Player Matchup

Baron Samedi
Baron Samedi
Gold I
Mega Arbok
Baron Samedi
Gold I
Level 151
God Stats
0W - 1L
1,671 SR
Queue Stats
24W - 14L
1,903 MMR
Party 1
Ares
Ares
Gold I
RandomCalf
Ares
Gold I
Level 150
God Stats
2W - 1L
1,922 SR
Queue Stats
24W - 16L
1,903 MMR
Party 1
Danzaburou
Danzaburou
Gold III
iRandomPyro
Danzaburou
Gold III
Level 99
God Stats
5W - 2L
1,821 SR
Queue Stats
9W - 5L
1,736 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,804 SR
1,847 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,615 SR
1,857 MMR
Xbalanque
Xbalanque
Platinum II
 
Xbalanque
Platinum II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Diamond IV
Kinglc_150
Vulcan
Diamond IV
Level 107
God Stats
17W - 18L
1,581 SR
Queue Stats
757W - 897L
2,094 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
peterbanjo
Kuzenbo
Platinum IV
Level 139
God Stats
11W - 4L
1,763 SR
Queue Stats
69W - 72L
1,977 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mega Arbok
Baron Samedi
14
0 / 3 / 5
11,055
650
11,357
13,967
8,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 2 / 1
11,511
677
15,346
24,210
36,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
iRandomPyro
Danzaburou
14
2 / 4 / 5
11,818
695
9,694
18,017
7,595
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AphroditeAo KuangIx ChelThothGeb

VS

Bans
JanusHachimanMartichorasHou YiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
2 / 4 / 5
11,916
701
14,833
13,762
7,101
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Kinglc_150
Vulcan
16
4 / 2 / 5
12,919
760
22,229
11,005
6,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
peterbanjo
Kuzenbo
15
3 / 1 / 6
12,197
717
11,541
19,190
35,765
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
7
Kills
9
9
Deaths
7
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
4
5
1.13
W
Vulcan
Kinglc_150
Vulcan
4
2
5
3.25
L
Baron Samedi
Mega Arbok
Baron Samedi
0
3
5
0.83
L
5
2
1
2.75
L
Danzaburou
iRandomPyro
Danzaburou
2
4
5
1.13
W
Kuzenbo
peterbanjo
Kuzenbo
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,397
Damage
48,603
56,194
Taken
43,957
52,738
Mitigated
49,617
11,339
Healing
11,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
14,833
7,105
0
2,413
13,762
7,101
1,557
8,322
5,440
0
71,319
W
Vulcan
Kinglc_150
Vulcan
22,229
9,900
0
3,440
11,005
6,751
684
7,861
3,144
76,998
0
L
Baron Samedi
Mega Arbok
Baron Samedi
11,357
782
2,862
2,779
13,967
8,332
336
9,192
4,775
65,754
0
L
15,346
1,020
0
2,337
24,210
36,811
55
11,891
12,319
35,473
0
L
Danzaburou
iRandomPyro
Danzaburou
9,694
4,203
0
3,361
18,017
7,595
231
12,666
5,351
0
62,967
W
Kuzenbo
peterbanjo
Kuzenbo
11,541
4,639
0
5,414
19,190
35,765
447
10,966
8,224
22,710
328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,384
Gold Earned
37,032
220
Minions Killed
198
0
Camps Cleared
0
920,423
Distance Traveled
999,302
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,916
701
88
5
0
291,623
4
W
Vulcan
12,919
760
92
5
0
356,948
0
L
Baron Samedi
11,055
650
114
7
0
277,378
0
L
Ares
11,511
677
16
1
0
322,771
4
L
Danzaburou
11,818
695
90
5
0
320,274
0
W
Kuzenbo
12,197
717
18
1
0
350,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role