Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Maylawl
Mulan
Level 146
God Stats
1W - 2L
1,721 SR
Queue Stats
392W - 517L
1,465 Elo+
Solo
Vulcan
Vulcan
MudkipPl
Vulcan
Level 81
God Stats
0W - 2L
1,302 SR
Queue Stats
30W - 20L
1,577 Elo+
Party 2
Baba Yaga
Baba Yaga
SniperVirus8550
Baba Yaga
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
190W - 177L
1,543 Elo+
Party 3
Amaterasu
Amaterasu
TheVVandal
Amaterasu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,627 Elo+
Party 2
Team Averages
Level 115
1,504 SR
1,542 Elo+

VS

Team Averages
Level 152
1,507 SR
1,480 Elo+
Agni
Agni
Desavori
Agni
Level 145
God Stats
3W - 2L
1,269 SR
Queue Stats
320W - 310L
1,451 Elo+
Party 1
Artemis
Artemis
LadySombra25
Artemis
Level 222
God Stats
9W - 1L
1,712 SR
Queue Stats
228W - 242L
1,463 Elo+
Party 1
Rama
Rama
Tanathil
Rama
Level 147
God Stats
6W - 2L
1,433 SR
Queue Stats
582W - 573L
1,482 Elo+
Solo
Fafnir
Fafnir
finbilly
Fafnir
Level 120
God Stats
7W - 8L
1,537 SR
Queue Stats
915W - 928L
1,504 Elo+
Solo
Jormungandr
Jormungandr
leconquerrant
Jormungandr
Level 127
God Stats
3W - 1L
1,583 SR
Queue Stats
230W - 208L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
6 / 3 / 4
10,007
770
11,780
12,412
7,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Maylawl
Mulan
16
2 / 3 / 7
9,404
723
7,168
10,613
13,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
MudkipPl
Vulcan
14
1 / 7 / 4
8,239
634
9,914
11,549
6,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
SniperVirus8550
Baba Yaga
16
5 / 5 / 7
9,966
767
15,005
15,289
9,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
TheVVandal
Amaterasu
14
0 / 8 / 8
8,115
624
7,121
26,693
32,067
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
2 / 4 / 10
9,843
757
8,155
9,744
4,685
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
LadySombra25
Artemis
19
14 / 1 / 7
11,983
922
25,526
8,208
4,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
18
6 / 2 / 12
11,068
851
18,584
11,123
6,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
finbilly
Fafnir
16
1 / 5 / 19
10,427
802
5,082
18,246
28,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
leconquerrant
Jormungandr
18
3 / 3 / 19
10,529
810
13,878
17,030
19,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
93
14
Kills
26
26
Deaths
15
30
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
3
4
2.67
W
Agni
2
4
10
1.75
W
Artemis
LadySombra25
Artemis
14
1
7
17.5
L
Mulan
Maylawl
Mulan
2
3
7
1.83
L
Vulcan
MudkipPl
Vulcan
1
7
4
0.43
L
Baba Yaga
SniperVirus8550
Baba Yaga
5
5
7
1.7
W
Rama
6
2
12
6
L
Amaterasu
TheVVandal
Amaterasu
0
8
8
0.5
W
Fafnir
finbilly
Fafnir
1
5
19
2.1
W
Jormungandr
leconquerrant
Jormungandr
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,988
Damage
71,225
76,556
Taken
64,351
68,386
Mitigated
62,836
19,700
Healing
18,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,780
2,226
1,432
3,279
12,412
7,739
0
5,483
6,929
0
27,266
W
Agni
8,155
630
1,390
1,239
9,744
4,685
1,808
5,087
4,612
25,083
0
W
Artemis
LadySombra25
Artemis
25,526
9,829
945
3,224
8,208
4,719
2,291
4,801
3,407
0
42,279
L
Mulan
Maylawl
Mulan
7,168
1,046
1,072
1,877
10,613
13,068
0
5,178
5,435
0
12,585
L
Vulcan
MudkipPl
Vulcan
9,914
1,234
370
304
11,549
6,203
0
3,099
8,450
24,446
0
L
Baba Yaga
SniperVirus8550
Baba Yaga
15,005
1,309
694
4,098
15,289
9,309
0
4,958
10,331
29,872
0
W
Rama
18,584
13,623
327
3,203
11,123
6,066
2,781
4,498
6,531
0
51,563
L
Amaterasu
TheVVandal
Amaterasu
7,121
1,701
971
5,603
26,693
32,067
0
5,964
20,729
0
10,565
W
Fafnir
finbilly
Fafnir
5,082
1,370
1,164
3,559
18,246
28,022
426
4,328
13,706
7,847
0
W
Jormungandr
leconquerrant
Jormungandr
13,878
2,606
1,859
2,064
17,030
19,344
752
6,205
10,446
27,033
2,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,731
Gold Earned
53,850
124
Minions Killed
180
0
Camps Cleared
0
1,048,530
Distance Traveled
1,168,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,007
770
32
2
0
226,841
0
W
Agni
9,843
757
45
3
0
207,301
0
W
Artemis
11,983
922
38
3
0
251,313
0
L
Mulan
9,404
723
8
1
0
197,755
0
L
Vulcan
8,239
634
40
3
0
207,867
0
L
Baba Yaga
9,966
767
39
3
0
205,368
0
W
Rama
11,068
851
63
5
0
227,361
0
L
Amaterasu
8,115
624
5
0
0
210,699
0
W
Fafnir
10,427
802
6
0
0
241,450
0
W
Jormungandr
10,529
810
28
2
0
241,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role