Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FinalSam123
Arachne
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 45L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Iwasranover
Amaterasu
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
246W - 255L
1,529 Elo+
Party 1
Hachiman
Hachiman
Jaredfun01
Hachiman
Level 156
God Stats
9W - 9L
1,750 SR
Queue Stats
192W - 194L
1,536 Elo+
Party 1
Merlin
Merlin
Slob my top
Merlin
Level 155
God Stats
1W - 3L
1,751 SR
Queue Stats
223W - 238L
1,465 Elo+
Solo
Team Averages
Level 148
1,600 SR
1,506 Elo+

VS

Team Averages
Level 117
1,548 SR
1,521 Elo+
Chronos
Chronos
FROSTY4593
Chronos
Level 57
God Stats
2W - 3L
1,294 SR
Queue Stats
95W - 102L
1,512 Elo+
Solo
Mulan
Mulan
GobbleMyToes170
Mulan
Level 158
God Stats
5W - 0L
1,682 SR
Queue Stats
73W - 83L
1,577 Elo+
Solo
Bacchus
Bacchus
Ms Irrelevant
Bacchus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 125L
1,466 Elo+
Solo
Bakasura
Bakasura
P2BH
Bakasura
Level 159
God Stats
48W - 38L
1,625 SR
Queue Stats
305W - 292L
1,494 Elo+
Solo
Olorun
Olorun
XxPacheco23xX
Olorun
Level 66
God Stats
2W - 1L
1,639 SR
Queue Stats
124W - 105L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
1 / 0 / 1
5,089
509
4,366
5,732
5,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
FinalSam123
Arachne
10
2 / 0 / 2
5,877
588
4,286
6,234
2,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Amaterasu
Iwasranover
Amaterasu
10
1 / 1 / 0
5,838
584
3,379
8,257
4,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Jaredfun01
Hachiman
9
0 / 1 / 1
5,375
538
4,888
5,295
1,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
10
2 / 1 / 0
5,929
593
4,933
4,473
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FROSTY4593
Chronos
8
0 / 1 / 1
4,756
476
2,847
6,011
3,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 1 / 1
5,955
596
5,990
8,668
7,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
8
2 / 1 / 0
5,168
517
3,845
9,301
6,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
P2BH
Bakasura
11
1 / 2 / 0
5,898
590
1,972
9,300
4,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 1
5,606
561
3,098
4,685
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
3
3
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
0
1
1.5
W
Chronos
FROSTY4593
Chronos
0
1
1
0.5
L
Arachne
FinalSam123
Arachne
2
0
2
3
W
0
1
1
0.5
L
Amaterasu
Iwasranover
Amaterasu
1
1
0
1
L
Hachiman
Jaredfun01
Hachiman
0
1
1
0.5
W
Bacchus
2
1
0
2
W
Bakasura
P2BH
Bakasura
1
2
0
0.5
L
Merlin
2
1
0
2
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,852
Damage
17,752
29,991
Taken
37,965
16,322
Mitigated
23,547
10,245
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,366
806
0
1,632
5,732
5,393
0
3,700
2,032
13,949
0
W
Chronos
FROSTY4593
Chronos
2,847
1,004
0
1,208
6,011
3,330
0
1,989
4,022
26,811
0
L
Arachne
FinalSam123
Arachne
4,286
3,261
0
2,884
6,234
2,341
0
1,119
5,115
0
39,200
W
5,990
1,319
0
2,396
8,668
7,414
0
487
7,670
0
47,137
L
Amaterasu
Iwasranover
Amaterasu
3,379
1,390
0
2,614
8,257
4,956
0
146
8,061
0
38,702
L
Hachiman
Jaredfun01
Hachiman
4,888
2,704
0
2,365
5,295
1,981
0
2,877
2,338
0
41,968
W
Bacchus
3,845
539
0
2,319
9,301
6,887
0
2,388
6,872
12,967
0
W
Bakasura
P2BH
Bakasura
1,972
1,551
0
4,171
9,300
4,193
0
1,654
7,605
0
41,427
L
Merlin
4,933
148
0
750
4,473
1,651
0
1,948
2,325
41,129
0
W
3,098
1,695
4
1,729
4,685
1,723
0
2,781
1,904
35,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,108
Gold Earned
27,383
296
Minions Killed
301
0
Camps Cleared
0
1,026,114
Distance Traveled
1,034,416
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,089
509
16
2
0
211,896
1
W
Chronos
4,756
476
42
4
0
190,830
0
L
Arachne
5,877
588
67
7
0
237,710
3
W
Mulan
5,955
596
82
8
0
186,058
2
L
Amaterasu
5,838
584
75
8
0
211,330
1
L
Hachiman
5,375
538
70
7
0
187,131
0
W
Bacchus
5,168
517
13
1
0
218,655
0
W
Bakasura
5,898
590
93
9
0
254,356
0
L
Merlin
5,929
593
68
7
0
178,047
0
W
Olorun
5,606
561
71
7
0
184,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role