Player Matchup

Mercury
Mercury
Platinum III
 
Mercury
Platinum III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum III
Eburxs
Janus
Platinum III
Level 219
God Stats
17W - 17L
1,583 SR
Queue Stats
181W - 175L
1,872 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
Lunar0
Baron Samedi
Gold II
Level 108
God Stats
4W - 2L
1,848 SR
Queue Stats
55W - 54L
1,766 MMR
Solo
Hachiman
Hachiman
Platinum II
R00K1E1992
Hachiman
Platinum II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 211L
1,961 MMR
Party 1
Thor
Thor
Platinum III
nOzivat-
Thor
Platinum III
Level 162
God Stats
31W - 34L
1,558 SR
Queue Stats
661W - 664L
1,792 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 160
1,598 SR
1,778 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,544 SR
1,834 MMR
Athena
Athena
Gold I
Aki mx4589
Athena
Gold I
Level 141
God Stats
6W - 4L
1,694 SR
Queue Stats
49W - 41L
1,729 MMR
Solo
Ratatoskr
Ratatoskr
Platinum III
COOLINVIRUS19
Ratatoskr
Platinum III
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 39L
1,839 MMR
Party 2
Ix Chel
Ix Chel
Gold I
Nurse
Ix Chel
Gold I
Level 155
God Stats
2W - 4L
1,595 SR
Queue Stats
137W - 99L
1,875 MMR
Party 2
Bakasura
Bakasura
Platinum I
Shamblesz
Bakasura
Platinum I
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,950 MMR
Solo
Rama
Rama
Platinum II
oSADEo
Rama
Platinum II
Level 99
God Stats
3W - 2L
1,429 SR
Queue Stats
71W - 72L
1,778 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
3 / 5 / 3
10,074
504
8,217
19,263
6,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Eburxs
Janus
18
4 / 6 / 0
11,851
593
7,203
13,795
4,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Lunar0
Baron Samedi
11
0 / 9 / 1
8,684
434
9,042
23,998
15,612
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
R00K1E1992
Hachiman
13
0 / 4 / 1
9,004
450
5,384
14,166
4,586
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
17
1 / 6 / 2
10,542
527
8,565
19,909
8,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
SusanoHerculesHe BoMartichoras

VS

Bans
AwilixVamanaChang'eAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aki mx4589
Athena
16
4 / 1 / 10
11,410
571
7,108
22,236
27,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
COOLINVIRUS19
Ratatoskr
19
5 / 1 / 3
13,234
662
12,213
17,613
18,550
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ix Chel
Nurse
Ix Chel
19
14 / 4 / 2
14,066
703
29,469
14,135
6,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Shamblesz
Bakasura
18
4 / 1 / 5
12,175
609
14,824
21,177
16,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
oSADEo
Rama
19
3 / 2 / 1
12,386
619
8,267
14,030
6,348
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
8
Kills
30
30
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
5
3
0.9
W
Athena
Aki mx4589
Athena
4
1
10
9
W
Ratatoskr
COOLINVIRUS19
Ratatoskr
5
1
3
6.5
L
Janus
Eburxs
Janus
4
6
0
0.67
L
Baron Samedi
Lunar0
Baron Samedi
0
9
1
0.06
W
Ix Chel
Nurse
Ix Chel
14
4
2
3.75
L
Hachiman
R00K1E1992
Hachiman
0
4
1
0.13
W
Bakasura
Shamblesz
Bakasura
4
1
5
6.5
L
Thor
1
6
2
0.33
W
Rama
oSADEo
Rama
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,411
Damage
71,881
91,131
Taken
89,191
39,749
Mitigated
75,693
11,250
Healing
30,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,217
5,380
0
1,139
19,263
6,741
0
7,099
11,649
0
82,657
W
Athena
Aki mx4589
Athena
7,108
1,230
0
4,008
22,236
27,868
884
4,011
18,125
28,618
0
W
Ratatoskr
COOLINVIRUS19
Ratatoskr
12,213
2,603
0
7,024
17,613
18,550
75
2,407
14,472
0
116,566
L
Janus
Eburxs
Janus
7,203
619
0
1,020
13,795
4,793
0
6,589
6,656
82,605
0
L
Baron Samedi
Lunar0
Baron Samedi
9,042
1,612
33
2,212
23,998
15,612
100
13,481
9,580
43,352
0
W
Ix Chel
Nurse
Ix Chel
29,469
4,797
1,150
2,094
14,135
6,865
982
4,500
9,427
123,934
0
L
Hachiman
R00K1E1992
Hachiman
5,384
3,657
0
4,548
14,166
4,586
270
3,574
9,702
0
56,566
W
Bakasura
Shamblesz
Bakasura
14,824
8,970
0
8,599
21,177
16,062
4,200
4,077
17,056
0
95,287
L
Thor
8,565
1,608
0
2,298
19,909
8,017
0
5,834
13,715
0
88,533
W
Rama
oSADEo
Rama
8,267
5,856
0
7,987
14,030
6,348
5,683
2,896
11,090
0
115,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,155
Gold Earned
63,271
600
Minions Killed
699
0
Camps Cleared
0
1,695,787
Distance Traveled
2,152,592
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,074
504
118
6
0
390,330
0
W
Athena
11,410
571
24
1
0
445,115
8
W
Ratatoskr
13,234
662
180
9
0
443,810
0
L
Janus
11,851
593
175
9
0
394,981
0
L
Baron Samedi
8,684
434
48
2
0
306,226
2
W
Ix Chel
14,066
703
182
9
0
424,491
0
L
Hachiman
9,004
450
94
5
0
262,158
4
W
Bakasura
12,175
609
155
8
0
475,779
0
L
Thor
10,542
527
165
8
0
342,092
0
W
Rama
12,386
619
158
8
0
363,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role