Player Matchup

Janus
Janus
Abyssal2356
Janus
Level 142
God Stats
8W - 10L
1,495 SR
Queue Stats
436W - 405L
1,546 Elo+
Solo
Kali
Kali
AlePascu
Kali
Level 66
God Stats
4W - 9L
1,806 SR
Queue Stats
40W - 42L
1,424 Elo+
Party 2
Hercules
Hercules
Blopix1203
Hercules
Level 49
God Stats
7W - 4L
1,713 SR
Queue Stats
91W - 94L
1,472 Elo+
Party 2
Hachiman
Hachiman
LechuRules
Hachiman
Level 29
God Stats
4W - 9L
1,470 SR
Queue Stats
79W - 107L
1,415 Elo+
Party 2
Jormungandr
Jormungandr
XxhuterzxX
Jormungandr
Level 128
God Stats
8W - 8L
1,581 SR
Queue Stats
400W - 401L
1,517 Elo+
Solo
Team Averages
Level 83
1,613 SR
1,475 Elo+

VS

Team Averages
Level 106
1,325 SR
1,439 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Esdeath1470
Nu Wa
Level 88
God Stats
1W - 4L
1,059 SR
Queue Stats
302W - 280L
1,451 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Pleasedd
Kumbhakarna
Level 118
God Stats
8W - 6L
1,335 SR
Queue Stats
399W - 388L
1,463 Elo+
Party 1
Bakasura
Bakasura
Serpo05
Bakasura
Level 59
God Stats
1W - 1L
1,210 SR
Queue Stats
15W - 27L
1,324 Elo+
Solo
Hachiman
Hachiman
typhon2201
Hachiman
Level 109
God Stats
3W - 2L
1,520 SR
Queue Stats
99W - 110L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
7,235
557
7,383
7,154
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
11
0 / 3 / 2
6,328
487
4,487
12,470
5,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Blopix1203
Hercules
12
0 / 6 / 0
6,235
480
4,620
12,820
7,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
LechuRules
Hachiman
10
0 / 3 / 2
6,075
467
4,652
8,650
2,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
XxhuterzxX
Jormungandr
10
1 / 2 / 2
6,367
490
8,563
13,706
13,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
6 / 0 / 3
8,397
646
12,325
12,953
8,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 0 / 5
7,282
560
9,494
5,895
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Pleasedd
Kumbhakarna
9
0 / 1 / 5
5,952
458
3,125
12,772
10,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bakasura
Serpo05
Bakasura
11
1 / 1 / 2
6,525
502
2,838
11,916
5,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
typhon2201
Hachiman
13
4 / 1 / 3
7,279
560
10,060
9,508
3,915
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
3
Kills
13
15
Deaths
3
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
0
3
7.5
L
2
1
1
2.5
L
Kali
0
3
2
0.33
L
Hercules
Blopix1203
Hercules
0
6
0
0
W
2
0
5
4.5
L
Hachiman
LechuRules
Hachiman
0
3
2
0.33
W
Kumbhakarna
Pleasedd
Kumbhakarna
0
1
5
2.5
W
Bakasura
Serpo05
Bakasura
1
1
2
2
L
Jormungandr
XxhuterzxX
Jormungandr
1
2
2
1
W
Hachiman
typhon2201
Hachiman
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,705
Damage
37,842
54,800
Taken
53,044
31,754
Mitigated
30,609
9,487
Healing
20,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
12,325
4,188
312
6,476
12,953
8,850
0
1,537
10,941
55,785
13,398
L
7,383
858
0
1,210
7,154
2,590
0
3,538
3,616
71,750
0
L
Kali
4,487
1,848
0
2,227
12,470
5,390
0
5,006
7,444
0
49,853
L
Hercules
Blopix1203
Hercules
4,620
1,855
0
2,162
12,820
7,415
0
8,307
4,513
0
43,935
W
9,494
2,037
0
1,219
5,895
1,934
126
2,014
3,729
57,270
0
L
Hachiman
LechuRules
Hachiman
4,652
2,635
0
1,877
8,650
2,978
0
2,773
5,877
0
35,038
W
Kumbhakarna
Pleasedd
Kumbhakarna
3,125
454
311
3,686
12,772
10,872
0
3,674
8,982
24,869
0
W
Bakasura
Serpo05
Bakasura
2,838
2,009
0
4,404
11,916
5,038
53
3,307
8,479
0
40,674
L
Jormungandr
XxhuterzxX
Jormungandr
8,563
2,912
0
2,011
13,706
13,381
0
4,491
9,090
33,802
0
W
Hachiman
typhon2201
Hachiman
10,060
5,532
0
4,451
9,508
3,915
0
4,982
4,486
0
58,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,240
Gold Earned
35,435
372
Minions Killed
372
0
Camps Cleared
0
1,364,079
Distance Traveled
1,412,345
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,397
646
90
7
0
238,557
3
L
Janus
7,235
557
116
9
0
284,420
3
L
Kali
6,328
487
80
6
0
303,686
0
L
Hercules
6,235
480
70
5
0
280,671
0
W
Nu Wa
7,282
560
99
8
0
268,952
0
L
Hachiman
6,075
467
69
5
0
240,112
0
W
Kumbhakarna
5,952
458
31
2
0
309,886
1
W
Bakasura
6,525
502
83
6
0
337,861
0
L
Jormungandr
6,367
490
37
3
0
255,190
2
W
Hachiman
7,279
560
69
5
0
257,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role