.38
W
Freya
Kerbex92
Freya
15
4
13
5.38
L
Hercules
RANGENA
Hercules
2
11
2
0.27
L
Ah Puch
Silencium93
Ah Puch
2
6
5
0.75
W
Cerberus
SzynekYo
Cerberus
0
0
0
0
W
20
2
16
14
L
Ah Muzen Cab
gjinn90
Ah Muzen Cab
2
7
5
0.64
L
Ravana
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,977
Damage
61,120
71,601
Taken
108,281
58,123
Mitigated
86,070
31,064
Healing
17,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Fluo_10K
Ah Muzen Cab
25,389
10,763
2,934
4,080
19,063
12,143
4,481
9,543
9,520
0
43,989
W
Maui
5,173
217
4,764
4,333
18,484
25,050
658
7,939
10,545
9,499
0
L
Zeus
17,750
2,326
410
626
18,342
7,552
165
10,309
8,033
35,067
0
W
Freya
Kerbex92
Freya
26,608
7,492
600
8,696
20,583
12,452
730
9,776
10,807
50,141
0
L
Hercules
RANGENA
Hercules
7,503
1,886
319
5,679
29,233
39,524
74
15,422
13,811
0
16,492
L
Ah Puch
Silencium93
Ah Puch
16,002
118
503
3,137
15,303
5,929
1,194
9,770
5,533
38,113
0
W
Cerberus
SzynekYo
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
30,807
1,280
2,552
3,105
13,471
8,478
1,982
6,494
6,977
66,934
0
L
Ah Muzen Cab
gjinn90
Ah Muzen Cab
13,239
4,875
937
1,771
16,194
6,822
1,651
6,903
9,291
0
31,333
L
Ravana
6,626
1,771
76
3,836
29,209
26,243
9
20,184
9,025
0
11,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,386
Gold Earned
55,476
227
Minions Killed
207
0
Camps Cleared
0
1,153,279
Distance Traveled
1,198,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,028
814
47
3
0
326,345
0
W
Maui
12,662
791
15
1
0
264,285
0
L
Zeus
11,580
724
62
4
0
226,134
0
W
Freya
13,872
867
47
3
0
262,208
0
L
Hercules
10,957
685
27
2
0
239,037
0
L
Ah Puch
11,547
722
59
4
0
268,625
0
W
Cerberus
4,718
295
0
0
0
0
0
W
Janus
16,106
1,007
118
7
0
300,441
0
L
Ah Muzen Cab
11,149
697
50
3
0
244,326
0
L
Ravana
10,243
640
9
1
0
220,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role