Player Matchup

Ymir
Ymir
blowcain
Ymir
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,537 Elo+
Party 1
Persephone
Persephone
deadnird
Persephone
Level 45
God Stats
2W - 2L
1,885 SR
Queue Stats
157W - 184L
1,411 Elo+
Solo
Chang'e
Chang'e
its_ight2000
Chang'e
Level 93
God Stats
0W - 1L
1,518 SR
Queue Stats
31W - 22L
1,592 Elo+
Solo
Hun Batz
Hun Batz
tonig017
Hun Batz
Level 152
God Stats
15W - 14L
1,640 SR
Queue Stats
1,158W - 1,234L
1,550 Elo+
Solo
Janus
Janus
zygon88
Janus
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
163W - 178L
1,445 Elo+
Party 1
Team Averages
Level 96
1,608 SR
1,507 Elo+

VS

Team Averages
Level 94
1,759 SR
1,561 Elo+
Chang'e
Chang'e
AvocadoManShem
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 14L
1,697 Elo+
Party 3
Cerberus
Cerberus
Lion-Magnus1794
Cerberus
Level 112
God Stats
2W - 2L
1,786 SR
Queue Stats
134W - 178L
1,438 Elo+
Party 2
Ne Zha
Ne Zha
Rangerbigguy
Ne Zha
Level 141
God Stats
4W - 0L
2,024 SR
Queue Stats
257W - 97L
1,613 Elo+
Party 3
Geb
Geb
SUGONDEEZENUTS
Geb
Level 68
God Stats
4W - 1L
1,985 SR
Queue Stats
208W - 69L
1,600 Elo+
Party 3
Anhur
Anhur
rin_61
Anhur
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
277W - 287L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 4 / 2
8,011
728
7,186
16,446
19,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
deadnird
Persephone
12
0 / 5 / 2
7,434
676
7,433
10,081
3,212
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
its_ight2000
Chang'e
17
4 / 2 / 2
9,161
833
17,156
9,404
3,509
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
tonig017
Hun Batz
8
0 / 6 / 0
6,134
558
88
8,299
2,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
zygon88
Janus
14
1 / 5 / 4
7,716
701
8,038
8,563
4,525
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 14
9,006
819
7,443
11,669
5,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
14
1 / 2 / 15
8,307
755
9,138
13,138
12,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
15
7 / 1 / 14
9,068
824
15,756
8,465
4,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 3 / 14
9,156
832
6,783
13,779
16,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
rin_61
Anhur
16
4 / 1 / 15
8,945
813
7,791
8,752
4,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
94
5
Kills
22
22
Deaths
7
10
Assists
72
Player
Kills
Deaths
Assists
KDA
W
6
0
14
13
W
Cerberus
1
2
15
4.25
W
Ne Zha
7
1
14
14
W
4
3
14
3.67
L
Ymir
0
4
2
0.25
L
Persephone
deadnird
Persephone
0
5
2
0.2
L
Chang'e
its_ight2000
Chang'e
4
2
2
2.5
W
Anhur
rin_61
Anhur
4
1
15
11.5
L
Hun Batz
tonig017
Hun Batz
0
6
0
0
L
Janus
zygon88
Janus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,901
Damage
46,911
52,793
Taken
55,803
32,535
Mitigated
43,378
12,000
Healing
32,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,443
3,172
10,027
6,668
11,669
5,546
1,422
10,228
1,441
15,633
0
W
Cerberus
9,138
457
581
4,051
13,138
12,413
545
9,892
3,246
16,354
0
W
Ne Zha
15,756
3,256
3,114
1,844
8,465
4,393
1,052
5,584
2,881
0
34,228
W
6,783
755
1,425
2,259
13,779
16,822
567
7,450
6,329
11,928
0
L
Ymir
7,186
372
375
1,125
16,446
19,107
0
8,736
7,307
15,609
0
L
Persephone
deadnird
Persephone
7,433
971
0
560
10,081
3,212
0
3,733
6,267
15,724
0
L
Chang'e
its_ight2000
Chang'e
17,156
538
3,190
4,417
9,404
3,509
0
4,259
4,959
35,758
0
W
Anhur
rin_61
Anhur
7,791
5,145
1,404
1,406
8,752
4,204
1,861
6,659
2,093
0
17,456
L
Hun Batz
tonig017
Hun Batz
88
0
74
548
8,299
2,182
0
2,479
5,729
0
1,041
L
Janus
zygon88
Janus
8,038
114
776
935
8,563
4,525
0
3,262
5,140
18,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,456
Gold Earned
44,482
99
Minions Killed
121
0
Camps Cleared
0
955,241
Distance Traveled
1,025,419
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,006
819
30
3
0
203,372
0
W
Cerberus
8,307
755
21
2
0
201,757
0
W
Ne Zha
9,068
824
32
3
0
240,344
0
W
Geb
9,156
832
6
1
0
193,915
0
L
Ymir
8,011
728
19
2
0
184,852
0
L
Persephone
7,434
676
12
1
0
168,558
0
L
Chang'e
9,161
833
50
5
0
224,697
0
W
Anhur
8,945
813
32
3
0
186,031
0
L
Hun Batz
6,134
558
0
0
0
187,782
0
L
Janus
7,716
701
18
2
0
189,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role