Player Matchup

Athena
Athena
ItsPandiita
Athena
Level 127
God Stats
11W - 7L
1,634 SR
Queue Stats
81W - 68L
1,514 Elo+
Party 3
Anubis
Anubis
Palpoule
Anubis
Level 124
God Stats
96W - 56L
1,600 SR
Queue Stats
173W - 159L
1,520 Elo+
Party 1
Fenrir
Fenrir
Raychill
Fenrir
Level 128
God Stats
31W - 27L
1,550 SR
Queue Stats
263W - 254L
1,505 Elo+
Party 1
Surtr
Surtr
Risson94
Surtr
Level 129
God Stats
11W - 12L
1,712 SR
Queue Stats
287W - 289L
1,532 Elo+
Party 1
Jing Wei
Jing Wei
Urisur37
Jing Wei
Level 100
God Stats
5W - 0L
1,457 SR
Queue Stats
57W - 53L
1,519 Elo+
Party 3
Team Averages
Level 122
1,591 SR
1,518 Elo+

VS

Team Averages
Level 64
1,632 SR
1,459 Elo+
Janus
Janus
Fyrq
Janus
Level 125
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 12L
1,396 Elo+
Party 2
Vamana
Vamana
ODMPPP354
Vamana
Level 5
God Stats
0W - 1L
1,888 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hachiman
Hachiman
Trasto507
Hachiman
Level 27
God Stats
2W - 3L
1,279 SR
Queue Stats
98W - 106L
1,471 Elo+
Party 4
Cliodhna
Cliodhna
blablabla1909
Cliodhna
Level 76
God Stats
2W - 1L
1,804 SR
Queue Stats
188W - 173L
1,464 Elo+
Solo
Eset
Eset
juanfradelrm
Eset
Level 87
God Stats
1W - 2L
1,474 SR
Queue Stats
78W - 80L
1,462 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
3 / 1 / 6
8,315
554
5,102
15,084
13,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Palpoule
Anubis
14
3 / 3 / 5
8,997
600
7,720
10,071
5,531
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Raychill
Fenrir
14
7 / 1 / 4
9,035
602
6,788
11,332
5,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
Risson94
Surtr
14
0 / 1 / 5
8,520
568
9,120
13,123
10,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Urisur37
Jing Wei
14
3 / 0 / 2
8,723
582
8,242
11,030
5,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fyrq
Janus
15
3 / 2 / 0
8,740
583
9,758
7,318
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
ODMPPP354
Vamana
13
1 / 4 / 0
7,800
520
9,733
17,344
15,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Trasto507
Hachiman
11
1 / 2 / 1
6,871
458
6,294
5,976
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
blablabla1909
Cliodhna
12
1 / 5 / 2
7,560
504
4,320
13,289
5,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 3 / 2
6,837
456
5,100
10,024
7,536
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
16
Kills
6
6
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
Fyrq
Janus
3
2
0
1.5
W
Athena
3
1
6
6
L
Vamana
ODMPPP354
Vamana
1
4
0
0.25
W
Anubis
Palpoule
Anubis
3
3
5
1.83
W
Fenrir
Raychill
Fenrir
7
1
4
9
W
Surtr
Risson94
Surtr
0
1
5
2.5
L
Hachiman
Trasto507
Hachiman
1
2
1
0.75
W
Jing Wei
Urisur37
Jing Wei
3
0
2
4
L
Cliodhna
blablabla1909
Cliodhna
1
5
2
0.4
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,972
Damage
35,205
60,640
Taken
53,951
40,630
Mitigated
32,762
20,272
Healing
11,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Fyrq
Janus
9,758
222
0
1,500
7,318
2,349
0
4,935
2,383
71,567
0
W
Athena
5,102
1,315
332
2,483
15,084
13,646
31
5,530
9,336
30,551
0
L
Vamana
ODMPPP354
Vamana
9,733
4,861
0
4,920
17,344
15,628
0
624
16,720
0
72,460
W
Anubis
Palpoule
Anubis
7,720
475
0
4,485
10,071
5,531
0
5,759
3,932
78,230
0
W
Fenrir
Raychill
Fenrir
6,788
2,903
0
3,058
11,332
5,714
63
636
10,654
0
48,154
W
Surtr
Risson94
Surtr
9,120
3,787
0
3,352
13,123
10,391
718
0
13,123
467
64,417
L
Hachiman
Trasto507
Hachiman
6,294
3,730
0
2,309
5,976
2,182
0
1,193
4,783
0
36,338
W
Jing Wei
Urisur37
Jing Wei
8,242
6,518
0
6,562
11,030
5,348
917
2,657
8,331
0
76,282
L
Cliodhna
blablabla1909
Cliodhna
4,320
550
0
801
13,289
5,067
0
3,841
9,448
0
64,336
L
5,100
1,011
0
1,914
10,024
7,536
0
2,379
7,645
32,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,590
Gold Earned
37,808
434
Minions Killed
471
0
Camps Cleared
0
1,554,476
Distance Traveled
1,470,103
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,740
583
141
9
0
282,164
0
W
Athena
8,315
554
39
3
0
331,322
7
L
Vamana
7,800
520
125
8
0
275,931
4
W
Anubis
8,997
600
117
8
0
284,720
0
W
Fenrir
9,035
602
59
4
0
377,765
1
W
Surtr
8,520
568
99
7
0
266,301
1
L
Hachiman
6,871
458
63
4
0
301,877
1
W
Jing Wei
8,723
582
120
8
0
294,368
4
L
Cliodhna
7,560
504
97
6
0
333,907
3
L
Eset
6,837
456
45
3
0
276,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role