Player Matchup

Kuzenbo
Kuzenbo
CDJason520
Kuzenbo
Level 201
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 162L
1,447 Elo+
Party 2
Janus
Janus
Dementdd
Janus
Level 156
God Stats
3W - 2L
1,201 SR
Queue Stats
152W - 136L
1,559 Elo+
Solo
Xing Tian
Xing Tian
Viottic
Xing Tian
Level 127
God Stats
8W - 4L
1,545 SR
Queue Stats
499W - 480L
1,438 Elo+
Solo
Cu Chulainn
Cu Chulainn
nyouai
Cu Chulainn
Level 89
God Stats
1W - 0L
1,552 SR
Queue Stats
89W - 75L
1,555 Elo+
Solo
Ne Zha
Ne Zha
红桃KK
Ne Zha
Level 56
God Stats
1W - 0L
1,522 SR
Queue Stats
5W - 4L
1,401 Elo+
Party 2
Team Averages
Level 126
1,464 SR
1,480 Elo+

VS

Team Averages
Level 113
1,571 SR
1,577 Elo+
Surtr
Surtr
BQQM180
Surtr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Rama
Rama
JWallaby
Rama
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 41L
1,606 Elo+
Party 1
Mulan
Mulan
Musckael
Mulan
Level 147
God Stats
2W - 2L
1,605 SR
Queue Stats
27W - 34L
1,616 Elo+
Solo
Chaac
Chaac
STR7X
Chaac
Level 109
God Stats
4W - 3L
1,751 SR
Queue Stats
253W - 221L
1,588 Elo+
Party 1
Sol
Sol
Valerize
Sol
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 74L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CDJason520
Kuzenbo
13
2 / 1 / 6
6,495
928
4,858
5,478
5,181
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Dementdd
Janus
13
9 / 2 / 4
7,641
1,092
12,262
4,750
2,056
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Viottic
Xing Tian
12
1 / 2 / 9
6,245
892
2,633
7,671
5,979
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
nyouai
Cu Chulainn
11
1 / 2 / 3
6,137
877
4,984
6,963
6,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
红桃KK
Ne Zha
12
0 / 1 / 7
6,112
873
8,176
4,842
2,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BQQM180
Surtr
12
2 / 4 / 2
6,474
925
6,028
10,879
14,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
12
2 / 3 / 1
6,431
919
3,758
6,362
2,850
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
Musckael
Mulan
10
1 / 3 / 4
6,264
895
3,996
7,351
5,890
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
STR7X
Chaac
14
3 / 0 / 3
7,484
1,069
9,632
9,281
10,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
0 / 3 / 4
5,529
790
2,739
3,823
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
13
Kills
8
8
Deaths
13
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Surtr
BQQM180
Surtr
2
4
2
0.75
W
Kuzenbo
CDJason520
Kuzenbo
2
1
6
5
W
Janus
Dementdd
Janus
9
2
4
5.5
L
Rama
2
3
1
0.83
L
Mulan
Musckael
Mulan
1
3
4
1
L
Chaac
STR7X
Chaac
3
0
3
4.5
L
0
3
4
0.67
W
Xing Tian
Viottic
Xing Tian
1
2
9
2.75
W
Cu Chulainn
nyouai
Cu Chulainn
1
2
3
1.25
W
Ne Zha
红桃KK
Ne Zha
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,913
Damage
26,153
29,704
Taken
37,696
22,659
Mitigated
34,919
7,312
Healing
13,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
BQQM180
Surtr
6,028
2,064
218
2,594
10,879
14,573
2
5,619
4,993
206
10,659
W
Kuzenbo
CDJason520
Kuzenbo
4,858
1,416
314
1,762
5,478
5,181
0
694
4,688
8,889
0
W
Janus
Dementdd
Janus
12,262
1,602
225
928
4,750
2,056
122
120
4,498
18,758
0
L
Rama
3,758
2,781
670
1,527
6,362
2,850
0
2,280
4,000
0
12,118
L
Mulan
Musckael
Mulan
3,996
352
579
1,527
7,351
5,890
0
4,492
2,724
0
6,859
L
Chaac
STR7X
Chaac
9,632
942
252
5,672
9,281
10,126
0
4,593
4,455
0
25,913
L
2,739
241
0
420
3,823
1,480
0
1,952
1,771
6,782
0
W
Xing Tian
Viottic
Xing Tian
2,633
274
482
1,254
7,671
5,979
0
637
6,656
6,745
0
W
Cu Chulainn
nyouai
Cu Chulainn
4,984
454
999
280
6,963
6,751
0
894
5,931
0
12,667
W
Ne Zha
红桃KK
Ne Zha
8,176
1,019
592
476
4,842
2,692
0
572
4,102
0
17,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,630
Gold Earned
32,182
90
Minions Killed
92
0
Camps Cleared
0
725,839
Distance Traveled
665,261
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,474
925
11
2
0
134,443
0
W
Kuzenbo
6,495
928
11
2
0
158,289
0
W
Janus
7,641
1,092
25
4
0
137,644
0
L
Rama
6,431
919
33
5
0
123,379
0
L
Mulan
6,264
895
5
1
0
142,550
0
L
Chaac
7,484
1,069
27
4
0
176,176
0
L
Sol
5,529
790
16
2
0
88,713
0
W
Xing Tian
6,245
892
9
1
0
135,317
0
W
Cu Chulainn
6,137
877
22
3
0
133,532
0
W
Ne Zha
6,112
873
23
3
0
161,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role