Player Matchup

Merlin
Merlin
 
Merlin
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
BallsIn2Deep
Bakasura
Level 238
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 34L
1,610 Elo+
Party 1
Jormungandr
Jormungandr
BlazenPhoenix
Jormungandr
Level 179
God Stats
4W - 5L
1,549 SR
Queue Stats
443W - 431L
1,518 Elo+
Party 1
Ao Kuang
Ao Kuang
GamerOwen
Ao Kuang
Level 153
God Stats
6W - 4L
1,761 SR
Queue Stats
134W - 137L
1,503 Elo+
Party 1
Yu Huang
Yu Huang
Gaz009
Yu Huang
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
206W - 249L
1,381 Elo+
Party 1
Team Averages
Level 160
1,562 SR
1,502 Elo+

VS

Team Averages
Level 26
1,559 SR
1,492 Elo+
Ullr
Ullr
 
Ullr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
Ishu0124
Discordia
Level 28
God Stats
4W - 8L
1,795 SR
Queue Stats
171W - 219L
1,340 Elo+
Solo
Athena
Athena
Oryiin
Athena
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
112W - 117L
1,402 Elo+
Party 2
Hercules
Hercules
SpookyLexa
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 151L
1,386 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
stella2887
Ah Muzen Cab
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,831 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 2 / 20
8,928
893
16,032
8,281
5,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
BallsIn2Deep
Bakasura
16
16 / 4 / 5
10,157
1,016
20,721
11,297
7,170
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
BlazenPhoenix
Jormungandr
14
2 / 3 / 17
8,919
892
4,666
11,978
16,099
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
GamerOwen
Ao Kuang
16
11 / 1 / 10
9,488
949
15,766
10,781
13,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Gaz009
Yu Huang
12
0 / 4 / 4
7,557
756
3,026
6,230
3,535
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 9 / 1
8,008
801
4,468
13,389
5,941
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Ishu0124
Discordia
13
2 / 6 / 4
7,557
756
3,398
10,206
4,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Oryiin
Athena
14
0 / 5 / 3
7,470
747
4,223
14,508
12,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
SpookyLexa
Hercules
12
2 / 5 / 2
7,756
776
4,540
14,086
16,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
stella2887
Ah Muzen Cab
15
5 / 6 / 3
8,491
849
8,686
12,207
5,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
24
31
Kills
11
14
Deaths
31
56
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
20
6
L
Ullr
 
Ullr
2
9
1
0.28
W
Bakasura
BallsIn2Deep
Bakasura
16
4
5
4.63
W
Jormungandr
BlazenPhoenix
Jormungandr
2
3
17
3.5
W
Ao Kuang
GamerOwen
Ao Kuang
11
1
10
16
W
Yu Huang
Gaz009
Yu Huang
0
4
4
0.5
L
Discordia
Ishu0124
Discordia
2
6
4
0.67
L
Athena
Oryiin
Athena
0
5
3
0.3
L
Hercules
SpookyLexa
Hercules
2
5
2
0.6
L
Ah Muzen Cab
stella2887
Ah Muzen Cab
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,211
Damage
25,315
48,567
Taken
64,396
46,024
Mitigated
45,148
16,476
Healing
10,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,032
1,130
1,693
2,157
8,281
5,584
1,775
1,463
6,818
27,198
0
L
Ullr
 
Ullr
4,468
1,554
0
10
13,389
5,941
69
7,650
4,152
0
10,379
W
Bakasura
BallsIn2Deep
Bakasura
20,721
12,657
927
2,926
11,297
7,170
1,915
1,702
9,595
0
23,780
W
Jormungandr
BlazenPhoenix
Jormungandr
4,666
1,108
593
1,899
11,978
16,099
608
1,577
10,401
13,280
0
W
Ao Kuang
GamerOwen
Ao Kuang
15,766
2,987
1,204
4,745
10,781
13,636
2,335
2,507
8,274
18,320
1,428
W
Yu Huang
Gaz009
Yu Huang
3,026
527
59
273
6,230
3,535
1,731
372
5,858
7,847
0
L
Discordia
Ishu0124
Discordia
3,398
425
327
1,987
10,206
4,271
200
5,926
3,611
11,509
0
L
Athena
Oryiin
Athena
4,223
845
1,851
1,626
14,508
12,949
0
7,565
5,350
8,560
0
L
Hercules
SpookyLexa
Hercules
4,540
1,044
62
3,862
14,086
16,028
174
7,685
4,716
0
8,024
L
Ah Muzen Cab
stella2887
Ah Muzen Cab
8,686
2,973
193
317
12,207
5,959
385
7,917
3,851
0
22,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,049
Gold Earned
39,282
108
Minions Killed
76
0
Camps Cleared
0
881,106
Distance Traveled
854,182
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,928
893
31
3
0
173,872
0
L
Ullr
8,008
801
14
1
0
131,826
0
W
Bakasura
10,157
1,016
22
2
0
184,060
0
W
Jormungandr
8,919
892
15
2
0
154,927
0
W
Ao Kuang
9,488
949
19
2
0
203,363
0
W
Yu Huang
7,557
756
21
2
0
164,884
0
L
Discordia
7,557
756
12
1
0
170,568
0
L
Athena
7,470
747
11
1
0
190,651
0
L
Hercules
7,756
776
3
0
0
200,910
0
L
Ah Muzen Cab
8,491
849
36
4
0
160,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role