Player Matchup

Awilix
Awilix
Platinum II
 
Awilix
Platinum II
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond I
BHKK
Hachiman
Diamond I
Level 156
God Stats
33W - 34L
1,656 SR
Queue Stats
403W - 386L
2,515 MMR
Solo
Scylla
Scylla
Platinum I
Cleanpower
Scylla
Platinum I
Level 159
God Stats
3W - 5L
1,500 SR
Queue Stats
297W - 281L
2,018 MMR
Solo
Ares
Ares
Platinum III
Whitebullets522
Ares
Platinum III
Level 143
God Stats
17W - 15L
1,589 SR
Queue Stats
134W - 115L
1,836 MMR
Solo
Xing Tian
Xing Tian
Platinum I
etherealifyoreal
Xing Tian
Platinum I
Level 157
God Stats
4W - 6L
1,561 SR
Queue Stats
429W - 437L
1,960 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,561 SR
1,966 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 183
1,522 SR
2,055 MMR
Agni
Agni
Diamond II
MeyeRRR
Agni
Diamond II
Level 172
God Stats
8W - 7L
1,206 SR
Queue Stats
368W - 356L
2,236 MMR
Solo
Horus
Horus
Platinum V
Mogril
Horus
Platinum V
Level 308
God Stats
5W - 6L
1,575 SR
Queue Stats
77W - 63L
1,818 MMR
Solo
Fenrir
Fenrir
Diamond III
SloppyFatBoy
Fenrir
Diamond III
Level 125
God Stats
2W - 3L
1,297 SR
Queue Stats
85W - 75L
2,198 MMR
Solo
Charybdis
Charybdis
Diamond V
Woolviee
Charybdis
Diamond V
Level 156
God Stats
50W - 31L
1,716 SR
Queue Stats
188W - 167L
2,106 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
cbdo
Cu Chulainn
Platinum II
Level 156
God Stats
8W - 6L
1,817 SR
Queue Stats
131W - 114L
1,916 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
1 / 8 / 1
6,631
474
5,696
14,557
4,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
BHKK
Hachiman
12
2 / 4 / 0
7,144
510
6,187
9,928
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Cleanpower
Scylla
11
1 / 3 / 2
6,882
492
7,245
5,903
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 5 / 0
7,008
501
5,137
12,532
14,665
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Xing Tian
9
0 / 2 / 3
5,967
426
4,970
12,867
9,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
VamanaAo KuangSerqet

VS

Bans
SusanoHe BoIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
MeyeRRR
Agni
13
1 / 2 / 4
8,401
600
4,956
7,529
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Mogril
Horus
12
3 / 1 / 8
6,886
492
6,612
13,058
10,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
15
7 / 0 / 7
9,403
672
9,887
12,218
5,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Woolviee
Charybdis
14
5 / 1 / 4
8,758
626
11,232
9,776
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
cbdo
Cu Chulainn
14
6 / 1 / 5
9,142
653
7,855
12,201
11,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
5
Kills
22
22
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
8
1
0.19
L
Hachiman
BHKK
Hachiman
2
4
0
0.5
L
Scylla
Cleanpower
Scylla
1
3
2
0.67
W
Agni
MeyeRRR
Agni
1
2
4
1.5
W
Horus
Mogril
Horus
3
1
8
7
W
Fenrir
7
0
7
10.5
L
1
5
0
0.2
W
Charybdis
Woolviee
Charybdis
5
1
4
7
W
Cu Chulainn
cbdo
Cu Chulainn
6
1
5
8.5
L
Xing Tian
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,235
Damage
40,542
55,787
Taken
54,782
33,855
Mitigated
35,197
9,084
Healing
20,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,696
2,183
0
300
14,557
4,692
0
1,027
13,182
0
44,554
L
Hachiman
BHKK
Hachiman
6,187
2,966
0
3,777
9,928
3,115
0
0
9,705
0
55,403
L
Scylla
Cleanpower
Scylla
7,245
1,033
0
570
5,903
1,842
0
1,494
4,317
51,658
0
W
Agni
MeyeRRR
Agni
4,956
786
0
750
7,529
2,745
0
3,244
4,285
71,063
0
W
Horus
Mogril
Horus
6,612
2,595
2,172
5,923
13,058
10,618
64
4,305
8,753
0
17,823
W
Fenrir
9,887
3,799
0
2,110
12,218
5,917
0
2,825
9,393
0
82,960
L
5,137
298
0
2,436
12,532
14,665
387
0
12,532
51,171
0
W
Charybdis
Woolviee
Charybdis
11,232
4,740
0
5,660
9,776
4,137
0
2,174
7,602
0
76,112
W
Cu Chulainn
cbdo
Cu Chulainn
7,855
1,334
0
3,718
12,201
11,780
22
5,430
6,771
0
62,234
L
Xing Tian
4,970
179
0
2,001
12,867
9,541
0
2,147
10,225
18,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,632
Gold Earned
42,590
361
Minions Killed
501
0
Camps Cleared
0
1,358,648
Distance Traveled
1,490,785
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,631
474
63
5
0
299,914
0
L
Hachiman
7,144
510
105
8
0
267,273
3
L
Scylla
6,882
492
100
7
0
272,327
1
W
Agni
8,401
600
144
10
0
283,124
4
W
Horus
6,886
492
18
1
0
322,798
2
W
Fenrir
9,403
672
124
9
0
331,902
0
L
Ares
7,008
501
66
5
0
239,633
1
W
Charybdis
8,758
626
121
9
0
266,583
0
W
Cu Chulainn
9,142
653
94
7
0
286,378
2
L
Xing Tian
5,967
426
27
2
0
279,501
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role