Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DIN0321
Nu Wa
Level 155
God Stats
7W - 9L
1,403 SR
Queue Stats
549W - 575L
1,533 Elo+
Solo
Ares
Ares
MidlifeTrash69
Ares
Level 44
God Stats
5W - 5L
1,752 SR
Queue Stats
736W - 695L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
Money90man
Zhong Kui
Level 126
God Stats
5W - 1L
1,719 SR
Queue Stats
240W - 247L
1,506 Elo+
Solo
Persephone
Persephone
n8thegr8052
Persephone
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 55L
1,506 Elo+
Solo
Team Averages
Level 127
1,575 SR
1,511 Elo+

VS

Team Averages
Level 98
1,457 SR
1,451 Elo+
Poseidon
Poseidon
BUDBUD_2005
Poseidon
Level 149
God Stats
17W - 10L
1,688 SR
Queue Stats
751W - 753L
1,481 Elo+
Solo
Agni
Agni
Chilleninja
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,208 Elo+
Solo
King Arthur
King Arthur
Deathstroke9390
King Arthur
Level 144
God Stats
1W - 1L
1,312 SR
Queue Stats
74W - 71L
1,522 Elo+
Solo
Odin
Odin
Kylraven
Odin
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,546 Elo+
Solo
Da Ji
Da Ji
PwnstarAlex3437
Da Ji
Level 26
God Stats
0W - 4L
1,285 SR
Queue Stats
115W - 134L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
7 / 1 / 15
10,174
925
9,486
7,520
3,754
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
DIN0321
Nu Wa
16
6 / 2 / 18
9,652
877
13,596
6,514
3,083
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 22
9,214
838
5,872
19,493
22,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
Money90man
Zhong Kui
16
12 / 3 / 11
9,849
895
13,364
10,710
10,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Persephone
n8thegr8052
Persephone
14
3 / 3 / 14
9,161
833
11,195
7,015
2,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BUDBUD_2005
Poseidon
19
8 / 1 / 6
10,898
991
13,318
7,898
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 9 / 1
6,571
597
2,054
10,047
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Deathstroke9390
King Arthur
15
3 / 6 / 3
8,258
751
9,236
15,799
13,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odin
14
1 / 6 / 6
7,753
705
5,699
14,643
12,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 8 / 6
7,906
719
4,365
13,170
5,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
36
30
Kills
14
14
Deaths
30
80
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
7
1
15
14.5
L
Poseidon
BUDBUD_2005
Poseidon
8
1
6
11
L
0
9
1
0.06
W
Nu Wa
DIN0321
Nu Wa
6
2
18
7.5
L
King Arthur
Deathstroke9390
King Arthur
3
6
3
0.75
L
Odin
1
6
6
0.67
W
2
5
22
2.6
W
Zhong Kui
Money90man
Zhong Kui
12
3
11
5.83
L
2
8
6
0.63
W
Persephone
n8thegr8052
Persephone
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,513
Damage
34,672
51,252
Taken
61,557
42,343
Mitigated
39,188
14,468
Healing
9,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,486
5,880
90
1,596
7,520
3,754
579
2,838
4,502
0
24,286
L
Poseidon
BUDBUD_2005
Poseidon
13,318
2,293
1,154
1,481
7,898
3,814
0
5,507
2,391
49,591
0
L
2,054
156
0
240
10,047
3,610
0
7,143
2,904
10,398
0
W
Nu Wa
DIN0321
Nu Wa
13,596
4,325
625
1,060
6,514
3,083
1,760
3,275
3,102
26,665
0
L
King Arthur
Deathstroke9390
King Arthur
9,236
602
238
2,604
15,799
13,651
0
10,084
5,715
0
15,821
L
Odin
5,699
696
557
1,544
14,643
12,945
204
10,933
3,710
4,569
10,644
W
5,872
225
622
2,894
19,493
22,225
31
4,593
14,710
8,062
0
W
Zhong Kui
Money90man
Zhong Kui
13,364
1,391
2,782
3,250
10,710
10,346
1,929
3,555
6,987
24,149
0
L
4,365
807
432
1,140
13,170
5,168
0
10,360
2,810
0
7,992
W
Persephone
n8thegr8052
Persephone
11,195
357
735
814
7,015
2,935
697
3,733
3,176
23,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,050
Gold Earned
41,386
117
Minions Killed
128
0
Camps Cleared
0
992,375
Distance Traveled
943,411
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,174
925
29
3
0
214,732
0
L
Poseidon
10,898
991
78
7
0
201,837
0
L
Agni
6,571
597
16
1
0
161,148
1
W
Nu Wa
9,652
877
32
3
0
210,639
0
L
King Arthur
8,258
751
8
1
0
196,956
0
L
Odin
7,753
705
17
2
0
189,125
0
W
Ares
9,214
838
4
0
0
185,545
0
W
Zhong Kui
9,849
895
27
2
0
188,135
0
L
Da Ji
7,906
719
9
1
0
194,345
0
W
Persephone
9,161
833
25
2
0
193,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role