Player Matchup

Hou Yi
Hou Yi
CLAAF
Hou Yi
Level 154
God Stats
2W - 5L
1,450 SR
Queue Stats
737W - 748L
1,494 Elo+
Solo
Hun Batz
Hun Batz
Dÿlòñ
Hun Batz
Level 108
God Stats
1W - 6L
1,341 SR
Queue Stats
426W - 427L
1,498 Elo+
Solo
Zeus
Zeus
Stoned_Hokage
Zeus
Level 98
God Stats
3W - 5L
1,595 SR
Queue Stats
303W - 316L
1,432 Elo+
Solo
Serqet
Serqet
Stuqib
Serqet
Level 144
God Stats
17W - 18L
1,498 SR
Queue Stats
891W - 905L
1,465 Elo+
Solo
Shiva
Shiva
matu777
Shiva
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,550 Elo+
Solo
Team Averages
Level 111
1,477 SR
1,488 Elo+

VS

Team Averages
Level 129
1,443 SR
1,531 Elo+
Artio
Artio
AtharvGrover
Artio
Level 109
God Stats
1W - 0L
1,431 SR
Queue Stats
146W - 120L
1,576 Elo+
Solo
King Arthur
King Arthur
BlueWuffs
King Arthur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,565 Elo+
Solo
Ah Puch
Ah Puch
ChEeToCoRn69
Ah Puch
Level 180
God Stats
1W - 3L
1,414 SR
Queue Stats
96W - 78L
1,539 Elo+
Solo
Heimdallr
Heimdallr
The Pynkster
Heimdallr
Level 159
God Stats
6W - 4L
1,293 SR
Queue Stats
667W - 650L
1,501 Elo+
Solo
Anubis
Anubis
Tren2k122
Anubis
Level 108
God Stats
10W - 5L
1,577 SR
Queue Stats
476W - 468L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CLAAF
Hou Yi
18
2 / 5 / 14
11,355
631
18,814
16,515
7,364
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hun Batz
Dÿlòñ
Hun Batz
19
8 / 8 / 6
12,717
707
18,011
21,162
9,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
4 / 6 / 13
12,694
705
26,946
20,152
9,156
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
Stuqib
Serqet
17
3 / 10 / 8
10,881
605
6,991
20,971
12,755
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
matu777
Shiva
19
2 / 7 / 15
11,774
654
9,373
32,703
36,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 15
12,165
676
8,678
33,171
39,932
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
BlueWuffs
King Arthur
20
12 / 5 / 14
13,889
772
19,736
23,625
39,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
ChEeToCoRn69
Ah Puch
20
1 / 3 / 24
12,337
685
23,647
17,547
9,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
The Pynkster
Heimdallr
20
15 / 2 / 18
15,810
878
28,157
14,126
9,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
Tren2k122
Anubis
20
5 / 2 / 21
13,062
726
17,534
11,991
6,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
127
19
Kills
35
36
Deaths
21
56
Assists
92
Player
Kills
Deaths
Assists
KDA
W
2
9
15
1.06
W
King Arthur
BlueWuffs
King Arthur
12
5
14
3.8
L
Hou Yi
CLAAF
Hou Yi
2
5
14
1.8
W
Ah Puch
ChEeToCoRn69
Ah Puch
1
3
24
4.33
L
Hun Batz
Dÿlòñ
Hun Batz
8
8
6
1.38
L
4
6
13
1.75
L
Serqet
Stuqib
Serqet
3
10
8
0.7
W
Heimdallr
The Pynkster
Heimdallr
15
2
18
12
W
Anubis
Tren2k122
Anubis
5
2
21
7.75
L
Shiva
matu777
Shiva
2
7
15
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,135
Damage
97,752
111,503
Taken
100,460
75,953
Mitigated
104,964
34,398
Healing
38,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,678
276
4,081
6,684
33,171
39,932
0
9,642
22,875
15,319
1,327
W
King Arthur
BlueWuffs
King Arthur
19,736
1,184
2,953
3,112
23,625
39,924
435
6,622
16,857
0
34,279
L
Hou Yi
CLAAF
Hou Yi
18,814
8,886
4,371
3,161
16,515
7,364
1,317
9,428
6,886
0
35,086
W
Ah Puch
ChEeToCoRn69
Ah Puch
23,647
0
2,358
7,151
17,547
9,101
626
5,280
12,039
53,421
0
L
Hun Batz
Dÿlòñ
Hun Batz
18,011
1,578
695
2,058
21,162
9,799
2,008
11,741
9,171
45
43,129
L
26,946
3,591
1,749
4,138
20,152
9,156
1,973
7,924
12,056
52,760
0
L
Serqet
Stuqib
Serqet
6,991
1,164
997
3,340
20,971
12,755
199
8,342
12,277
0
9,474
W
Heimdallr
The Pynkster
Heimdallr
28,157
9,621
803
3,924
14,126
9,093
5,890
4,210
9,916
0
60,352
W
Anubis
Tren2k122
Anubis
17,534
879
2,900
4,972
11,991
6,914
1,270
1,573
10,355
37,924
0
L
Shiva
matu777
Shiva
9,373
1,666
3,554
10,335
32,703
36,879
337
11,097
21,090
336
23,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,421
Gold Earned
67,263
218
Minions Killed
211
0
Camps Cleared
0
1,563,512
Distance Traveled
1,671,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,165
676
11
1
0
291,675
0
W
King Arthur
13,889
772
20
1
0
336,632
0
L
Hou Yi
11,355
631
52
3
0
297,061
0
W
Ah Puch
12,337
685
48
3
0
350,882
0
L
Hun Batz
12,717
707
56
3
0
308,133
0
L
Zeus
12,694
705
85
5
0
292,315
0
L
Serqet
10,881
605
12
1
0
338,602
0
W
Heimdallr
15,810
878
83
5
0
356,864
0
W
Anubis
13,062
726
49
3
0
335,880
0
L
Shiva
11,774
654
13
1
0
327,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role