Player Matchup

Hel
Hel
MrRATBOY
Hel
Level 141
God Stats
9W - 4L
1,610 SR
Queue Stats
65W - 66L
1,474 Elo+
Party 1
Osiris
Osiris
SaitoHiraga10
Osiris
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,293 Elo+
Solo
Skadi
Skadi
WhiteWolf30
Skadi
Level 68
God Stats
1W - 1L
1,408 SR
Queue Stats
58W - 58L
1,462 Elo+
Party 1
Team Averages
Level 101
1,506 SR
1,410 Elo+

VS

Team Averages
Level 92
1,554 SR
1,506 Elo+
Poseidon
Poseidon
Luci301
Poseidon
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,538 Elo+
Solo
Bacchus
Bacchus
Vupsenb
Bacchus
Level 49
God Stats
62W - 55L
1,576 SR
Queue Stats
110W - 105L
1,453 Elo+
Solo
Artemis
Artemis
drjoachim
Artemis
Level 107
God Stats
42W - 34L
1,587 SR
Queue Stats
267W - 265L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 2
11,993
923
15,492
13,972
5,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 6
9,482
729
6,456
15,713
16,794
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 2 / 4
10,467
805
11,390
11,182
4,235
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Luci301
Poseidon
13
4 / 3 / 3
10,300
792
12,277
9,309
2,909
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Vupsenb
Bacchus
12
2 / 3 / 7
9,629
741
7,241
17,567
20,366
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
drjoachim
Artemis
13
4 / 4 / 2
10,268
790
16,270
13,972
5,214
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
10
Kills
10
10
Deaths
10
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Luci301
Poseidon
4
3
3
1.83
W
8
4
2
2.25
W
0
4
6
0.75
L
Bacchus
Vupsenb
Bacchus
2
3
7
1.83
W
2
2
4
2
L
Artemis
drjoachim
Artemis
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,338
Damage
35,788
40,867
Taken
40,848
26,386
Mitigated
28,489
12,254
Healing
4,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Luci301
Poseidon
12,277
2,198
0
450
9,309
2,909
295
3,162
6,147
54,956
0
W
15,492
640
3,303
5,146
13,972
5,357
683
5,059
8,913
44,614
0
W
6,456
2,331
0
336
15,713
16,794
0
7,302
8,411
0
20,959
L
Bacchus
Vupsenb
Bacchus
7,241
337
582
1,587
17,567
20,366
0
6,333
11,234
13,558
1,206
W
11,390
5,385
0
3,469
11,182
4,235
2,620
6,210
4,972
0
50,987
L
Artemis
drjoachim
Artemis
16,270
8,426
0
1,933
13,972
5,214
1,531
6,378
7,594
0
48,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,942
Gold Earned
30,197
144
Minions Killed
141
0
Camps Cleared
0
737,359
Distance Traveled
727,909
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,300
792
83
6
0
247,983
0
W
Hel
11,993
923
56
4
0
264,371
4
W
Osiris
9,482
729
18
1
0
232,356
0
L
Bacchus
9,629
741
4
0
0
254,271
0
W
Skadi
10,467
805
70
5
0
240,632
0
L
Artemis
10,268
790
54
4
0
225,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role