Player Matchup

Susano
Susano
 
Susano
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
FroggerxRibbit
Ganesha
Level 141
God Stats
15W - 17L
1,554 SR
Queue Stats
175W - 160L
1,587 Elo+
Party 2
Nu Wa
Nu Wa
HealingAqua
Nu Wa
Level 149
God Stats
12W - 9L
1,645 SR
Queue Stats
194W - 167L
1,579 Elo+
Party 2
Ullr
Ullr
K30012
Ullr
Level 127
God Stats
3W - 6L
1,259 SR
Queue Stats
490W - 435L
1,564 Elo+
Solo
Loki
Loki
OldFrag10
Loki
Level 145
God Stats
57W - 32L
1,736 SR
Queue Stats
223W - 178L
1,599 Elo+
Party 2
Team Averages
Level 141
1,539 SR
1,566 Elo+

VS

Team Averages
Level 72
1,729 SR
1,580 Elo+
Zeus
Zeus
ArsLonga VB
Zeus
Level 159
God Stats
24W - 18L
1,549 SR
Queue Stats
373W - 337L
1,576 Elo+
Solo
King Arthur
King Arthur
TheBannedOrder
King Arthur
Level 63
God Stats
5W - 0L
1,954 SR
Queue Stats
189W - 158L
1,593 Elo+
Solo
Nox
Nox
TheRoseKing
Nox
Level 24
God Stats
5W - 0L
1,853 SR
Queue Stats
58W - 38L
1,614 Elo+
Party 1
Bakasura
Bakasura
Theywantthenick
Bakasura
Level 86
God Stats
4W - 3L
1,702 SR
Queue Stats
102W - 86L
1,599 Elo+
Party 1
Artemis
Artemis
tjfireman
Artemis
Level 26
God Stats
3W - 2L
1,585 SR
Queue Stats
28W - 35L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
8
1 / 4 / 0
4,861
486
4,831
10,021
3,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 3 / 0
4,615
462
2,050
7,532
5,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 0
4,991
499
2,253
4,541
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
K30012
Ullr
8
0 / 3 / 0
4,594
459
3,463
7,674
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
10
1 / 4 / 0
5,458
546
3,651
8,083
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
7,139
714
6,628
4,078
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
TheBannedOrder
King Arthur
10
3 / 2 / 0
6,181
618
6,044
10,471
8,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 0 / 6
5,804
580
3,405
4,091
2,586
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
12
6 / 0 / 3
6,966
697
4,917
8,891
3,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
tjfireman
Artemis
10
2 / 0 / 3
5,480
548
6,035
5,510
2,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
15
15
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
4
0
0.25
W
3
0
2
4
L
0
3
0
0
L
0
1
0
0
L
Ullr
K30012
Ullr
0
3
0
0
L
Loki
1
4
0
0.25
W
King Arthur
TheBannedOrder
King Arthur
3
2
0
1.5
W
1
0
6
4
W
Bakasura
6
0
3
7.5
W
Artemis
tjfireman
Artemis
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,248
Damage
27,029
37,851
Taken
33,041
15,303
Mitigated
17,610
10,315
Healing
9,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,831
968
0
2,575
10,021
3,631
0
965
9,056
0
31,869
W
6,628
1,007
0
750
4,078
1,179
0
400
3,678
64,964
0
L
2,050
281
72
2,429
7,532
5,003
0
2,590
4,822
13,275
0
L
2,253
77
0
1,250
4,541
1,437
0
2,412
2,019
36,195
0
L
Ullr
K30012
Ullr
3,463
1,008
0
1,653
7,674
2,410
284
1,014
6,140
0
26,071
L
Loki
3,651
1,169
0
2,336
8,083
2,822
0
3,052
4,807
0
35,417
W
King Arthur
TheBannedOrder
King Arthur
6,044
624
0
1,138
10,471
8,309
0
278
10,193
0
43,284
W
3,405
619
0
1,246
4,091
2,586
283
973
3,118
22,479
0
W
Bakasura
4,917
3,631
0
3,381
8,891
3,523
0
1,201
7,690
0
35,711
W
Artemis
tjfireman
Artemis
6,035
3,149
0
3,319
5,510
2,013
835
1,451
4,059
0
32,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,519
Gold Earned
31,570
261
Minions Killed
352
0
Camps Cleared
0
928,229
Distance Traveled
972,593
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,861
486
56
6
0
195,113
0
W
Zeus
7,139
714
117
12
0
195,502
3
L
Ganesha
4,615
462
2
0
0
180,394
3
L
Nu Wa
4,991
499
74
7
0
175,860
0
L
Ullr
4,594
459
56
6
0
170,275
0
L
Loki
5,458
546
73
7
0
206,587
0
W
King Arthur
6,181
618
75
8
0
186,292
0
W
Nox
5,804
580
36
4
0
182,828
3
W
Bakasura
6,966
697
77
8
0
230,937
1
W
Artemis
5,480
548
47
5
0
177,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role