Player Matchup

Atlas
Atlas
 
Atlas
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Hyro XL
Ravana
Level 161
God Stats
8W - 6L
1,669 SR
Queue Stats
194W - 182L
1,534 Elo+
Party 1
Susano
Susano
King Arthur3692
Susano
Level 157
God Stats
2W - 4L
1,449 SR
Queue Stats
231W - 229L
1,499 Elo+
Party 1
Team Averages
Level 130
1,524 SR
1,507 Elo+

VS

Team Averages
Level 81
1,449 SR
1,437 Elo+
Cthulhu
Cthulhu
Balor-The-Pup
Cthulhu
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 134L
1,110 Elo+
Party 3
Aphrodite
Aphrodite
Lafif486
Aphrodite
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,713 Elo+
Party 2
Chang'e
Chang'e
cat_boii
Chang'e
Level 124
God Stats
3W - 2L
1,244 SR
Queue Stats
64W - 56L
1,538 Elo+
Party 2
Medusa
Medusa
meeee_smiley21
Medusa
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,713 Elo+
Party 2
Cliodhna
Cliodhna
shadowmage14
Cliodhna
Level 6
God Stats
7W - 1L
1,500 SR
Queue Stats
115W - 128L
1,110 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 0 / 7
5,624
562
3,878
7,261
4,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
 
Nu Wa
10
1 / 1 / 6
5,375
538
2,841
2,709
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

Anubis
 
Anubis
9
1 / 3 / 0
5,177
518
3,001
5,955
2,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
Hyro XL
Ravana
10
2 / 0 / 0
5,825
583
3,041
4,901
3,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
6 / 0 / 2
6,422
642
4,840
5,138
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 1 / 0
5,660
566
2,548
6,500
3,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Lafif486
Aphrodite
8
0 / 3 / 0
5,402
540
1,097
7,497
4,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
cat_boii
Chang'e
12
3 / 1 / 0
6,460
646
4,335
7,061
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
5,059
506
2,163
6,291
2,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
shadowmage14
Cliodhna
6
0 / 4 / 0
4,465
447
1,834
6,780
1,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
11
Kills
3
4
Deaths
12
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
0
7
4.5
L
Nu Wa
 
Nu Wa
1
1
6
4
L
Anubis
 
Anubis
1
3
0
0.33
W
Cthulhu
0
1
0
0
L
Ravana
Hyro XL
Ravana
2
0
0
2
L
6
0
2
7
W
Aphrodite
Lafif486
Aphrodite
0
3
0
0
W
Chang'e
cat_boii
Chang'e
3
1
0
3
W
0
3
0
0
W
Cliodhna
shadowmage14
Cliodhna
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,601
Damage
11,977
25,964
Taken
34,129
13,633
Mitigated
14,024
9,835
Healing
10,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,878
1,364
638
2,171
7,261
4,947
0
931
6,330
25,874
0
L
Nu Wa
 
Nu Wa
2,841
846
0
630
2,709
866
1,051
379
2,330
21,157
0
L
Anubis
 
Anubis
3,001
243
0
2,373
5,955
2,813
0
3,485
2,470
30,864
0
W
Cthulhu
2,548
668
0
2,147
6,500
3,776
0
432
6,001
30,587
0
L
Ravana
Hyro XL
Ravana
3,041
1,165
0
1,801
4,901
3,252
0
1,972
2,577
0
32,825
L
4,840
1,501
0
2,222
5,138
1,755
0
861
4,277
0
36,926
W
Aphrodite
Lafif486
Aphrodite
1,097
336
748
2,784
7,497
4,206
393
2,469
4,948
22,178
0
W
Chang'e
cat_boii
Chang'e
4,335
386
156
2,922
7,061
1,904
360
3,945
3,012
53,530
0
W
2,163
816
0
1,363
6,291
2,473
350
1,602
4,683
0
32,732
W
Cliodhna
shadowmage14
Cliodhna
1,834
594
0
782
6,780
1,665
0
993
5,765
0
19,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,423
Gold Earned
27,046
234
Minions Killed
273
0
Camps Cleared
0
965,346
Distance Traveled
888,217
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,624
562
27
3
0
206,219
1
L
Nu Wa
5,375
538
37
4
0
195,993
0
L
Anubis
5,177
518
48
5
0
156,448
0
W
Cthulhu
5,660
566
62
6
0
166,143
0
L
Ravana
5,825
583
58
6
0
187,209
0
L
Susano
6,422
642
64
6
0
219,477
0
W
Aphrodite
5,402
540
34
3
0
159,153
0
W
Chang'e
6,460
646
98
10
0
200,304
0
W
Medusa
5,059
506
48
5
0
152,392
0
W
Cliodhna
4,465
447
31
3
0
210,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role