Player Matchup

Scylla
Scylla
Bronze III
I-Am-Kerchoo
Scylla
Bronze III
Level 114
God Stats
0W - 1L
1,631 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Thor
Thor
Gold II
Jofrii
Thor
Gold II
Level 105
God Stats
3W - 6L
1,473 SR
Queue Stats
312W - 320L
1,503 MMR
Solo
Mulan
Mulan
Gold III
Jogatero
Mulan
Gold III
Level 88
God Stats
20W - 16L
1,649 SR
Queue Stats
487W - 491L
1,486 MMR
Solo
Ullr
Ullr
Bronze III
drorthegeve321
Ullr
Bronze III
Level 52
God Stats
0W - 1L
1,244 SR
Queue Stats
3W - 5L
1,501 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
vincedc
Xing Tian
Bronze III
Level 139
God Stats
0W - 1L
1,276 SR
Queue Stats
1W - 2L
1,501 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,455 SR
1,498 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,530 SR
1,500 MMR
Janus
Janus
Gold II
 
Janus
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Platinum V
Enorm
Bakasura
Platinum V
Level 147
God Stats
16W - 8L
1,700 SR
Queue Stats
172W - 174L
1,543 MMR
Solo
Hades
Hades
Gold IV
Kuzneц
Hades
Gold IV
Level 152
God Stats
7W - 7L
1,447 SR
Queue Stats
137W - 135L
1,488 MMR
Solo
Geb
Geb
Bronze III
Remy2504
Geb
Bronze III
Level 42
God Stats
6W - 1L
1,500 SR
Queue Stats
33W - 21L
1,488 MMR
Solo
Rama
Rama
Gold V
mythex16
Rama
Gold V
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 5 / 1
5,783
526
3,160
5,807
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Jofrii
Thor
11
1 / 2 / 2
6,386
581
3,364
8,217
2,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
Jogatero
Mulan
12
3 / 2 / 0
6,770
615
6,716
10,036
6,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

7
0 / 3 / 1
4,867
442
2,654
7,375
2,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
vincedc
Xing Tian
6
0 / 2 / 0
4,661
424
2,346
8,563
5,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Ao KuangVamana

VS

Bans
AphroditeHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 1 / 3
7,127
648
5,140
6,220
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Enorm
Bakasura
11
2 / 0 / 2
6,507
592
2,872
6,820
2,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Kuzneц
Hades
12
3 / 3 / 0
7,486
681
6,598
10,684
7,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 1 / 5
6,149
559
2,064
7,708
5,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
11
5 / 0 / 3
6,603
600
9,090
5,874
2,166
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
14
14
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
3
4.5
W
Bakasura
Enorm
Bakasura
2
0
2
3
L
Scylla
1
5
1
0.3
L
Thor
Jofrii
Thor
1
2
2
1
L
Mulan
Jogatero
Mulan
3
2
0
1.5
W
Hades
Kuzneц
Hades
3
3
0
1
W
1
1
5
3.5
L
0
3
1
0.17
W
Rama
5
0
3
6.5
L
Xing Tian
vincedc
Xing Tian
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,240
Damage
25,764
39,998
Taken
37,306
19,167
Mitigated
19,655
10,383
Healing
14,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,140
461
0
1,620
6,220
2,072
18
2,550
3,670
59,224
0
W
Bakasura
Enorm
Bakasura
2,872
1,768
0
2,515
6,820
2,614
392
1,007
5,813
0
37,991
L
Scylla
3,160
221
0
375
5,807
1,736
0
2,832
2,766
27,123
0
L
Thor
Jofrii
Thor
3,364
466
0
3,280
8,217
2,952
0
1,543
6,446
0
46,200
L
Mulan
Jogatero
Mulan
6,716
1,585
0
4,850
10,036
6,576
0
5,952
4,084
0
47,095
W
Hades
Kuzneц
Hades
6,598
1,121
3
5,479
10,684
7,313
349
174
9,952
51,739
0
W
2,064
341
0
1,399
7,708
5,490
0
846
6,862
10,348
0
L
2,654
1,215
0
492
7,375
2,285
0
1,884
5,417
0
19,754
W
Rama
9,090
7,445
0
3,053
5,874
2,166
853
1,273
4,601
0
49,200
L
Xing Tian
vincedc
Xing Tian
2,346
206
0
1,386
8,563
5,618
0
1,237
7,026
12,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,467
Gold Earned
33,872
268
Minions Killed
381
0
Camps Cleared
0
1,055,630
Distance Traveled
1,052,468
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,127
648
104
9
0
210,838
0
W
Bakasura
6,507
592
90
8
0
265,781
3
L
Scylla
5,783
526
49
4
0
184,383
0
L
Thor
6,386
581
89
8
0
229,252
0
L
Mulan
6,770
615
78
7
0
216,417
3
W
Hades
7,486
681
99
9
0
161,165
2
W
Geb
6,149
559
12
1
0
210,692
0
L
Ullr
4,867
442
35
3
0
193,896
0
W
Rama
6,603
600
76
7
0
203,992
0
L
Xing Tian
4,661
424
17
2
0
231,682
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role