Player Matchup

Nox
Nox
EU Chazz
Nox
Level 126
God Stats
2W - 1L
1,683 SR
Queue Stats
36W - 37L
1,522 Elo+
Solo
Bellona
Bellona
K0sTniiX
Bellona
Level 150
God Stats
5W - 4L
1,412 SR
Queue Stats
449W - 457L
1,547 Elo+
Solo
Izanami
Izanami
Lunairea
Izanami
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 45L
1,557 Elo+
Solo
Terra
Terra
ModrigerZipfel
Terra
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 51L
1,572 Elo+
Party 1
Gilgamesh
Gilgamesh
TrippleT93
Gilgamesh
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 101L
1,587 Elo+
Party 1
Team Averages
Level 112
1,519 SR
1,557 Elo+

VS

Team Averages
Level 150
1,549 SR
1,517 Elo+
Persephone
Persephone
 
Persephone
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Eierknautscher
Horus
Level 154
God Stats
6W - 2L
1,495 SR
Queue Stats
201W - 214L
1,489 Elo+
Party 2
Kukulkan
Kukulkan
Pierrefection
Kukulkan
Level 180
God Stats
13W - 10L
1,721 SR
Queue Stats
866W - 914L
1,539 Elo+
Solo
Merlin
Merlin
RofLtuber
Merlin
Level 148
God Stats
11W - 5L
1,527 SR
Queue Stats
438W - 425L
1,571 Elo+
Party 2
Cernunnos
Cernunnos
stefto
Cernunnos
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 38L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
7,307
562
1,254
3,797
1,995
Bellona
K0sTniiX
Bellona
17
5 / 3 / 5
9,700
746
8,547
17,692
24,094
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Lunairea
Izanami
16
2 / 5 / 2
8,935
687
9,136
13,931
7,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 4 / 8
9,760
751
15,385
20,824
27,860
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
TrippleT93
Gilgamesh
16
2 / 4 / 4
8,467
651
10,950
20,557
26,609
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
4 / 5 / 8
10,261
789
15,953
11,319
4,657
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 2 / 16
11,042
849
8,567
20,428
27,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Kukulkan
Pierrefection
Kukulkan
18
2 / 0 / 12
11,379
875
15,010
7,197
4,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Merlin
RofLtuber
Merlin
16
6 / 3 / 6
10,342
796
12,063
10,827
5,306
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
stefto
Cernunnos
18
5 / 2 / 12
10,644
819
15,694
13,181
6,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
73
11
Kills
19
19
Deaths
12
20
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
5
8
1.6
L
0
3
1
0.17
W
2
2
16
5
L
Bellona
K0sTniiX
Bellona
5
3
5
2.5
L
Izanami
Lunairea
Izanami
2
5
2
0.6
L
2
4
8
1.5
W
Kukulkan
Pierrefection
Kukulkan
2
0
12
8
W
Merlin
RofLtuber
Merlin
6
3
6
3
L
Gilgamesh
TrippleT93
Gilgamesh
2
4
4
1
W
Cernunnos
stefto
Cernunnos
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,272
Damage
67,287
76,801
Taken
62,952
87,648
Mitigated
48,426
22,990
Healing
29,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
15,953
916
409
721
11,319
4,657
867
2,451
8,361
31,138
0
L
1,254
0
0
0
3,797
1,995
70
1,585
2,212
3,449
0
W
8,567
1,796
8,704
10,758
20,428
27,422
359
4,458
14,919
6,079
5,249
L
Bellona
K0sTniiX
Bellona
8,547
902
1,108
1,846
17,692
24,094
343
11,495
6,197
1,023
15,748
L
Izanami
Lunairea
Izanami
9,136
3,751
2,015
3,000
13,931
7,090
1,502
9,270
4,661
0
26,945
L
15,385
212
4,382
4,365
20,824
27,860
0
11,564
9,260
32,180
0
W
Kukulkan
Pierrefection
Kukulkan
15,010
1,225
496
1,158
7,197
4,105
2,065
1,951
4,971
41,026
0
W
Merlin
RofLtuber
Merlin
12,063
787
1,064
740
10,827
5,306
2,088
4,139
6,510
27,803
0
L
Gilgamesh
TrippleT93
Gilgamesh
10,950
1,294
2,453
3,821
20,557
26,609
75
13,480
7,077
0
18,712
W
Cernunnos
stefto
Cernunnos
15,694
7,749
1,695
3,734
13,181
6,936
2,088
4,326
8,414
0
32,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,169
Gold Earned
53,668
113
Minions Killed
157
0
Camps Cleared
0
1,037,947
Distance Traveled
1,204,343
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,261
789
35
3
0
233,259
0
L
Nox
7,307
562
8
1
0
91,918
0
W
Horus
11,042
849
5
0
0
281,219
0
L
Bellona
9,700
746
34
3
0
253,114
0
L
Izanami
8,935
687
33
3
0
204,253
0
L
Terra
9,760
751
30
2
0
244,229
0
W
Kukulkan
11,379
875
44
3
0
245,413
0
W
Merlin
10,342
796
32
2
0
205,302
0
L
Gilgamesh
8,467
651
8
1
0
244,433
0
W
Cernunnos
10,644
819
41
3
0
239,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role