Player Matchup

Osiris
Osiris
BeardedFury101
Osiris
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,705 Elo+
Solo
Hou Yi
Hou Yi
GOT U KENT
Hou Yi
Level 148
God Stats
6W - 3L
1,500 SR
Queue Stats
446W - 443L
1,465 Elo+
Solo
Neith
Neith
Rxgxn-Zaimitsu
Neith
Level 124
God Stats
4W - 0L
1,628 SR
Queue Stats
107W - 91L
1,488 Elo+
Party 1
Arachne
Arachne
TacoThePurpleWar
Arachne
Level 106
God Stats
2W - 0L
1,594 SR
Queue Stats
48W - 37L
1,523 Elo+
Party 1
Poseidon
Poseidon
drunkinmunky80
Poseidon
Level 240
God Stats
12W - 12L
1,620 SR
Queue Stats
1,558W - 1,562L
1,531 Elo+
Solo
Team Averages
Level 148
1,568 SR
1,542 Elo+

VS

Team Averages
Level 130
1,521 SR
1,462 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Acquired Talent
Thoth
Level 127
God Stats
2W - 1L
1,816 SR
Queue Stats
58W - 78L
1,384 Elo+
Solo
Hun Batz
Hun Batz
SumGet5um
Hun Batz
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 92L
1,419 Elo+
Solo
Rama
Rama
ll Kermit80 ll
Rama
Level 125
God Stats
2W - 5L
1,291 SR
Queue Stats
194W - 206L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 12
7,706
963
5,739
9,479
10,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
GOT U KENT
Hou Yi
14
4 / 1 / 11
8,307
1,038
7,385
7,109
3,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
7 / 1 / 8
8,609
1,076
11,608
7,335
3,422
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 12
7,383
923
4,181
7,429
3,951
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
14
4 / 2 / 9
8,082
1,010
6,117
6,290
2,360
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
2 / 3 / 2
7,144
893
6,258
6,862
3,212
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jing Wei
 
Jing Wei
12
2 / 5 / 2
6,852
857
5,962
9,261
3,578
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 1
5,903
738
2,335
4,386
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
SumGet5um
Hun Batz
12
0 / 3 / 3
6,699
837
6,268
8,821
4,727
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 5 / 3
6,364
796
4,671
8,326
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
18
Kills
5
7
Deaths
18
52
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
3
2
1
L
Jing Wei
 
Jing Wei
2
5
2
0.6
L
0
2
1
0.25
W
3
2
12
4.5
W
Hou Yi
GOT U KENT
Hou Yi
4
1
11
9.5
W
7
1
8
11
L
Hun Batz
SumGet5um
Hun Batz
0
3
3
0.5
W
0
1
12
6
W
Poseidon
4
2
9
4.25
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,030
Damage
25,494
37,642
Taken
37,656
23,887
Mitigated
16,412
17,607
Healing
8,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,258
1,021
366
618
6,862
3,212
0
1,345
5,299
0
16,102
L
Jing Wei
 
Jing Wei
5,962
3,622
271
2,175
9,261
3,578
0
1,124
7,965
0
13,502
L
2,335
97
88
1,403
4,386
1,430
0
723
3,498
8,781
0
W
5,739
1,380
574
1,104
9,479
10,810
255
352
9,127
0
10,135
W
Hou Yi
GOT U KENT
Hou Yi
7,385
1,988
750
947
7,109
3,344
1,279
47
7,062
0
18,559
W
11,608
6,651
957
2,176
7,335
3,422
2,233
834
6,501
0
22,178
L
Hun Batz
SumGet5um
Hun Batz
6,268
266
545
1,223
8,821
4,727
0
1,536
7,154
0
12,628
W
4,181
1,870
2,942
4,050
7,429
3,951
416
713
6,716
0
6,211
W
Poseidon
6,117
566
2,645
1,462
6,290
2,360
815
389
5,901
16,533
0
L
4,671
3,524
446
894
8,326
3,465
37
1,389
6,807
0
7,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,087
Gold Earned
32,962
97
Minions Killed
85
0
Camps Cleared
0
824,946
Distance Traveled
616,262
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,144
893
29
4
0
133,399
0
L
Jing Wei
6,852
857
21
3
0
116,055
0
L
Thoth
5,903
738
13
2
0
101,834
0
W
Osiris
7,706
963
7
1
0
179,713
0
W
Hou Yi
8,307
1,038
24
3
0
150,336
0
W
Neith
8,609
1,076
32
4
0
147,352
0
L
Hun Batz
6,699
837
14
2
0
163,765
0
W
Arachne
7,383
923
11
1
0
189,647
3
W
Poseidon
8,082
1,010
23
3
0
157,898
0
L
Rama
6,364
796
8
1
0
101,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role