Player Matchup

Artio
Artio
 
Artio
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MoonyBear
Danzaburou
Level 67
God Stats
2W - 3L
1,290 SR
Queue Stats
60W - 50L
1,402 Elo+
Party 1
Poseidon
Poseidon
Princess
Poseidon
Level 125
God Stats
3W - 5L
1,388 SR
Queue Stats
444W - 487L
1,413 Elo+
Solo
Hachiman
Hachiman
ScyllaBearVT
Hachiman
Level 125
God Stats
1W - 2L
1,704 SR
Queue Stats
81W - 69L
1,432 Elo+
Party 1
Cliodhna
Cliodhna
青衫淮竹丶
Cliodhna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 98
1,476 SR
1,449 Elo+

VS

Team Averages
Level 119
1,538 SR
1,381 Elo+
Shiva
Shiva
 
Shiva
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CalmPokerAce
Danzaburou
Level 158
God Stats
4W - 11L
1,310 SR
Queue Stats
812W - 828L
1,449 Elo+
Solo
Thor
Thor
Diwerd
Thor
Level 134
God Stats
5W - 0L
1,838 SR
Queue Stats
232W - 236L
1,548 Elo+
Solo
Geb
Geb
Odin21 BR
Geb
Level 146
God Stats
17W - 15L
1,542 SR
Queue Stats
534W - 527L
1,460 Elo+
Solo
Freya
Freya
Sh4dowQc4818
Freya
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 44L
949 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
2 / 2 / 4
7,579
758
5,299
10,294
10,935
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
MoonyBear
Danzaburou
13
0 / 4 / 4
7,066
707
3,984
9,021
3,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Princess
Poseidon
11
3 / 3 / 1
7,316
732
2,248
5,540
2,013
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
ScyllaBearVT
Hachiman
15
1 / 2 / 5
7,866
787
8,124
6,812
2,931
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
13
1 / 6 / 3
7,042
704
5,803
12,211
4,473
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
3 / 1 / 9
8,471
847
5,644
5,955
6,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
CalmPokerAce
Danzaburou
15
3 / 2 / 9
9,036
904
7,246
8,887
5,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Diwerd
Thor
16
7 / 2 / 5
8,968
897
11,799
7,575
4,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 2 / 15
8,087
809
8,389
8,944
8,519
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 2 / 10
8,289
829
8,211
6,469
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
7
Kills
17
17
Deaths
9
17
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
2
4
2
W
Shiva
 
Shiva
3
1
9
7.5
W
Danzaburou
CalmPokerAce
Danzaburou
3
2
9
3.75
W
Thor
Diwerd
Thor
7
2
5
4.75
L
Danzaburou
MoonyBear
Danzaburou
0
4
4
0.5
W
1
2
15
4.25
L
Poseidon
Princess
Poseidon
3
3
1
1.17
L
Hachiman
ScyllaBearVT
Hachiman
1
2
5
1.75
W
3
2
10
4
L
Cliodhna
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,458
Damage
41,289
43,878
Taken
37,830
23,877
Mitigated
27,619
14,741
Healing
13,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,299
240
1,489
3,646
10,294
10,935
0
4,215
5,853
15,360
0
W
Shiva
 
Shiva
5,644
253
1,978
1,093
5,955
6,116
216
1,330
4,625
0
9,916
W
Danzaburou
CalmPokerAce
Danzaburou
7,246
1,049
1,369
2,729
8,887
5,316
1,401
1,493
7,394
0
21,816
W
Thor
Diwerd
Thor
11,799
817
1,985
999
7,575
4,331
2,402
978
6,597
0
19,362
L
Danzaburou
MoonyBear
Danzaburou
3,984
1,013
1,259
1,546
9,021
3,525
0
2,174
6,771
0
10,666
W
8,389
27
1,118
1,349
8,944
8,519
175
1,927
7,017
17,422
0
L
Poseidon
Princess
Poseidon
2,248
0
0
0
5,540
2,013
0
1,927
3,549
8,077
0
L
Hachiman
ScyllaBearVT
Hachiman
8,124
2,748
2,478
2,035
6,812
2,931
0
3,111
3,591
0
23,003
W
8,211
2,002
334
998
6,469
3,337
3,056
1,819
4,650
14,427
0
L
Cliodhna
5,803
67
421
1,867
12,211
4,473
0
4,439
7,514
0
9,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,869
Gold Earned
42,851
99
Minions Killed
104
0
Camps Cleared
0
917,716
Distance Traveled
969,544
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,579
758
21
2
0
196,485
0
W
Shiva
8,471
847
10
1
0
186,375
0
W
Danzaburou
9,036
904
38
4
0
212,877
1
W
Thor
8,968
897
16
2
0
188,098
0
L
Danzaburou
7,066
707
23
2
0
196,378
0
W
Geb
8,087
809
10
1
0
192,776
0
L
Poseidon
7,316
732
9
1
0
162,823
0
L
Hachiman
7,866
787
32
3
0
186,341
0
W
Freya
8,289
829
30
3
0
189,418
0
L
Cliodhna
7,042
704
14
1
0
175,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role