Player Matchup

Neith
Neith
SaitoHiraga10
Neith
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 14L
1,153 Elo+
Solo
Nemesis
Nemesis
Sirimor
Nemesis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,290 Elo+
Solo
Sol
Sol
ОсновательТыкв
Sol
Level 47
God Stats
4W - 4L
1,284 SR
Queue Stats
110W - 103L
1,553 Elo+
Solo
Team Averages
Level 70
1,428 SR
1,332 Elo+

VS

Team Averages
Level 87
1,394 SR
1,561 Elo+
Discordia
Discordia
Flashkiki
Discordia
Level 104
God Stats
2W - 6L
1,119 SR
Queue Stats
31W - 37L
1,507 Elo+
Solo
Anhur
Anhur
Kain1412
Anhur
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,377 Elo+
Solo
Fenrir
Fenrir
deil32
Fenrir
Level 61
God Stats
1W - 1L
1,562 SR
Queue Stats
18W - 14L
1,800 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 6
12,779
913
13,808
13,384
4,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Sirimor
Nemesis
13
2 / 6 / 8
11,116
794
7,692
14,861
7,141
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 1 / 6
12,247
875
12,744
11,133
3,199
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Flashkiki
Discordia
14
7 / 4 / 3
11,499
821
12,691
9,845
3,530
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Kain1412
Anhur
14
1 / 4 / 7
10,826
773
6,349
12,612
4,552
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
deil32
Fenrir
13
3 / 6 / 6
10,843
775
12,628
17,889
13,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
14
Kills
11
11
Deaths
14
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
Flashkiki
Discordia
7
4
3
2.13
L
Anhur
Kain1412
Anhur
1
4
7
1.13
W
7
4
6
2.5
W
Nemesis
Sirimor
Nemesis
2
6
8
1
L
Fenrir
deil32
Fenrir
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,244
Damage
31,668
39,378
Taken
40,346
15,203
Mitigated
21,414
12,855
Healing
3,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Flashkiki
Discordia
12,691
840
0
377
9,845
3,530
0
2,737
7,108
42,314
0
L
Anhur
Kain1412
Anhur
6,349
2,118
0
1,216
12,612
4,552
0
3,985
8,627
0
30,610
W
13,808
5,654
0
3,928
13,384
4,863
2,052
4,321
9,063
0
59,977
W
Nemesis
Sirimor
Nemesis
7,692
2,273
0
2,357
14,861
7,141
439
4,661
10,200
0
29,422
L
Fenrir
deil32
Fenrir
12,628
2,092
0
1,714
17,889
13,332
0
6,851
11,038
0
39,745
W
12,744
2,306
0
6,570
11,133
3,199
925
4,052
7,081
51,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,142
Gold Earned
33,168
168
Minions Killed
129
0
Camps Cleared
0
758,583
Distance Traveled
699,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,499
821
37
3
0
231,125
0
L
Anhur
10,826
773
48
3
0
219,271
0
W
Neith
12,779
913
79
6
0
238,521
0
W
Nemesis
11,116
794
30
2
0
257,069
0
L
Fenrir
10,843
775
44
3
0
249,467
0
W
Sol
12,247
875
59
4
0
262,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role