Player Matchup

Ares
Ares
 
Ares
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Gooofiee1oo
Ne Zha
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 62L
1,516 Elo+
Solo
Chronos
Chronos
Seth_P5
Chronos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo
Loki
Loki
Welsen-97
Loki
Level 122
God Stats
934W - 1,007L
1,535 SR
Queue Stats
934W - 1,009L
1,520 Elo+
Party 1
Chang'e
Chang'e
Xx_91tigresse_xX
Chang'e
Level 66
God Stats
25W - 15L
1,761 SR
Queue Stats
55W - 50L
1,514 Elo+
Party 1
Team Averages
Level 90
1,559 SR
1,464 Elo+

VS

Team Averages
Level 67
1,449 SR
1,408 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Bobs X Powah
Ne Zha
Level 42
God Stats
30W - 42L
1,392 SR
Queue Stats
45W - 74L
1,364 Elo+
Party 2
Anubis
Anubis
Eclipsedark7797
Anubis
Level 27
God Stats
13W - 11L
1,407 SR
Queue Stats
32W - 55L
1,337 Elo+
Party 2
Hou Yi
Hou Yi
Mushroomkille
Hou Yi
Level 99
God Stats
29W - 39L
1,441 SR
Queue Stats
115W - 137L
1,401 Elo+
Solo
Hercules
Hercules
barquilla28
Hercules
Level 121
God Stats
1W - 0L
1,504 SR
Queue Stats
174W - 182L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 0 / 0
5,306
1,061
0
0
0
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
10
2 / 4 / 1
6,345
1,269
3,880
6,913
2,743
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Chronos
Seth_P5
Chronos
11
1 / 1 / 2
6,293
1,259
3,903
4,504
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
11
0 / 0 / 2
6,394
1,279
2,577
3,009
1,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 3
5,855
1,171
6,236
8,777
2,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

326

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
2 / 1 / 4
6,484
1,297
4,709
3,400
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
11
3 / 0 / 4
6,908
1,382
3,103
1,730
706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 5
6,026
1,205
3,001
1,942
1,174
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 3
6,583
1,317
2,724
4,200
1,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
barquilla28
Hercules
11
2 / 1 / 6
6,723
1,345
7,244
7,044
6,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
3
Kills
8
8
Deaths
3
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
0
0
0
W
Ah Puch
 
Ah Puch
2
1
4
4
W
Ne Zha
3
0
4
5
W
0
0
5
2.5
L
Ne Zha
2
4
1
0.63
W
1
1
3
2.5
L
Chronos
Seth_P5
Chronos
1
1
2
2
L
Loki
0
0
2
1
L
0
3
3
0.5
W
Hercules
barquilla28
Hercules
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,596
Damage
20,781
23,203
Taken
18,316
8,095
Mitigated
11,301
2,316
Healing
4,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
 
Ah Puch
4,709
351
0
209
3,400
1,367
0
2,133
1,267
13,675
0
W
Ne Zha
3,103
0
0
121
1,730
706
0
713
1,017
0
10,397
W
3,001
45
0
315
1,942
1,174
0
1,415
527
12,973
0
L
Ne Zha
3,880
1,192
0
274
6,913
2,743
0
1,166
5,362
0
11,120
W
2,724
1,867
0
719
4,200
1,748
0
1,627
2,573
0
18,526
L
Chronos
Seth_P5
Chronos
3,903
787
0
386
4,504
1,456
0
2,109
2,165
9,764
0
L
Loki
2,577
126
0
144
3,009
1,176
0
230
2,761
0
22,953
L
6,236
127
319
1,193
8,777
2,720
0
3,718
4,628
10,945
0
W
Hercules
barquilla28
Hercules
7,244
2,346
0
2,644
7,044
6,306
0
4,251
2,793
0
8,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,193
Gold Earned
32,724
104
Minions Killed
111
5
Camps Cleared
5
432,352
Distance Traveled
581,604
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,306
1,061
0
0
0
0
0
W
Ah Puch
6,484
1,297
20
4
0
108,088
2
W
Ne Zha
6,908
1,382
29
6
1
131,383
0
W
Anubis
6,026
1,205
21
4
0
111,007
0
L
Ne Zha
6,345
1,269
9
2
0
94,758
0
W
Hou Yi
6,583
1,317
35
7
2
108,468
0
L
Chronos
6,293
1,259
32
6
3
106,165
0
L
Loki
6,394
1,279
38
8
2
124,333
0
L
Chang'e
5,855
1,171
25
5
0
107,096
0
W
Hercules
6,723
1,345
6
1
2
122,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role