Player Matchup

Tyr
Tyr
 
Tyr
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
BitCloud
Ix Chel
Level 154
God Stats
8W - 13L
1,580 SR
Queue Stats
624W - 573L
1,598 Elo+
Solo
Izanami
Izanami
JoeBeadin
Izanami
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,446 Elo+
Party 2
Nemesis
Nemesis
OverseerYuri
Nemesis
Level 126
God Stats
2W - 3L
1,258 SR
Queue Stats
125W - 110L
1,579 Elo+
Party 2
Hel
Hel
burritofinga
Hel
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,494 Elo+
Solo
Team Averages
Level 117
1,467 SR
1,523 Elo+

VS

Team Averages
Level 71
1,567 SR
1,573 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
AbsoluteDread
Ratatoskr
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 156L
1,635 Elo+
Party 1
Izanami
Izanami
Chizur
Izanami
Level 12
God Stats
2W - 0L
1,836 SR
Queue Stats
36W - 22L
1,585 Elo+
Party 1
Ao Kuang
Ao Kuang
Sunther
Ao Kuang
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 125L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
3 / 3 / 4
7,564
540
5,613
12,844
12,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
BitCloud
Ix Chel
13
4 / 2 / 2
7,751
554
12,910
8,918
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
JoeBeadin
Izanami
11
0 / 5 / 1
6,569
469
3,099
9,004
2,577
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
OverseerYuri
Nemesis
12
1 / 3 / 2
7,191
514
5,372
11,872
4,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 0
7,471
534
5,545
10,514
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 3 / 4
7,902
564
8,617
9,976
4,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
 
Ganesha
12
0 / 2 / 6
7,657
547
3,076
11,058
8,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
AbsoluteDread
Ratatoskr
15
5 / 1 / 3
9,232
659
11,768
14,453
9,850
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Chizur
Izanami
15
3 / 1 / 4
9,386
670
6,022
6,991
2,329
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Sunther
Ao Kuang
14
8 / 2 / 3
9,005
643
7,368
11,216
4,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
9
Kills
17
17
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
3
4
1.67
W
Aphrodite
 
Aphrodite
1
3
4
1
W
Ganesha
 
Ganesha
0
2
6
1.5
W
Ratatoskr
AbsoluteDread
Ratatoskr
5
1
3
6.5
L
Ix Chel
BitCloud
Ix Chel
4
2
2
2.5
W
Izanami
Chizur
Izanami
3
1
4
5
L
Izanami
JoeBeadin
Izanami
0
5
1
0.1
L
Nemesis
OverseerYuri
Nemesis
1
3
2
0.67
W
Ao Kuang
Sunther
Ao Kuang
8
2
3
4.75
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,539
Damage
36,851
53,152
Taken
53,694
27,495
Mitigated
28,827
12,813
Healing
21,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,613
760
0
3,532
12,844
12,457
0
5,693
6,933
0
19,053
W
Aphrodite
 
Aphrodite
8,617
413
3,070
5,160
9,976
4,359
0
4,558
5,418
60,917
0
W
Ganesha
 
Ganesha
3,076
156
0
1,786
11,058
8,161
0
4,843
6,215
17,194
0
W
Ratatoskr
AbsoluteDread
Ratatoskr
11,768
2,749
0
5,164
14,453
9,850
0
6,684
7,769
0
76,047
L
Ix Chel
BitCloud
Ix Chel
12,910
1,016
1,280
1,692
8,918
3,424
0
5,020
3,678
70,278
0
W
Izanami
Chizur
Izanami
6,022
3,407
0
2,810
6,991
2,329
1,834
186
6,805
0
90,932
L
Izanami
JoeBeadin
Izanami
3,099
2,414
0
1,854
9,004
2,577
0
2,223
6,759
0
44,306
L
Nemesis
OverseerYuri
Nemesis
5,372
1,822
0
513
11,872
4,357
0
4,071
7,697
0
59,715
W
Ao Kuang
Sunther
Ao Kuang
7,368
1,084
0
3,119
11,216
4,128
0
2,811
8,405
67,104
0
L
5,545
347
344
3,598
10,514
4,680
0
1,490
9,024
57,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,546
Gold Earned
43,182
426
Minions Killed
510
0
Camps Cleared
0
1,468,479
Distance Traveled
1,513,009
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,564
540
22
2
0
321,215
2
W
Aphrodite
7,902
564
123
9
0
286,409
0
W
Ganesha
7,657
547
3
0
0
299,614
3
W
Ratatoskr
9,232
659
130
9
0
309,431
0
L
Ix Chel
7,751
554
123
9
0
281,441
5
W
Izanami
9,386
670
167
12
0
273,966
4
L
Izanami
6,569
469
78
6
0
253,364
6
L
Nemesis
7,191
514
94
7
0
350,701
0
W
Ao Kuang
9,005
643
87
6
0
343,589
0
L
Hel
7,471
534
109
8
0
261,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role