Player Matchup

Erlang Shen
Erlang Shen
LilGob
Erlang Shen
Level 148
God Stats
12W - 10L
1,508 SR
Queue Stats
360W - 345L
1,487 Elo+
Party 1
Hachiman
Hachiman
NeonHood
Hachiman
Level 65
God Stats
9W - 10L
1,280 SR
Queue Stats
9W - 10L
1,331 Elo+
Party 2
Anubis
Anubis
Pyrobotz
Anubis
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,331 Elo+
Party 2
Merlin
Merlin
SERSAMA
Merlin
Level 157
God Stats
4W - 8L
1,140 SR
Queue Stats
456W - 461L
1,499 Elo+
Party 1
Artio
Artio
audierne
Artio
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 96
1,385 SR
1,430 Elo+

VS

Team Averages
Level 123
1,600 SR
1,477 Elo+
Ne Zha
Ne Zha
DarkerH
Ne Zha
Level 128
God Stats
9W - 5L
1,758 SR
Queue Stats
211W - 182L
1,522 Elo+
Solo
Ares
Ares
HatsMummels
Ares
Level 156
God Stats
5W - 5L
1,709 SR
Queue Stats
192W - 197L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
Matjac7
Baron Samedi
Level 97
God Stats
0W - 2L
1,438 SR
Queue Stats
4W - 5L
1,411 Elo+
Solo
Charybdis
Charybdis
OrionDevilC
Charybdis
Level 86
God Stats
6W - 3L
1,597 SR
Queue Stats
157W - 152L
1,519 Elo+
Solo
Bakasura
Bakasura
oommMN
Bakasura
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LilGob
Erlang Shen
18
7 / 2 / 6
11,849
592
16,010
22,041
12,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
NeonHood
Hachiman
16
6 / 1 / 6
10,325
516
12,037
12,969
5,608
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Pyrobotz
Anubis
15
2 / 6 / 5
10,129
506
12,797
14,489
7,005
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
SERSAMA
Merlin
16
7 / 2 / 7
10,681
534
16,234
9,634
3,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
audierne
Artio
14
1 / 2 / 13
9,866
493
5,239
18,919
18,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DarkerH
Ne Zha
15
7 / 6 / 4
9,637
482
15,294
18,280
8,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 6 / 5
10,193
510
13,160
28,049
37,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Matjac7
Baron Samedi
1
0 / 1 / 0
5,876
294
0
716
134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
OrionDevilC
Charybdis
12
1 / 5 / 0
7,927
396
4,221
12,382
4,702
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
oommMN
Bakasura
15
2 / 5 / 3
9,028
451
19,438
23,602
15,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
23
Kills
13
13
Deaths
23
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
DarkerH
Ne Zha
7
6
4
1.5
L
3
6
5
0.92
W
Erlang Shen
LilGob
Erlang Shen
7
2
6
5
L
Baron Samedi
Matjac7
Baron Samedi
0
1
0
0
W
Hachiman
NeonHood
Hachiman
6
1
6
9
L
Charybdis
OrionDevilC
Charybdis
1
5
0
0.2
W
Anubis
Pyrobotz
Anubis
2
6
5
0.75
W
Merlin
SERSAMA
Merlin
7
2
7
5.25
W
Artio
audierne
Artio
1
2
13
3.75
L
Bakasura
oommMN
Bakasura
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,317
Damage
52,113
78,052
Taken
83,029
47,144
Mitigated
66,499
28,404
Healing
14,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
DarkerH
Ne Zha
15,294
2,303
0
1,418
18,280
8,706
0
8,434
9,662
0
71,543
L
13,160
487
0
4,176
28,049
37,768
0
10,537
17,018
42,955
0
W
Erlang Shen
LilGob
Erlang Shen
16,010
9,587
0
10,365
22,041
12,396
418
1,744
16,905
0
104,879
L
Baron Samedi
Matjac7
Baron Samedi
0
0
0
0
716
134
0
692
0
0
0
W
Hachiman
NeonHood
Hachiman
12,037
8,931
0
5,220
12,969
5,608
4,215
3,150
9,819
0
76,739
L
Charybdis
OrionDevilC
Charybdis
4,221
2,003
0
2,755
12,382
4,702
0
2,408
9,870
0
38,312
W
Anubis
Pyrobotz
Anubis
12,797
181
0
5,192
14,489
7,005
1,824
3,214
10,375
74,487
0
W
Merlin
SERSAMA
Merlin
16,234
879
0
2,463
9,634
3,608
1,031
1,280
7,983
66,356
0
W
Artio
audierne
Artio
5,239
283
806
4,358
18,919
18,527
1,025
3,772
14,146
25,139
437
L
Bakasura
oommMN
Bakasura
19,438
10,860
0
5,996
23,602
15,189
0
10,535
12,646
0
57,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,850
Gold Earned
42,661
511
Minions Killed
302
0
Camps Cleared
0
1,863,552
Distance Traveled
1,456,729
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,637
482
88
4
0
335,906
1
L
Ares
10,193
510
28
1
0
378,861
0
W
Erlang Shen
11,849
592
149
7
0
402,028
3
L
Baron Samedi
5,876
294
0
0
0
10,421
0
W
Hachiman
10,325
516
111
6
0
331,544
0
L
Charybdis
7,927
396
61
3
0
316,260
2
W
Anubis
10,129
506
114
6
0
348,225
0
W
Merlin
10,681
534
99
5
0
398,668
0
W
Artio
9,866
493
38
2
0
383,087
0
L
Bakasura
9,028
451
125
6
0
415,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role