Player Matchup

Ymir
Ymir
Captain_Coscouss
Ymir
Level 47
God Stats
11W - 4L
1,650 SR
Queue Stats
36W - 29L
1,536 Elo+
Party 1
Mulan
Mulan
Farouk_Officiel
Mulan
Level 156
God Stats
35W - 28L
1,561 SR
Queue Stats
225W - 213L
1,522 Elo+
Party 1
Olorun
Olorun
KonCommeUneTable
Olorun
Level 71
God Stats
6W - 5L
1,547 SR
Queue Stats
182W - 157L
1,542 Elo+
Party 1
Thanatos
Thanatos
LunarpGm
Thanatos
Level 45
God Stats
3W - 4L
1,517 SR
Queue Stats
35W - 29L
1,491 Elo+
Solo
Atlas
Atlas
docteur_PO
Atlas
Level 157
God Stats
5W - 7L
1,512 SR
Queue Stats
251W - 246L
1,525 Elo+
Party 1
Team Averages
Level 95
1,557 SR
1,523 Elo+

VS

Team Averages
Level 128
1,618 SR
1,531 Elo+
Anubis
Anubis
THCadictive
Anubis
Level 172
God Stats
86W - 73L
1,569 SR
Queue Stats
297W - 276L
1,495 Elo+
Solo
Janus
Janus
Teahandz
Janus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,569 Elo+
Solo
Artio
Artio
lTuMb4x
Artio
Level 107
God Stats
1W - 3L
1,726 SR
Queue Stats
289W - 258L
1,520 Elo+
Party 2
Hou Yi
Hou Yi
pablojm12
Hou Yi
Level 120
God Stats
8W - 9L
1,509 SR
Queue Stats
277W - 270L
1,558 Elo+
Party 2
Hun Batz
Hun Batz
qOkita
Hun Batz
Level 118
God Stats
6W - 3L
1,785 SR
Queue Stats
609W - 569L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,332
576
3,436
4,243
2,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 1 / 2
6,712
610
7,103
8,304
5,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
4 / 0 / 1
6,377
580
8,276
4,924
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
LunarpGm
Thanatos
9
3 / 1 / 2
5,906
537
4,406
8,233
2,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
11
3 / 0 / 2
6,552
596
9,131
5,392
1,941
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 3 / 1
6,677
607
6,349
8,425
3,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Teahandz
Janus
10
1 / 2 / 0
5,893
536
1,602
6,948
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
lTuMb4x
Artio
8
0 / 4 / 0
5,145
468
2,744
13,114
7,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
pablojm12
Hou Yi
9
0 / 2 / 0
5,146
468
3,565
5,698
2,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
qOkita
Hun Batz
9
0 / 3 / 0
5,411
492
2,670
10,336
3,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
14
Kills
2
2
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
3
1
2
4
W
4
0
1
4.5
W
Thanatos
LunarpGm
Thanatos
3
1
2
4
L
Anubis
1
3
1
0.5
L
Janus
Teahandz
Janus
1
2
0
0.5
W
Atlas
3
0
2
4
L
Artio
lTuMb4x
Artio
0
4
0
0
L
Hou Yi
pablojm12
Hou Yi
0
2
0
0
L
Hun Batz
qOkita
Hun Batz
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,352
Damage
16,930
31,096
Taken
44,521
14,751
Mitigated
18,471
11,625
Healing
11,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,436
1,427
0
1,057
4,243
2,862
0
481
3,762
14,838
0
W
7,103
1,011
0
4,040
8,304
5,142
0
4,842
3,462
0
49,131
W
8,276
3,612
60
1,533
4,924
1,948
366
821
4,103
44,572
0
W
Thanatos
LunarpGm
Thanatos
4,406
1,159
0
4,435
8,233
2,858
0
2,361
5,750
0
34,310
L
Anubis
6,349
449
0
4,320
8,425
3,442
0
446
7,570
49,605
0
L
Janus
Teahandz
Janus
1,602
56
0
970
6,948
2,203
0
4,463
2,450
30,526
0
W
Atlas
9,131
3,808
0
500
5,392
1,941
0
1,999
3,324
43,273
0
L
Artio
lTuMb4x
Artio
2,744
597
433
3,186
13,114
7,374
0
8,450
4,396
13,062
0
L
Hou Yi
pablojm12
Hou Yi
3,565
1,711
0
1,000
5,698
2,043
0
4,400
1,060
0
32,347
L
Hun Batz
qOkita
Hun Batz
2,670
1,178
0
2,038
10,336
3,409
0
2,546
7,678
0
42,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,879
Gold Earned
28,272
312
Minions Killed
339
0
Camps Cleared
0
1,068,718
Distance Traveled
1,130,589
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,332
576
14
1
0
199,082
0
W
Mulan
6,712
610
84
8
0
203,525
3
W
Olorun
6,377
580
81
7
0
187,100
0
W
Thanatos
5,906
537
60
5
0
238,621
0
L
Anubis
6,677
607
95
9
0
202,627
7
L
Janus
5,893
536
76
7
0
232,386
0
W
Atlas
6,552
596
73
7
0
240,390
4
L
Artio
5,145
468
20
2
0
225,614
2
L
Hou Yi
5,146
468
66
6
0
193,325
3
L
Hun Batz
5,411
492
82
7
0
276,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role