Player Matchup

Terra
Terra
Ariete_Fiamma
Terra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
464W - 430L
1,473 Elo+
Solo
Mercury
Mercury
Elite Osiris
Mercury
Level 116
God Stats
2W - 3L
1,559 SR
Queue Stats
306W - 257L
1,542 Elo+
Solo
Anubis
Anubis
Fahdyam
Anubis
Level 99
God Stats
129W - 121L
1,539 SR
Queue Stats
662W - 652L
1,487 Elo+
Solo
Nu Wa
Nu Wa
SirFattyFatSac
Nu Wa
Level 129
God Stats
2W - 1L
1,475 SR
Queue Stats
76W - 87L
1,494 Elo+
Solo
Jing Wei
Jing Wei
VDM348
Jing Wei
Level 109
God Stats
2W - 4L
1,257 SR
Queue Stats
165W - 165L
1,487 Elo+
Solo
Team Averages
Level 116
1,466 SR
1,497 Elo+

VS

Team Averages
Level 115
1,442 SR
1,467 Elo+
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
MoonlessNight--
Persephone
Level 106
God Stats
3W - 4L
1,367 SR
Queue Stats
70W - 71L
1,541 Elo+
Party 1
Bacchus
Bacchus
MoreBongHoots
Bacchus
Level 64
God Stats
31W - 37L
1,343 SR
Queue Stats
121W - 144L
1,291 Elo+
Solo
Hun Batz
Hun Batz
balta1k
Hun Batz
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
8,196
455
5,635
13,385
13,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
Elite Osiris
Mercury
15
3 / 3 / 2
9,056
503
9,703
17,708
6,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Fahdyam
Anubis
11
2 / 4 / 0
7,619
423
6,709
7,908
3,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 8 / 2
7,771
432
8,526
10,884
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
VDM348
Jing Wei
14
1 / 3 / 1
8,214
456
5,784
13,483
4,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
4 / 1 / 4
9,897
550
12,653
9,121
4,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
 
Guan Yu
16
4 / 0 / 6
9,573
532
10,178
20,407
18,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Persephone
MoonlessNight--
Persephone
16
6 / 0 / 4
10,581
588
14,041
10,617
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
13
2 / 1 / 6
8,453
470
2,281
11,350
9,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
balta1k
Hun Batz
16
4 / 5 / 6
9,791
544
8,794
14,562
6,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
7
Kills
20
21
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
4
6
W
Guan Yu
 
Guan Yu
4
0
6
7
L
1
3
3
0.83
L
Mercury
Elite Osiris
Mercury
3
3
2
1.33
L
Anubis
Fahdyam
Anubis
2
4
0
0.5
W
Persephone
MoonlessNight--
Persephone
6
0
4
8
W
Bacchus
2
1
6
5
L
0
8
2
0.13
L
Jing Wei
VDM348
Jing Wei
1
3
1
0.5
W
Hun Batz
balta1k
Hun Batz
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,357
Damage
47,947
63,368
Taken
66,057
32,045
Mitigated
41,740
5,955
Healing
20,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,653
3,862
0
3,081
9,121
4,711
1,484
1,959
7,162
0
79,315
W
Guan Yu
 
Guan Yu
10,178
1,657
2,866
10,664
20,407
18,201
42
7,187
12,953
0
63,879
L
5,635
898
112
742
13,385
13,821
0
2,394
10,761
29,222
0
L
Mercury
Elite Osiris
Mercury
9,703
3,409
0
750
17,708
6,997
0
4,976
12,583
0
70,950
L
Anubis
Fahdyam
Anubis
6,709
400
0
2,558
7,908
3,108
0
387
7,521
43,430
0
W
Persephone
MoonlessNight--
Persephone
14,041
788
0
1,162
10,617
2,814
0
4,403
5,927
68,625
0
W
Bacchus
2,281
356
0
2,065
11,350
9,976
0
4,187
6,860
21,572
0
L
8,526
1,510
0
492
10,884
3,251
0
5,681
5,145
51,124
0
L
Jing Wei
VDM348
Jing Wei
5,784
4,410
0
1,301
13,483
4,868
1,018
2,993
9,812
0
61,013
W
Hun Batz
balta1k
Hun Batz
8,794
2,958
0
850
14,562
6,038
328
3,030
11,396
0
88,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,856
Gold Earned
48,295
403
Minions Killed
482
0
Camps Cleared
0
1,536,831
Distance Traveled
1,844,837
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,897
550
118
7
0
287,699
2
W
Guan Yu
9,573
532
91
5
0
387,236
0
L
Terra
8,196
455
35
2
0
349,358
1
L
Mercury
9,056
503
102
6
0
383,270
0
L
Anubis
7,619
423
69
4
0
165,736
4
W
Persephone
10,581
588
109
6
0
369,651
4
W
Bacchus
8,453
470
30
2
0
389,504
0
L
Nu Wa
7,771
432
97
5
0
287,583
0
L
Jing Wei
8,214
456
100
6
0
350,884
1
W
Hun Batz
9,791
544
134
7
0
410,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role