Player Matchup

Heimdallr
Heimdallr
MEOW_SENPAI
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,641 Elo+
Party 2
Surtr
Surtr
romanempire4
Surtr
Level 126
God Stats
0W - 1L
1,545 SR
Queue Stats
11W - 6L
1,618 Elo+
Party 2
Nox
Nox
xRealGamer4Lifex
Nox
Level 159
God Stats
5W - 10L
1,375 SR
Queue Stats
126W - 115L
1,557 Elo+
Party 2
Team Averages
Level 104
1,473 SR
1,605 Elo+

VS

Team Averages
Level 75
1,563 SR
1,489 Elo+
Baron Samedi
Baron Samedi
Ken_2Timez
Baron Samedi
Level 142
God Stats
33W - 27L
1,560 SR
Queue Stats
252W - 258L
1,519 Elo+
Party 1
Medusa
Medusa
Shark6927
Medusa
Level 49
God Stats
27W - 30L
1,507 SR
Queue Stats
113W - 128L
1,413 Elo+
Solo
Nemesis
Nemesis
ValhallaEra
Nemesis
Level 34
God Stats
10W - 4L
1,622 SR
Queue Stats
144W - 142L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MEOW_SENPAI
Heimdallr
11
1 / 4 / 1
10,571
622
4,664
8,597
4,570
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 3 / 4
11,009
648
10,519
19,647
25,413
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 1
11,678
687
13,331
14,775
6,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ken_2Timez
Baron Samedi
17
6 / 2 / 5
13,367
786
14,866
13,553
6,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Shark6927
Medusa
16
3 / 0 / 7
12,845
756
13,741
9,508
4,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
ValhallaEra
Nemesis
14
2 / 3 / 6
12,295
723
8,054
15,230
8,814
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
11
11
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ken_2Timez
Baron Samedi
6
2
5
4.25
L
Heimdallr
MEOW_SENPAI
Heimdallr
1
4
1
0.38
W
Medusa
Shark6927
Medusa
3
0
7
6.5
W
Nemesis
ValhallaEra
Nemesis
2
3
6
1.67
L
1
3
4
1
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,514
Damage
36,661
43,019
Taken
38,291
36,426
Mitigated
20,081
2,076
Healing
14,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ken_2Timez
Baron Samedi
14,866
534
1,075
4,504
13,553
6,937
1,244
3,941
9,612
68,873
0
L
Heimdallr
MEOW_SENPAI
Heimdallr
4,664
2,078
0
0
8,597
4,570
0
3,828
4,769
0
28,056
W
Medusa
Shark6927
Medusa
13,741
7,549
0
3,892
9,508
4,330
1,303
3,210
6,298
0
66,033
W
Nemesis
ValhallaEra
Nemesis
8,054
3,369
0
5,050
15,230
8,814
487
6,993
8,237
0
41,187
L
10,519
3,472
0
1,059
19,647
25,413
5
6,886
12,761
451
36,292
L
13,331
610
70
947
14,775
6,443
0
4,767
10,008
54,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,258
Gold Earned
38,507
155
Minions Killed
237
0
Camps Cleared
0
761,896
Distance Traveled
1,008,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,367
786
82
5
0
296,955
0
L
Heimdallr
10,571
622
49
3
0
197,491
0
W
Medusa
12,845
756
93
5
0
383,806
0
W
Nemesis
12,295
723
62
4
0
327,633
0
L
Surtr
11,009
648
32
2
0
287,585
0
L
Nox
11,678
687
74
4
0
276,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role