Player Matchup

Cthulhu
Cthulhu
Nuke Yo Mama 12
Cthulhu
Level 84
God Stats
30W - 27L
1,568 SR
Queue Stats
158W - 206L
1,497 Elo+
Party 1
Lancelot
Lancelot
RubberDuckky
Lancelot
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,580 Elo+
Solo
Danzaburou
Danzaburou
VibnNinja
Danzaburou
Level 87
God Stats
76W - 67L
1,602 SR
Queue Stats
114W - 129L
1,459 Elo+
Party 1
Ix Chel
Ix Chel
antman62
Ix Chel
Level 124
God Stats
36W - 50L
1,577 SR
Queue Stats
286W - 333L
1,453 Elo+
Party 1
Sylvanus
Sylvanus
vbayoubandit
Sylvanus
Level 155
God Stats
16W - 11L
1,483 SR
Queue Stats
53W - 63L
1,482 Elo+
Solo
Team Averages
Level 116
1,546 SR
1,494 Elo+

VS

Team Averages
Level 86
1,637 SR
1,557 Elo+
Ne Zha
Ne Zha
BONECOL21
Ne Zha
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
JonO5AnHour
Sun Wukong
Level 61
God Stats
4W - 3L
1,804 SR
Queue Stats
129W - 111L
1,530 Elo+
Solo
Cernunnos
Cernunnos
MysticalTroll
Cernunnos
Level 102
God Stats
7W - 5L
1,691 SR
Queue Stats
453W - 373L
1,564 Elo+
Solo
Ganesha
Ganesha
NyxReborn
Ganesha
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,579 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheChiknNugget
Morgan Le Fay
Level 88
God Stats
1W - 2L
1,691 SR
Queue Stats
180W - 163L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,164
512
4,699
9,360
9,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
RubberDuckky
Lancelot
13
2 / 2 / 6
7,764
555
7,008
11,512
4,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
VibnNinja
Danzaburou
14
1 / 1 / 1
8,162
583
6,010
8,366
3,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
antman62
Ix Chel
15
5 / 0 / 3
9,051
647
7,486
4,478
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
vbayoubandit
Sylvanus
12
2 / 2 / 6
8,245
589
4,173
13,408
10,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BONECOL21
Ne Zha
9
0 / 4 / 1
6,024
430
2,913
12,027
4,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
JonO5AnHour
Sun Wukong
14
1 / 2 / 0
7,927
566
7,757
14,292
10,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
MysticalTroll
Cernunnos
13
4 / 0 / 0
7,478
534
6,988
9,128
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
NyxReborn
Ganesha
5
0 / 0 / 1
5,391
385
1,009
3,018
1,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
TheChiknNugget
Morgan Le Fay
12
1 / 4 / 0
7,114
508
6,134
8,189
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
6
6
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BONECOL21
Ne Zha
0
4
1
0.13
L
Sun Wukong
JonO5AnHour
Sun Wukong
1
2
0
0.5
L
Cernunnos
MysticalTroll
Cernunnos
4
0
0
4
W
0
1
1
0.5
L
Ganesha
NyxReborn
Ganesha
0
0
1
0.5
W
Lancelot
RubberDuckky
Lancelot
2
2
6
2.5
L
Morgan Le Fay
TheChiknNugget
Morgan Le Fay
1
4
0
0.25
W
Danzaburou
VibnNinja
Danzaburou
1
1
1
1.5
W
Ix Chel
antman62
Ix Chel
5
0
3
6.5
W
Sylvanus
vbayoubandit
Sylvanus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,376
Damage
24,801
47,124
Taken
46,654
30,085
Mitigated
22,799
14,557
Healing
14,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BONECOL21
Ne Zha
2,913
898
0
170
12,027
4,078
0
4,487
7,540
0
33,804
L
Sun Wukong
JonO5AnHour
Sun Wukong
7,757
1,119
0
5,914
14,292
10,536
0
5,138
8,370
0
66,219
L
Cernunnos
MysticalTroll
Cernunnos
6,988
3,424
0
5,144
9,128
3,285
0
1,215
7,913
0
54,732
W
4,699
103
690
1,271
9,360
9,476
63
0
9,360
42,442
522
L
Ganesha
NyxReborn
Ganesha
1,009
214
0
1,422
3,018
1,825
0
586
2,432
6,062
0
W
Lancelot
RubberDuckky
Lancelot
7,008
1,189
0
0
11,512
4,639
0
1,428
10,026
0
55,733
L
Morgan Le Fay
TheChiknNugget
Morgan Le Fay
6,134
509
0
1,386
8,189
3,075
0
3,626
4,563
50,083
0
W
Danzaburou
VibnNinja
Danzaburou
6,010
2,905
0
2,921
8,366
3,605
739
1,043
7,277
0
65,360
W
Ix Chel
antman62
Ix Chel
7,486
486
1,856
1,163
4,478
1,569
660
1,363
2,993
78,350
0
W
Sylvanus
vbayoubandit
Sylvanus
4,173
1,183
2,463
4,193
13,408
10,796
1,368
3,169
10,003
24,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,386
Gold Earned
33,934
425
Minions Killed
380
0
Camps Cleared
0
1,442,312
Distance Traveled
1,181,421
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,024
430
45
3
0
300,087
1
L
Sun Wukong
7,927
566
116
8
0
271,209
2
L
Cernunnos
7,478
534
105
8
0
268,912
4
W
Cthulhu
7,164
512
71
5
0
295,480
0
L
Ganesha
5,391
385
0
0
0
74,353
0
W
Lancelot
7,764
555
74
5
0
355,980
2
L
Morgan Le Fay
7,114
508
114
8
0
266,860
3
W
Danzaburou
8,162
583
110
8
0
257,017
0
W
Ix Chel
9,051
647
138
10
0
300,223
2
W
Sylvanus
8,245
589
32
2
0
233,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role