Player Matchup

Mercury
Mercury
Eniseintopf
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
FluXy XV
Tsukuyomi
Level 80
God Stats
2W - 3L
1,267 SR
Queue Stats
214W - 217L
1,534 Elo+
Party 1
Anubis
Anubis
chepr0x
Anubis
Level 127
God Stats
5W - 10L
1,322 SR
Queue Stats
809W - 776L
1,522 Elo+
Solo
Bacchus
Bacchus
iBigDooDoo
Bacchus
Level 87
God Stats
1W - 5L
1,226 SR
Queue Stats
261W - 270L
1,507 Elo+
Party 1
Jing Wei
Jing Wei
kinki_dook
Jing Wei
Level 111
God Stats
0W - 3L
1,283 SR
Queue Stats
475W - 467L
1,525 Elo+
Solo
Team Averages
Level 84
1,320 SR
1,518 Elo+

VS

Team Averages
Level 86
1,500 SR
1,528 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
FMBob
Sol
Level 19
God Stats
16W - 5L
1,500 SR
Queue Stats
461W - 450L
1,439 Elo+
Solo
Thanatos
Thanatos
MelinBlack
Thanatos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 73L
1,604 Elo+
Solo
Zhong Kui
Zhong Kui
Obamnam
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,536 Elo+
Solo
Danzaburou
Danzaburou
UnD3cTed
Danzaburou
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 43L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Eniseintopf
Mercury
15
3 / 10 / 4
9,135
703
6,493
14,987
7,597
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
FluXy XV
Tsukuyomi
16
4 / 4 / 2
9,795
753
11,986
10,827
6,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
chepr0x
Anubis
18
5 / 5 / 6
10,261
789
13,941
11,919
10,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
iBigDooDoo
Bacchus
16
0 / 5 / 12
9,455
727
6,381
16,637
26,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
kinki_dook
Jing Wei
17
4 / 4 / 8
9,991
769
9,464
10,874
5,497
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
0 / 3 / 20
9,396
723
7,290
22,868
24,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
FMBob
Sol
17
7 / 3 / 12
10,461
805
12,756
10,737
5,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
MelinBlack
Thanatos
17
8 / 5 / 15
11,503
885
10,409
13,019
11,360
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Obamnam
Zhong Kui
17
4 / 3 / 15
10,555
812
9,163
12,337
14,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
UnD3cTed
Danzaburou
18
8 / 2 / 15
11,451
881
20,073
8,910
4,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
104
16
Kills
27
28
Deaths
16
32
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
3
20
3.33
L
Mercury
Eniseintopf
Mercury
3
10
4
0.5
W
Sol
FMBob
Sol
7
3
12
4.33
L
Tsukuyomi
FluXy XV
Tsukuyomi
4
4
2
1.25
W
Thanatos
MelinBlack
Thanatos
8
5
15
3.1
W
Zhong Kui
Obamnam
Zhong Kui
4
3
15
3.83
W
Danzaburou
UnD3cTed
Danzaburou
8
2
15
7.75
L
Anubis
chepr0x
Anubis
5
5
6
1.6
L
Bacchus
iBigDooDoo
Bacchus
0
5
12
1.2
L
Jing Wei
kinki_dook
Jing Wei
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,265
Damage
59,691
65,244
Taken
67,871
55,918
Mitigated
60,815
14,291
Healing
26,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,290
518
1,353
6,626
22,868
24,392
438
5,262
17,606
17,354
0
L
Mercury
Eniseintopf
Mercury
6,493
1,819
100
513
14,987
7,597
0
5,732
9,255
0
10,041
W
Sol
FMBob
Sol
12,756
2,396
612
3,105
10,737
5,548
1,946
3,147
7,590
29,554
0
L
Tsukuyomi
FluXy XV
Tsukuyomi
11,986
2,452
506
1,042
10,827
6,339
567
5,414
5,413
0
20,114
W
Thanatos
MelinBlack
Thanatos
10,409
2,540
853
4,805
13,019
11,360
603
3,811
9,208
0
15,914
W
Zhong Kui
Obamnam
Zhong Kui
9,163
1,068
939
4,112
12,337
14,709
1,338
4,344
7,993
18,868
0
W
Danzaburou
UnD3cTed
Danzaburou
20,073
13,255
691
3,859
8,910
4,806
3,475
3,758
5,152
0
43,296
L
Anubis
chepr0x
Anubis
13,941
686
449
3,047
11,919
10,067
280
5,207
6,712
37,348
0
L
Bacchus
iBigDooDoo
Bacchus
6,381
306
2,350
3,406
16,637
26,418
125
8,361
8,276
10,304
0
L
Jing Wei
kinki_dook
Jing Wei
9,464
7,921
1,175
1,703
10,874
5,497
668
4,495
6,379
0
22,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,637
Gold Earned
53,366
122
Minions Killed
131
0
Camps Cleared
0
1,117,624
Distance Traveled
1,200,857
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,396
723
14
1
0
251,454
0
L
Mercury
9,135
703
4
0
0
231,608
0
W
Sol
10,461
805
38
3
0
235,053
0
L
Tsukuyomi
9,795
753
14
1
0
205,473
0
W
Thanatos
11,503
885
8
1
0
246,931
0
W
Zhong Kui
10,555
812
20
2
0
239,066
0
W
Danzaburou
11,451
881
51
4
0
228,353
0
L
Anubis
10,261
789
57
4
0
213,516
0
L
Bacchus
9,455
727
7
1
0
239,435
0
L
Jing Wei
9,991
769
40
3
0
227,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role