Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FFA iAceeZ
Ah Muzen Cab
Level 88
God Stats
5W - 2L
1,708 SR
Queue Stats
234W - 217L
1,443 Elo+
Party 2
Ix Chel
Ix Chel
FFARAAM2815
Ix Chel
Level 126
God Stats
16W - 18L
1,667 SR
Queue Stats
1,286W - 1,257L
1,483 Elo+
Party 2
Camazotz
Camazotz
NachoLaVergota
Camazotz
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 147L
1,611 Elo+
Solo
Cliodhna
Cliodhna
dakata359
Cliodhna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,232 Elo+
Solo
Freya
Freya
meth0d1us
Freya
Level 124
God Stats
3W - 5L
1,289 SR
Queue Stats
356W - 381L
1,453 Elo+
Solo
Team Averages
Level 104
1,533 SR
1,445 Elo+

VS

Team Averages
Level 154
1,648 SR
1,503 Elo+
Sun Wukong
Sun Wukong
Akacie
Sun Wukong
Level 104
God Stats
5W - 1L
1,642 SR
Queue Stats
416W - 415L
1,544 Elo+
Solo
Eset
Eset
HimmlischeLiebe
Eset
Level 179
God Stats
22W - 8L
1,655 SR
Queue Stats
1,620W - 1,685L
1,467 Elo+
Solo
Tiamat
Tiamat
Osmèth
Tiamat
Level 88
God Stats
1W - 2L
1,256 SR
Queue Stats
282W - 279L
1,490 Elo+
Party 1
Rama
Rama
PapaWooody
Rama
Level 152
God Stats
5W - 1L
1,919 SR
Queue Stats
70W - 65L
1,521 Elo+
Solo
Ravana
Ravana
SweetLindir
Ravana
Level 248
God Stats
2W - 0L
1,770 SR
Queue Stats
365W - 375L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FFA iAceeZ
Ah Muzen Cab
19
5 / 4 / 7
11,539
679
13,195
15,143
9,214
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
FFARAAM2815
Ix Chel
20
6 / 5 / 4
12,539
738
19,997
20,537
12,659
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Camazotz
19
2 / 3 / 10
10,672
628
9,612
19,784
29,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
dakata359
Cliodhna
17
3 / 10 / 4
11,500
676
11,409
21,718
12,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
meth0d1us
Freya
16
3 / 7 / 5
10,200
600
8,079
16,930
9,218
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Akacie
Sun Wukong
20
14 / 2 / 13
14,297
841
27,795
22,282
31,667
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
0 / 4 / 12
11,063
651
8,954
13,143
6,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
Osmèth
Tiamat
20
4 / 3 / 12
11,952
703
17,626
14,172
8,929
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 7 / 8
11,124
654
17,296
16,576
7,743
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
19
6 / 3 / 17
12,296
723
12,866
13,289
19,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
91
19
Kills
29
29
Deaths
19
30
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Akacie
Sun Wukong
14
2
13
10.25
L
Ah Muzen Cab
FFA iAceeZ
Ah Muzen Cab
5
4
7
2.13
L
Ix Chel
FFARAAM2815
Ix Chel
6
5
4
1.6
W
0
4
12
1.5
L
Camazotz
2
3
10
2.33
W
Tiamat
Osmèth
Tiamat
4
3
12
3.33
W
5
7
8
1.29
W
Ravana
6
3
17
4.83
L
Cliodhna
dakata359
Cliodhna
3
10
4
0.5
L
Freya
meth0d1us
Freya
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,292
Damage
84,537
94,112
Taken
79,462
72,884
Mitigated
73,554
30,517
Healing
23,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Akacie
Sun Wukong
27,795
2,416
1,879
6,497
22,282
31,667
1,961
6,298
15,984
1,620
53,834
L
Ah Muzen Cab
FFA iAceeZ
Ah Muzen Cab
13,195
4,093
1,411
975
15,143
9,214
1,160
3,634
11,458
0
33,471
L
Ix Chel
FFARAAM2815
Ix Chel
19,997
3,037
6,203
7,547
20,537
12,659
1,171
7,114
12,871
53,527
0
W
8,954
457
3,254
2,078
13,143
6,012
1,766
5,646
7,497
32,768
0
L
Camazotz
9,612
1,215
1,226
6,353
19,784
29,556
972
6,345
13,144
0
16,023
W
Tiamat
Osmèth
Tiamat
17,626
1,499
1,295
2,810
14,172
8,929
653
6,557
7,615
34,677
0
W
17,296
14,447
810
2,132
16,576
7,743
3,425
5,547
11,029
0
37,984
W
Ravana
12,866
1,382
666
2,450
13,289
19,203
166
4,028
9,261
2,295
14,313
L
Cliodhna
dakata359
Cliodhna
11,409
1,349
423
2,771
21,718
12,237
453
6,544
14,752
0
24,020
L
Freya
meth0d1us
Freya
8,079
2,457
1,045
2,563
16,930
9,218
1,044
5,491
11,040
11,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,450
Gold Earned
60,732
167
Minions Killed
217
0
Camps Cleared
0
1,290,564
Distance Traveled
1,463,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,297
841
55
3
0
328,662
0
L
Ah Muzen Cab
11,539
679
34
2
0
292,485
0
L
Ix Chel
12,539
738
81
5
0
231,089
0
W
Eset
11,063
651
61
4
0
257,032
0
L
Camazotz
10,672
628
6
0
0
269,035
0
W
Tiamat
11,952
703
27
2
0
331,873
0
W
Rama
11,124
654
55
3
0
244,010
0
W
Ravana
12,296
723
19
1
0
301,573
0
L
Cliodhna
11,500
676
39
2
0
254,161
0
L
Freya
10,200
600
7
0
0
243,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role