Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Drownsetship
Skadi
Level 85
God Stats
1W - 1L
1,722 SR
Queue Stats
63W - 49L
1,620 Elo+
Solo
Mulan
Mulan
Dusknoirmain
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,779 Elo+
Solo
Vulcan
Vulcan
ObiBonKejovi
Vulcan
Level 145
God Stats
3W - 1L
1,825 SR
Queue Stats
141W - 141L
1,508 Elo+
Solo
Kuzenbo
Kuzenbo
spicy_boi_5
Kuzenbo
Level 125
God Stats
3W - 2L
1,715 SR
Queue Stats
274W - 286L
1,483 Elo+
Solo
Team Averages
Level 80
1,653 SR
1,578 Elo+

VS

Team Averages
Level 121
1,597 SR
1,509 Elo+
Poseidon
Poseidon
LeeSenra
Poseidon
Level 152
God Stats
3W - 1L
1,500 SR
Queue Stats
160W - 174L
1,546 Elo+
Solo
Ymir
Ymir
Maria Paula4353
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 76L
1,489 Elo+
Solo
Xbalanque
Xbalanque
XBad_SushiX
Xbalanque
Level 178
God Stats
16W - 7L
1,828 SR
Queue Stats
692W - 715L
1,478 Elo+
Solo
Kumbhakarna
Kumbhakarna
feeg1
Kumbhakarna
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
359W - 332L
1,580 Elo+
Solo
Merlin
Merlin
sheiksharkk
Merlin
Level 148
God Stats
8W - 1L
1,657 SR
Queue Stats
247W - 253L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 8 / 3
7,569
631
8,465
17,242
14,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 6 / 3
8,507
709
15,410
12,127
6,378
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
6,151
513
457
1,916
2,197
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
16
0 / 4 / 4
8,733
728
15,199
8,673
4,462
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
spicy_boi_5
Kuzenbo
17
4 / 3 / 1
8,757
730
11,288
13,007
22,834
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LeeSenra
Poseidon
17
3 / 3 / 12
10,038
837
10,488
10,038
5,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 2 / 8
10,274
856
4,523
13,974
16,687
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
XBad_SushiX
Xbalanque
16
2 / 1 / 13
9,666
806
13,164
11,733
5,879
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
feeg1
Kumbhakarna
17
4 / 1 / 15
10,687
891
6,662
22,345
20,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
18
8 / 0 / 12
10,739
895
13,851
10,997
5,781
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
82
7
Kills
22
22
Deaths
7
11
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
8
3
0.31
L
2
6
3
0.58
L
0
1
0
0
W
Poseidon
LeeSenra
Poseidon
3
3
12
3
W
5
2
8
4.5
L
Vulcan
0
4
4
0.5
W
Xbalanque
XBad_SushiX
Xbalanque
2
1
13
8.5
W
Kumbhakarna
feeg1
Kumbhakarna
4
1
15
11.5
W
Merlin
8
0
12
14
L
Kuzenbo
spicy_boi_5
Kuzenbo
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,819
Damage
48,688
52,965
Taken
69,087
50,185
Mitigated
54,476
9,045
Healing
28,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,465
1,125
351
2,400
17,242
14,314
0
11,602
5,640
0
13,524
L
15,410
4,215
520
1,160
12,127
6,378
0
9,032
3,095
0
26,938
L
457
35
222
84
1,916
2,197
0
1,475
441
0
728
W
Poseidon
LeeSenra
Poseidon
10,488
993
1,521
818
10,038
5,170
2,363
5,509
4,529
29,286
0
W
4,523
174
562
2,033
13,974
16,687
0
6,499
7,390
9,755
0
L
Vulcan
15,199
7,176
369
1,005
8,673
4,462
0
6,485
2,188
34,963
0
W
Xbalanque
XBad_SushiX
Xbalanque
13,164
3,729
2,191
2,413
11,733
5,879
3,363
4,775
6,879
0
29,834
W
Kumbhakarna
feeg1
Kumbhakarna
6,662
578
6,356
8,884
22,345
20,959
646
4,421
17,315
10,822
522
W
Merlin
13,851
551
2,202
1,943
10,997
5,781
1,123
5,283
5,667
43,060
0
L
Kuzenbo
spicy_boi_5
Kuzenbo
11,288
3,345
1,033
1,901
13,007
22,834
0
6,408
6,599
22,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,717
Gold Earned
51,404
101
Minions Killed
181
0
Camps Cleared
0
805,331
Distance Traveled
1,123,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,569
631
6
1
0
164,640
0
L
Skadi
8,507
709
24
2
0
175,826
0
L
Mulan
6,151
513
0
0
0
31,730
0
W
Poseidon
10,038
837
54
5
0
199,798
0
W
Ymir
10,274
856
13
1
0
222,536
0
L
Vulcan
8,733
728
49
4
0
207,036
0
W
Xbalanque
9,666
806
50
4
0
216,460
0
W
Kumbhakarna
10,687
891
6
1
0
254,249
0
W
Merlin
10,739
895
58
5
0
230,652
0
L
Kuzenbo
8,757
730
22
2
0
226,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role