Player Matchup

Cliodhna
Cliodhna
Tatogs
Cliodhna
Level 88
God Stats
5W - 1L
1,789 SR
Queue Stats
80W - 91L
1,431 Elo+
Party 2
Kukulkan
Kukulkan
oO_Tinky
Kukulkan
Level 89
God Stats
26W - 25L
1,468 SR
Queue Stats
171W - 165L
1,393 Elo+
Solo
Izanami
Izanami
rodrox2412
Izanami
Level 21
God Stats
3W - 1L
1,641 SR
Queue Stats
43W - 53L
1,411 Elo+
Party 2
Team Averages
Level 66
1,633 SR
1,412 Elo+

VS

Team Averages
Level 98
1,491 SR
1,464 Elo+
Sun Wukong
Sun Wukong
Rollo1008
Sun Wukong
Level 100
God Stats
121W - 105L
1,480 SR
Queue Stats
146W - 131L
1,397 Elo+
Solo
Freya
Freya
Youalejekatl
Freya
Level 88
God Stats
1W - 3L
1,566 SR
Queue Stats
52W - 54L
1,499 Elo+
Party 1
Ymir
Ymir
dafurryguy
Ymir
Level 106
God Stats
10W - 6L
1,428 SR
Queue Stats
175W - 167L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Tatogs
Cliodhna
13
4 / 1 / 6
9,957
830
12,774
10,054
4,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
oO_Tinky
Kukulkan
13
2 / 3 / 8
9,535
795
9,239
7,973
3,302
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
rodrox2412
Izanami
13
4 / 1 / 6
9,829
819
10,717
8,746
3,289
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Rollo1008
Sun Wukong
12
3 / 0 / 2
9,043
754
6,129
11,682
9,780
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 7 / 4
8,200
683
6,461
15,116
5,361
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 2
8,460
705
7,058
15,569
16,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
10
Kills
5
5
Deaths
10
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Rollo1008
Sun Wukong
3
0
2
4
W
Cliodhna
Tatogs
Cliodhna
4
1
6
7
L
0
7
4
0.29
L
2
3
2
1
W
Kukulkan
oO_Tinky
Kukulkan
2
3
8
2
W
Izanami
rodrox2412
Izanami
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,730
Damage
19,648
26,773
Taken
42,367
10,699
Mitigated
32,037
8,710
Healing
5,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Rollo1008
Sun Wukong
6,129
2,237
299
768
11,682
9,780
75
2,601
9,081
0
33,912
W
Cliodhna
Tatogs
Cliodhna
12,774
2,890
0
3,761
10,054
4,108
283
6,057
3,997
0
36,668
L
6,461
2,527
0
3,796
15,116
5,361
62
3,314
11,802
32,633
0
L
7,058
1,554
0
750
15,569
16,896
0
3,610
11,959
15,723
0
W
Kukulkan
oO_Tinky
Kukulkan
9,239
799
0
2,723
7,973
3,302
263
4,190
3,783
35,570
0
W
Izanami
rodrox2412
Izanami
10,717
7,001
0
2,226
8,746
3,289
2,036
3,918
4,828
0
61,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,321
Gold Earned
25,703
163
Minions Killed
110
0
Camps Cleared
0
675,342
Distance Traveled
670,929
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,043
754
34
3
0
259,766
0
W
Cliodhna
9,957
830
42
4
0
244,455
2
L
Freya
8,200
683
63
5
0
192,155
0
L
Ymir
8,460
705
13
1
0
219,008
0
W
Kukulkan
9,535
795
51
4
0
225,225
0
W
Izanami
9,829
819
70
6
0
205,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role