Player Matchup

Tiamat
Tiamat
Alpha Nawan
Tiamat
Level 86
God Stats
15W - 16L
1,443 SR
Queue Stats
255W - 231L
1,432 Elo+
Party 1
Chaac
Chaac
MrShutin
Chaac
Level 82
God Stats
15W - 13L
1,509 SR
Queue Stats
138W - 121L
1,449 Elo+
Solo
Osiris
Osiris
Z Nirqs
Osiris
Level 108
God Stats
11W - 2L
1,670 SR
Queue Stats
405W - 384L
1,486 Elo+
Party 1
Skadi
Skadi
inconnuMONDIAL
Skadi
Level 127
God Stats
40W - 29L
1,555 SR
Queue Stats
814W - 814L
1,437 Elo+
Solo
Jormungandr
Jormungandr
maitre-yorck
Jormungandr
Level 107
God Stats
7W - 5L
1,255 SR
Queue Stats
361W - 371L
1,493 Elo+
Solo
Team Averages
Level 102
1,487 SR
1,460 Elo+

VS

Team Averages
Level 71
1,484 SR
1,473 Elo+
Hades
Hades
 
Hades
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Im_YaDa_
Rama
Level 129
God Stats
7W - 9L
1,421 SR
Queue Stats
75W - 71L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
dimon3177-313
Ao Kuang
Level 66
God Stats
1W - 4L
1,124 SR
Queue Stats
81W - 88L
1,515 Elo+
Party 2
Surtr
Surtr
eldar_abc
Surtr
Level 17
God Stats
2W - 8L
1,500 SR
Queue Stats
11W - 22L
1,334 Elo+
Party 2
Hun Batz
Hun Batz
shabataev
Hun Batz
Level 53
God Stats
7W - 2L
1,876 SR
Queue Stats
170W - 189L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
11 / 1 / 8
11,631
554
20,539
14,230
10,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
MrShutin
Chaac
17
3 / 1 / 5
11,848
564
7,341
18,480
19,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
Z Nirqs
Osiris
18
8 / 0 / 10
12,183
580
15,321
16,580
11,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
11 / 3 / 5
12,155
579
22,488
13,234
5,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
maitre-yorck
Jormungandr
15
0 / 1 / 11
10,704
510
4,935
16,508
21,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 2 / 2
7,861
374
4,841
11,983
5,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
9
0 / 3 / 2
7,019
334
2,243
11,376
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
dimon3177-313
Ao Kuang
13
0 / 5 / 2
8,062
384
4,759
20,311
8,643
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
eldar_abc
Surtr
13
0 / 11 / 1
8,339
397
3,889
23,042
21,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
shabataev
Hun Batz
15
2 / 12 / 0
8,939
426
9,262
26,527
11,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
10
33
Kills
3
6
Deaths
33
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
2
2
1
W
Tiamat
11
1
8
15
L
Rama
0
3
2
0.33
W
Chaac
MrShutin
Chaac
3
1
5
5.5
W
Osiris
Z Nirqs
Osiris
8
0
10
13
L
Ao Kuang
dimon3177-313
Ao Kuang
0
5
2
0.2
L
Surtr
eldar_abc
Surtr
0
11
1
0.05
W
11
3
5
4.5
W
Jormungandr
maitre-yorck
Jormungandr
0
1
11
5.5
L
Hun Batz
shabataev
Hun Batz
2
12
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,624
Damage
24,994
79,032
Taken
93,239
68,561
Mitigated
51,262
18,396
Healing
14,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,841
1,056
0
3,028
11,983
5,995
14
4,082
7,901
29,179
0
W
Tiamat
20,539
1,895
0
3,589
14,230
10,939
1,770
1,090
13,140
73,229
0
L
Rama
2,243
1,546
0
2,244
11,376
3,499
0
1,705
9,671
0
29,149
W
Chaac
MrShutin
Chaac
7,341
1,623
0
6,821
18,480
19,369
3,729
6,374
12,106
0
95,446
W
Osiris
Z Nirqs
Osiris
15,321
6,176
0
2,839
16,580
11,482
3,559
972
15,608
0
105,647
L
Ao Kuang
dimon3177-313
Ao Kuang
4,759
445
0
6,388
20,311
8,643
396
5,811
14,500
42,490
0
L
Surtr
eldar_abc
Surtr
3,889
1,098
0
2,328
23,042
21,265
0
4,210
18,832
75
26,451
W
22,488
11,434
0
1,934
13,234
5,743
4,127
155
13,079
0
103,829
W
Jormungandr
maitre-yorck
Jormungandr
4,935
1,075
0
3,213
16,508
21,028
1,437
1,031
15,477
42,858
0
L
Hun Batz
shabataev
Hun Batz
9,262
2,833
0
247
26,527
11,860
0
9,666
16,861
0
47,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,521
Gold Earned
40,220
579
Minions Killed
269
0
Camps Cleared
0
2,094,574
Distance Traveled
1,347,817
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,861
374
50
2
0
133,109
0
W
Tiamat
11,631
554
106
5
0
424,138
6
L
Rama
7,019
334
51
2
0
163,502
0
W
Chaac
11,848
564
144
7
0
411,707
1
W
Osiris
12,183
580
128
6
0
514,751
0
L
Ao Kuang
8,062
384
68
3
0
369,792
0
L
Surtr
8,339
397
25
1
0
317,677
0
W
Skadi
12,155
579
143
7
0
359,669
0
W
Jormungandr
10,704
510
58
3
0
384,309
0
L
Hun Batz
8,939
426
75
4
0
363,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role