Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AVogAdRo2
Chang'e
Level 147
God Stats
7W - 2L
1,737 SR
Queue Stats
173W - 167L
1,463 Elo+
Solo
Cabrakan
Cabrakan
CyberWolfGamingg
Cabrakan
Level 153
God Stats
1W - 1L
1,352 SR
Queue Stats
182W - 193L
1,473 Elo+
Solo
Scylla
Scylla
投水自尽的鱼
Scylla
Level 149
God Stats
9W - 7L
1,535 SR
Queue Stats
415W - 420L
1,596 Elo+
Solo
Team Averages
Level 131
1,525 SR
1,506 Elo+

VS

Team Averages
Level 103
1,600 SR
1,452 Elo+
Maui
Maui
DON_DavvidzioR
Maui
Level 143
God Stats
0W - 3L
1,293 SR
Queue Stats
165W - 187L
1,465 Elo+
Solo
Ra
Ra
GaelicZealot
Ra
Level 145
God Stats
3W - 3L
1,877 SR
Queue Stats
206W - 222L
1,530 Elo+
Solo
Awilix
Awilix
xiaohuazhu
Awilix
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
412W - 357L
1,481 Elo+
Solo
Serqet
Serqet
Бригадирчик
Serqet
Level 115
God Stats
3W - 4L
1,830 SR
Queue Stats
801W - 835L
1,475 Elo+
Solo
Ares
Ares
今日欢呼孙大圣
Ares
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 89L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 1 / 6
6,565
1,313
2,265
4,731
2,227
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
 
Thoth
8
0 / 0 / 5
5,430
1,086
1,526
1,589
471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
AVogAdRo2
Chang'e
11
5 / 1 / 6
6,765
1,353
4,491
4,425
1,831
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 1 / 11
6,050
1,210
5,233
5,464
5,898
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
4 / 0 / 7
6,727
1,345
5,549
1,588
518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
4,687
937
1,333
4,047
4,798
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

5
0 / 0 / 0
4,252
850
0
0
0
Awilix
xiaohuazhu
Awilix
10
2 / 3 / 0
5,329
1,066
3,485
4,567
2,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 4 / 3
4,990
998
1,287
5,163
4,660
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 4 / 1
4,632
926
2,780
7,260
9,297
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
12
Kills
2
3
Deaths
12
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
1
6
6
W
Thoth
 
Thoth
0
0
5
2.5
W
Chang'e
AVogAdRo2
Chang'e
5
1
6
8
W
0
1
11
5.5
L
0
1
2
1
L
0
0
0
0
L
Awilix
xiaohuazhu
Awilix
2
3
0
0.67
L
0
4
3
0.38
L
0
4
1
0.13
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,064
Damage
8,885
17,797
Taken
21,037
10,945
Mitigated
21,125
7,511
Healing
1,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,265
529
0
654
4,731
2,227
413
998
3,733
0
5,813
W
Thoth
 
Thoth
1,526
263
153
611
1,589
471
675
80
1,509
5,192
0
W
Chang'e
AVogAdRo2
Chang'e
4,491
876
1,763
1,188
4,425
1,831
1,590
1,021
3,404
13,407
0
W
5,233
551
904
1,728
5,464
5,898
400
1,764
3,532
8,215
0
L
1,333
467
164
710
4,047
4,798
0
3,108
857
3,001
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Awilix
xiaohuazhu
Awilix
3,485
762
0
0
4,567
2,370
0
2,993
1,446
0
7,733
L
1,287
282
0
272
5,163
4,660
0
4,172
904
0
3,380
L
2,780
373
104
303
7,260
9,297
0
6,056
1,031
3,371
0
W
5,549
535
0
510
1,588
518
986
250
1,338
11,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,537
Gold Earned
23,890
62
Minions Killed
15
0
Camps Cleared
0
408,452
Distance Traveled
256,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,565
1,313
10
2
0
89,407
0
W
Thoth
5,430
1,086
8
2
0
48,712
0
W
Chang'e
6,765
1,353
15
3
0
95,797
0
W
Cabrakan
6,050
1,210
7
1
0
82,404
0
L
Maui
4,687
937
3
1
0
45,709
0
L
Ra
4,252
850
0
0
0
0
0
L
Awilix
5,329
1,066
4
1
0
93,018
0
L
Serqet
4,990
998
4
1
0
65,318
0
L
Ares
4,632
926
4
1
0
52,938
0
W
Scylla
6,727
1,345
22
4
0
92,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role