Player Matchup

Atlas
Atlas
Masters
 
Atlas
Masters
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Grandmaster
Rhatify
Hachiman
Grandmaster
Level 177
God Stats
77W - 20L
1,977 SR
Queue Stats
398W - 98L
3,483 MMR
Party 1
Hel
Hel
Grandmaster
Rhatiso
Hel
Grandmaster
Level 241
God Stats
62W - 12L
1,856 SR
Queue Stats
549W - 208L
3,339 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 219
1,778 SR
2,774 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 142
1,716 SR
2,373 MMR
Agni
Agni
Masters
ChuyMontana
Agni
Masters
Level 155
God Stats
27W - 18L
1,727 SR
Queue Stats
176W - 136L
2,335 MMR
Party 2
Medusa
Medusa
Masters
Juliυs
Medusa
Masters
Level 104
God Stats
1W - 3L
1,438 SR
Queue Stats
60W - 39L
2,436 MMR
Solo
Vamana
Vamana
Masters
beSenpai
Vamana
Masters
Level 166
God Stats
77W - 57L
1,984 SR
Queue Stats
364W - 340L
2,346 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
0 / 0 / 7
10,745
768
12,013
16,718
22,154
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hachiman
Rhatify
Hachiman
13
4 / 1 / 1
11,216
801
19,605
13,480
6,496
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hel
14
3 / 0 / 4
11,242
803
13,396
8,842
5,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ne ZhaMartichorasKuzenboThothAphrodite

VS

Bans
Morgan Le FayCabrakanAresBacchusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
9,028
645
13,793
8,624
3,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Juliυs
Medusa
13
1 / 3 / 0
9,847
703
6,866
14,163
5,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
beSenpai
Vamana
11
0 / 3 / 1
8,954
640
6,371
27,346
33,519
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
0
7
3.5
L
0
1
1
0.5
L
Medusa
Juliυs
Medusa
1
3
0
0.33
W
Hachiman
Rhatify
Hachiman
4
1
1
4.5
W
Hel
3
0
4
5
L
Vamana
beSenpai
Vamana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,014
Damage
27,030
39,040
Taken
50,133
33,682
Mitigated
43,252
22,416
Healing
4,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,013
2,870
0
1,976
16,718
22,154
64
7,420
9,129
29,222
1,123
L
13,793
850
0
375
8,624
3,775
0
5,057
3,567
50,053
0
L
Medusa
Juliυs
Medusa
6,866
1,677
0
500
14,163
5,958
0
8,051
6,112
0
46,946
W
Hachiman
Rhatify
Hachiman
19,605
12,640
0
2,112
13,480
6,496
2,743
3,521
9,959
0
83,976
W
Hel
13,396
377
10,979
7,349
8,842
5,032
673
3,020
5,822
59,924
0
L
Vamana
beSenpai
Vamana
6,371
1,238
0
3,400
27,346
33,519
0
11,410
15,936
0
20,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,203
Gold Earned
27,829
193
Minions Killed
143
0
Camps Cleared
0
878,561
Distance Traveled
899,160
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,745
768
18
1
0
282,927
1
L
Agni
9,028
645
52
4
0
307,724
0
L
Medusa
9,847
703
69
5
0
260,701
0
W
Hachiman
11,216
801
86
6
0
283,238
0
W
Hel
11,242
803
89
6
0
312,396
0
L
Vamana
8,954
640
22
2
0
330,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role