Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
CrownClown9
Jing Wei
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,464 Elo+
Solo
Cabrakan
Cabrakan
Dennis-2500
Cabrakan
Level 107
God Stats
2W - 5L
1,500 SR
Queue Stats
424W - 404L
1,427 Elo+
Solo
Chaac
Chaac
xNightsun
Chaac
Level 98
God Stats
0W - 1L
1,258 SR
Queue Stats
1W - 4L
1,321 Elo+
Solo
Team Averages
Level 111
1,452 SR
1,442 Elo+

VS

Team Averages
Level 121
1,429 SR
1,463 Elo+
Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Berzerk68
Khepri
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 60L
1,419 Elo+
Party 1
Anhur
Anhur
KapitanVill
Anhur
Level 158
God Stats
2W - 3L
1,362 SR
Queue Stats
162W - 141L
1,557 Elo+
Solo
Bellona
Bellona
Not Todaay x
Bellona
Level 139
God Stats
1W - 1L
1,285 SR
Queue Stats
164W - 166L
1,467 Elo+
Solo
Izanami
Izanami
TEVCHMEPLVY
Izanami
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 61L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
4 / 3 / 3
8,052
805
4,767
8,582
6,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nike
 
Nike
11
0 / 6 / 5
6,520
652
9,029
16,521
19,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
CrownClown9
Jing Wei
14
3 / 4 / 5
8,028
803
11,064
8,668
3,987
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Dennis-2500
Cabrakan
13
2 / 4 / 5
8,057
806
7,608
12,729
18,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chaac
xNightsun
Chaac
15
0 / 3 / 8
7,404
740
14,688
11,086
9,843
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 2 / 14
8,147
815
6,838
17,073
20,693
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
Berzerk68
Khepri
13
0 / 3 / 13
7,383
738
4,039
15,803
19,193
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
8 / 4 / 8
9,156
916
14,325
10,489
6,152
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Not Todaay x
Bellona
15
3 / 1 / 17
8,276
828
10,599
13,029
17,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
TEVCHMEPLVY
Izanami
15
6 / 0 / 12
8,924
892
17,446
6,865
4,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
84
9
Kills
20
20
Deaths
10
26
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
3
3
1.83
L
Nike
 
Nike
0
6
5
0.42
W
Ymir
 
Ymir
3
2
14
5
W
Khepri
Berzerk68
Khepri
0
3
13
2.17
L
Jing Wei
CrownClown9
Jing Wei
3
4
5
1.38
L
Cabrakan
Dennis-2500
Cabrakan
2
4
5
1.13
W
8
4
8
3
W
Bellona
Not Todaay x
Bellona
3
1
17
11.5
W
Izanami
TEVCHMEPLVY
Izanami
6
0
12
12
L
Chaac
xNightsun
Chaac
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,156
Damage
53,247
57,586
Taken
63,259
58,299
Mitigated
68,609
13,722
Healing
23,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,767
1,411
1,666
2,346
8,582
6,096
0
1,661
6,744
0
10,465
L
Nike
 
Nike
9,029
1,310
847
1,828
16,521
19,576
0
2,550
13,625
0
13,454
W
Ymir
 
Ymir
6,838
537
1,688
5,738
17,073
20,693
564
1,915
15,158
11,059
0
W
Khepri
Berzerk68
Khepri
4,039
286
1,755
2,505
15,803
19,193
238
2,536
13,267
9,511
0
L
Jing Wei
CrownClown9
Jing Wei
11,064
7,609
753
285
8,668
3,987
0
1,637
6,844
0
23,497
L
Cabrakan
Dennis-2500
Cabrakan
7,608
767
781
1,283
12,729
18,797
0
2,762
9,838
11,782
0
W
14,325
8,557
1,660
1,808
10,489
6,152
426
1,189
9,300
0
27,181
W
Bellona
Not Todaay x
Bellona
10,599
1,161
2,216
2,878
13,029
17,729
435
1,454
11,575
0
16,550
W
Izanami
TEVCHMEPLVY
Izanami
17,446
10,292
2,307
1,186
6,865
4,842
1,482
514
6,351
0
39,490
L
Chaac
xNightsun
Chaac
14,688
769
810
3,123
11,086
9,843
0
2,267
8,637
0
30,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,061
Gold Earned
41,886
96
Minions Killed
127
0
Camps Cleared
0
890,742
Distance Traveled
919,537
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,052
805
23
2
0
206,888
0
L
Nike
6,520
652
8
1
0
159,317
0
W
Ymir
8,147
815
11
1
0
175,300
2
W
Khepri
7,383
738
11
1
0
187,195
0
L
Jing Wei
8,028
803
27
3
0
168,318
0
L
Cabrakan
8,057
806
5
1
0
172,110
0
W
Anhur
9,156
916
32
3
0
155,322
0
W
Bellona
8,276
828
10
1
0
211,924
0
W
Izanami
8,924
892
63
6
0
189,796
0
L
Chaac
7,404
740
33
3
0
184,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role