Player Matchup

Pele
Pele
 
Pele
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BigLadRayde
Sun Wukong
Level 80
God Stats
4W - 2L
1,500 SR
Queue Stats
36W - 43L
1,437 Elo+
Solo
Ishtar
Ishtar
CrackersSalati
Ishtar
Level 95
God Stats
5W - 5L
1,540 SR
Queue Stats
101W - 89L
1,507 Elo+
Solo
Scylla
Scylla
Okabe_Rin_
Scylla
Level 109
God Stats
18W - 21L
1,406 SR
Queue Stats
314W - 313L
1,434 Elo+
Solo
Team Averages
Level 112
1,489 SR
1,475 Elo+

VS

Team Averages
Level 90
1,527 SR
1,410 Elo+
Surtr
Surtr
 
Surtr
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
KingJibbe
Ix Chel
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,399 Elo+
Party 2
Medusa
Medusa
Parssa
Medusa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,277 Elo+
Party 2
Ratatoskr
Ratatoskr
mr_flamingo420
Ratatoskr
Level 55
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 31L
1,333 Elo+
Party 1
Janus
Janus
龙的传人中国心
Janus
Level 128
God Stats
119W - 106L
1,637 SR
Queue Stats
606W - 605L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
1 / 0 / 3
4,604
658
2,667
4,624
1,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
 
Cerberus
7
0 / 1 / 2
4,437
634
631
5,141
3,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
BigLadRayde
Sun Wukong
9
4 / 0 / 0
5,274
753
4,893
6,081
2,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 0 / 0
4,615
659
2,019
3,364
1,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
Okabe_Rin_
Scylla
9
2 / 2 / 1
4,675
668
1,180
3,990
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
6
0 / 4 / 0
3,865
552
3,188
7,239
2,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
KingJibbe
Ix Chel
8
2 / 3 / 0
4,531
647
3,437
3,808
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Parssa
Medusa
8
1 / 1 / 0
4,367
624
2,956
4,294
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
mr_flamingo420
Ratatoskr
8
0 / 1 / 1
4,226
604
991
4,348
1,302
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

1
0 / 0 / 0
2,876
411
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
9
Kills
3
3
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
0
3
2.5
W
Cerberus
 
Cerberus
0
1
2
1
L
Surtr
 
Surtr
0
4
0
0
W
Sun Wukong
BigLadRayde
Sun Wukong
4
0
0
4
W
2
0
0
2
L
Ix Chel
KingJibbe
Ix Chel
2
3
0
0.67
W
Scylla
Okabe_Rin_
Scylla
2
2
1
1.25
L
Medusa
Parssa
Medusa
1
1
0
1
L
Ratatoskr
mr_flamingo420
Ratatoskr
0
1
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,390
Damage
10,572
23,200
Taken
19,689
9,693
Mitigated
6,520
7,757
Healing
4,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,667
1,110
0
557
4,624
1,347
0
464
4,134
0
29,343
W
Cerberus
 
Cerberus
631
59
0
1,942
5,141
3,106
0
896
4,157
7,381
0
L
Surtr
 
Surtr
3,188
1,287
0
1,760
7,239
2,689
4
0
7,239
320
21,317
W
Sun Wukong
BigLadRayde
Sun Wukong
4,893
1,694
0
2,491
6,081
2,925
0
123
5,958
0
32,371
W
2,019
1,410
0
2,015
3,364
1,078
0
0
3,364
0
29,659
L
Ix Chel
KingJibbe
Ix Chel
3,437
393
0
400
3,808
1,226
0
1,454
2,354
23,264
0
W
Scylla
Okabe_Rin_
Scylla
1,180
259
0
752
3,990
1,237
0
1,835
2,027
28,189
0
L
Medusa
Parssa
Medusa
2,956
1,732
0
1,740
4,294
1,303
0
182
4,112
0
27,393
L
Ratatoskr
mr_flamingo420
Ratatoskr
991
543
0
904
4,348
1,302
0
175
4,173
0
24,787
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,605
Gold Earned
19,865
252
Minions Killed
165
0
Camps Cleared
0
681,338
Distance Traveled
521,448
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,604
658
57
8
0
151,977
1
W
Cerberus
4,437
634
23
3
0
142,534
0
L
Surtr
3,865
552
27
4
0
119,611
2
W
Sun Wukong
5,274
753
52
7
0
142,388
0
W
Ishtar
4,615
659
65
9
0
117,640
1
L
Ix Chel
4,531
647
42
6
0
124,071
0
W
Scylla
4,675
668
55
8
0
126,799
2
L
Medusa
4,367
624
45
6
0
125,864
0
L
Ratatoskr
4,226
604
51
7
0
151,902
0
L
Janus
2,876
411
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role